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io_scene_fbx
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fbx_utils.py
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Author
2022-06-13
Fix T98604: FBX import does not handle some framerate codes.
Bastien Montagne
2022-06-03
Cleanup: remove <pep8 compliant> comment
Campbell Barton
2022-03-28
Add "Triangulate Faces" option to FBX export
Samuli Raivio
2022-02-15
FBX: Add support for camera DoF/FocusDistance export (with animation).
Bastien Montagne
2022-02-11
File headers: use SPDX license identifiers
Campbell Barton
2022-02-07
Fix missing removal of references to proxy (removed in master).
Bastien Montagne
2021-09-21
FBX IO: Disable performance report by default.
Martin Preisler
2020-01-24
Revert "FBX Import: corrected import camera. Added setting camera (invert or ...
Bastien Montagne
2020-01-19
FBX Import: corrected import camera. Added setting camera (invert or not inve...
Spivak Vladimir (cwolf3d)
2019-10-12
FBX IO: Attempt to fix compat of custom props export.
Bastien Montagne
2019-10-08
FBX IO: Fix pose bone custom props not being exported.
Bastien Montagne
2019-08-29
Add optional subdivision surface support to the FBX exporter
Samuli Raivio
2019-05-11
Revert "Fix (unreported) broken export due to API change."
Bastien Montagne
2019-05-11
Fix (unreported) broken export due to API change.
Bastien Montagne
2018-11-28
Use collection and instance terminology in Python API
Sergey Sharybin
2018-10-19
Merge branch 'master' into blender2.8
Brecht Van Lommel
2018-10-19
Spelling fixes in comments and descriptions, patch by luzpaz.
Brecht Van Lommel
2018-10-16
FBX IO: cleanup: replace OrderedDict usages by regular py dicts.
Bastien Montagne
2018-10-16
FBX IO: add support for exporting nodal shaders.
Bastien Montagne
2018-10-13
FBX Import: add back basic material import.
Bastien Montagne
2018-10-11
FBX import: cleanup: remove 'use_cycles' parameter.
Bastien Montagne
2018-10-02
FBX IO: fix wrong usage of COW data in exporter in dupli instances case.
Bastien Montagne
2018-09-21
blender2.8 FBX IO: Fix basic dupli and anim.
Bastien Montagne
2018-09-21
Initial port of FBX to 2.8.
Bastien Montagne
2018-07-06
Update for renaming lamp to light.
Brecht Van Lommel
2018-02-19
FBX IO: add support for import & export of camera focal length animation.
Bastien Montagne
2018-01-08
Fix T53707: Error on export FBX object [PointLighs].
Bastien Montagne
2017-06-16
Attempt to fix FBX scaling issues in a different way.
Bastien Montagne
2017-01-17
Fix T50453: Add option to FBX export to apply render or preview modifiers.
Bastien Montagne
2016-05-01
Fix T48322: Proxy Armature Animations are not exported to FBX.
Bastien Montagne
2016-02-17
Fix T47457: FBX export: Force full keying in case Simplify factor is set to 0.0
Bastien Montagne
2016-02-12
FBX exporter: add option to choose which type of FBX node to use as armature.
Bastien Montagne
2015-08-26
Fix T45913: FBX Import: Add option to not import animations.
Bastien Montagne
2015-08-12
Fix T45756: FBX Export: bad handling of duplis (let's check on Object.is_dupl...
Bastien Montagne
2015-07-19
Fix T45487: fbx exporting weird keyframes.
Bastien Montagne
2015-07-15
FBX export: add option to not key first/last frames of an exported action.
Bastien Montagne
2015-07-14
Fix T45426: fbx exporting animation of 'noise' produced by float precision er...
Bastien Montagne
2015-07-12
FBX IO: Atempt to fix camera/lamp orientations issues.
Bastien Montagne
2015-07-12
FBX Import: Add option to not import custom normals.
Bastien Montagne
2015-06-26
FBX import: add a setting to define a custom animation offset value, in frames.
Bastien Montagne
2015-06-23
Fix T45157: FBX Import could do with better bone alignment in pure-joints arm...
Bastien Montagne
2015-06-15
Final step (hopefully) in unit/scale Hell.
Bastien Montagne
2015-06-15
Fix T45080: Scale of exported .fbx is wrong in 2.75.
Bastien Montagne
2015-05-22
FBX export: do not embed a same file more than once!
Bastien Montagne
2015-05-18
FBX export: more twisting and co to attempt fixing scale/animation issue, sti...
Bastien Montagne
2015-04-14
FBX IO: fix related to T44386: do not add again and again same material to a ...
Bastien Montagne
2015-03-24
Fix T41719: UE4 - Blender FBX Export to Unreal Engine 4 Bone Translation Error.
Bastien Montagne
2015-03-09
Fix T43935: FBX: Coordinate system axes exported incorrectly, resulting in a ...
Bastien Montagne
2015-03-05
avoid double lookup for library attr
Campbell Barton
2015-02-25
Fix T43812: Not all blender objects have a 'library' member...
Bastien Montagne
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