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authorSamuli Raivio <bqqbarbhg>2022-07-11 12:56:49 +0300
committerBastien Montagne <bastien@blender.org>2022-07-11 12:56:49 +0300
commit7a8502871c34db0343cc7de52d6b49b15a84238a (patch)
tree17e5cd1c9cbcf302b1440937e8392bdcfca55b9f /io_scene_fbx/__init__.py
parente5d8781f544326a59c7892da2adf35a5ba815c02 (diff)
Fix FBX IO handling of BoundaryRule enum values.
Support for BoundaryRule (how to handle edges/vertices in subdivision surface) was added in rBA9a285d80167f, but the values between 'CreaseAll' and 'CreaseEdge' were inverted. Reviewed By: mont29 Differential Revision: D15035
Diffstat (limited to 'io_scene_fbx/__init__.py')
-rw-r--r--io_scene_fbx/__init__.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index 1b7e646d..feea8436 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -3,7 +3,7 @@
bl_info = {
"name": "FBX format",
"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
- "version": (4, 36, 2),
+ "version": (4, 36, 3),
"blender": (3, 2, 0),
"location": "File > Import-Export",
"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",