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authorThomas Dinges <blender@dingto.org>2021-11-29 16:06:54 +0300
committerThomas Dinges <blender@dingto.org>2021-11-29 16:06:54 +0300
commit64537a0df535cdceeea003deadcd5bb1a5242573 (patch)
tree4367fb279e6f0645a852af06fbdd8c692573dcc9 /io_scene_fbx
parent41844e5cfb9a4e695c7992a4c3ab95d9cc62da50 (diff)
Fix Amaranth and FBX cycles visibility settings.
These were moved to the object level in rBca64bd0aacda.
Diffstat (limited to 'io_scene_fbx')
-rw-r--r--io_scene_fbx/import_fbx.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py
index ee5de9c3..7a118730 100644
--- a/io_scene_fbx/import_fbx.py
+++ b/io_scene_fbx/import_fbx.py
@@ -3219,7 +3219,7 @@ def load(operator, context, filepath="",
break
for obj in (obj for obj in bpy.data.objects if obj.data == mesh):
- obj.cycles_visibility.shadow = False
+ obj.visible_shadow = False
_(); del _
perfmon.level_down()