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author | Samuli Raivio <bqqbarbhg> | 2022-07-11 12:56:49 +0300 |
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committer | Bastien Montagne <bastien@blender.org> | 2022-07-11 12:56:49 +0300 |
commit | 7a8502871c34db0343cc7de52d6b49b15a84238a (patch) | |
tree | 17e5cd1c9cbcf302b1440937e8392bdcfca55b9f /io_scene_fbx/__init__.py | |
parent | e5d8781f544326a59c7892da2adf35a5ba815c02 (diff) |
Fix FBX IO handling of BoundaryRule enum values.
Support for BoundaryRule (how to handle edges/vertices in subdivision
surface) was added in rBA9a285d80167f, but the values between
'CreaseAll' and 'CreaseEdge' were inverted.
Reviewed By: mont29
Differential Revision: D15035
Diffstat (limited to 'io_scene_fbx/__init__.py')
-rw-r--r-- | io_scene_fbx/__init__.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py index 1b7e646d..feea8436 100644 --- a/io_scene_fbx/__init__.py +++ b/io_scene_fbx/__init__.py @@ -3,7 +3,7 @@ bl_info = { "name": "FBX format", "author": "Campbell Barton, Bastien Montagne, Jens Restemeier", - "version": (4, 36, 2), + "version": (4, 36, 3), "blender": (3, 2, 0), "location": "File > Import-Export", "description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions", |