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author | Julien Duroure <julien.duroure@gmail.com> | 2020-07-21 21:14:06 +0300 |
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committer | Julien Duroure <julien.duroure@gmail.com> | 2020-07-21 21:14:06 +0300 |
commit | 63dd8498ac106b5645822a124aa0edb0d917d5a8 (patch) | |
tree | fe890d51836f813a75303bbc3dee83dc6a0b2326 /io_scene_gltf2/blender/exp/gltf2_blender_gather_joints.py | |
parent | 40db41a902be5dfd8305ea389aa5e8eec1aa74d6 (diff) |
glTF exporter: Add support for use_inherit_rotation and inherit_scale.
Thanks Skywolf285!
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_joints.py')
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_gather_joints.py | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_joints.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_joints.py index af086c1b..1cb26551 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_joints.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_joints.py @@ -43,7 +43,14 @@ def gather_joint(blender_object, blender_bone, export_settings): else: correction_matrix_local = gltf2_blender_math.multiply( blender_bone.parent.bone.matrix_local.inverted(), blender_bone.bone.matrix_local) - matrix_basis = blender_bone.matrix_basis + + if (blender_bone.bone.use_inherit_rotation == False or blender_bone.bone.inherit_scale != "FULL") and blender_bone.parent != None: + rest_mat = (blender_bone.parent.bone.matrix_local.inverted_safe() @ blender_bone.bone.matrix_local) + matrix_basis = (rest_mat.inverted_safe() @ blender_bone.parent.matrix.inverted_safe() @ blender_bone.matrix) + else: + matrix_basis = blender_bone.matrix + matrix_basis = blender_object.convert_space(pose_bone=blender_bone, matrix=matrix_basis, from_space='POSE', to_space='LOCAL') + trans, rot, sca = gltf2_blender_extract.decompose_transition( gltf2_blender_math.multiply(correction_matrix_local, matrix_basis), export_settings) translation, rotation, scale = (None, None, None) |