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author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2017-02-28 03:19:30 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2017-02-28 03:19:30 +0300 |
commit | 80477b2824fbc355305809c9729fd2fbba79acfa (patch) | |
tree | 46d94d3136c9e1d6ef4ffb67a53fc36c440d3f27 /io_scene_fbx | |
parent | ff8ef5cb121e590ef1a5f3e5f57b9bf99c46559d (diff) |
Cleanup: Greyscale --> Grayscale
Diffstat (limited to 'io_scene_fbx')
-rw-r--r-- | io_scene_fbx/cycles_shader_compat.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_fbx/cycles_shader_compat.py b/io_scene_fbx/cycles_shader_compat.py index f26fd6a9..e0adbea7 100644 --- a/io_scene_fbx/cycles_shader_compat.py +++ b/io_scene_fbx/cycles_shader_compat.py @@ -434,7 +434,7 @@ class CyclesShaderWrapper(): node = self.node_mix_color_alpha # note: use_alpha may need to be configurable # its not always the case that alpha channels use the image alpha - # a greyscale image may also be used. + # a grayscale image may also be used. self.node_image_alpha = ( self._image_create_helper(image, node, (node.inputs["Color2"],), use_alpha=True)) |