diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2014-11-01 17:34:20 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2014-11-01 17:34:20 +0300 |
commit | 0ce975d0802e18cea5d7ec5e2f0536df886e4a2e (patch) | |
tree | 16a49cb79a9e5b84430438d5110f1bfd07614f0d /io_scene_fbx/fbx_utils.py | |
parent | e2f0f5ddfb75e47650a80070f01e7837b7d98b81 (diff) |
Fix T42410: FBX Import: in **some** cases, se have to ignore pre/post rotation to get valid result.
Yet another big breakthrough in FBX fantastic transformation handling! And yet another
hacking parameter to get things imported better.
Anyway, many thanks to artgolf1000 (Mingfen Wang) for finding that hack!
Diffstat (limited to 'io_scene_fbx/fbx_utils.py')
-rw-r--r-- | io_scene_fbx/fbx_utils.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_fbx/fbx_utils.py b/io_scene_fbx/fbx_utils.py index 8ab4b2a9..e8837fc9 100644 --- a/io_scene_fbx/fbx_utils.py +++ b/io_scene_fbx/fbx_utils.py @@ -1150,5 +1150,5 @@ FBXImportSettings = namedtuple("FBXImportSettings", ( "use_alpha_decals", "decal_offset", "use_custom_props", "use_custom_props_enum_as_string", "cycles_material_wrap_map", "image_cache", - "ignore_leaf_bones", "automatic_bone_orientation", "bone_correction_matrix" + "ignore_leaf_bones", "automatic_bone_orientation", "bone_correction_matrix", "use_prepost_rot", )) |