diff options
author | Julien Duroure <julien.duroure@gmail.com> | 2018-11-24 18:28:33 +0300 |
---|---|---|
committer | Julien Duroure <julien.duroure@gmail.com> | 2018-11-24 18:28:33 +0300 |
commit | b1f2133fa2849da272e9d8404f371220226ddaf1 (patch) | |
tree | 25db56e0f2211bd1059fe0e04e78430a6156e021 /io_scene_gltf2/blender/exp/gltf2_blender_gather_mesh.py | |
parent | 8959f1798cfc86924493347304118c61bd5c7f7a (diff) |
Initial commit of glTF 2.0 importer/exporter
Official Khronos Group Blender glTF 2.0 importer and exporter.
glTF specification: https://github.com/KhronosGroup/glTF
The upstream repository can be found here:
https://github.com/KhronosGroup/glTF-Blender-IO
Reviewed By: Bastien, Campbell
Differential Revision: https://developer.blender.org/D3929
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_mesh.py')
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_gather_mesh.py | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_mesh.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_mesh.py new file mode 100755 index 00000000..57903287 --- /dev/null +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_mesh.py @@ -0,0 +1,90 @@ +# Copyright 2018 The glTF-Blender-IO authors. +# +# Licensed under the Apache License, Version 2.0 (the "License"); +# you may not use this file except in compliance with the License. +# You may obtain a copy of the License at +# +# http://www.apache.org/licenses/LICENSE-2.0 +# +# Unless required by applicable law or agreed to in writing, software +# distributed under the License is distributed on an "AS IS" BASIS, +# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +# See the License for the specific language governing permissions and +# limitations under the License. + +import bpy +from typing import Optional, Dict, List, Any +from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached +from io_scene_gltf2.io.com import gltf2_io +from io_scene_gltf2.blender.exp import gltf2_blender_gather_primitives + + +@cached +def gather_mesh(blender_mesh: bpy.types.Mesh, + vertex_groups: Optional[bpy.types.VertexGroups], + modifiers: Optional[bpy.types.ObjectModifiers], + export_settings + ) -> Optional[gltf2_io.Mesh]: + if not __filter_mesh(blender_mesh, vertex_groups, modifiers, export_settings): + return None + + mesh = gltf2_io.Mesh( + extensions=__gather_extensions(blender_mesh, vertex_groups, modifiers, export_settings), + extras=__gather_extras(blender_mesh, vertex_groups, modifiers, export_settings), + name=__gather_name(blender_mesh, vertex_groups, modifiers, export_settings), + primitives=__gather_primitives(blender_mesh, vertex_groups, modifiers, export_settings), + weights=__gather_weights(blender_mesh, vertex_groups, modifiers, export_settings) + ) + + return mesh + + +def __filter_mesh(blender_mesh: bpy.types.Mesh, + vertex_groups: Optional[bpy.types.VertexGroups], + modifiers: Optional[bpy.types.ObjectModifiers], + export_settings + ) -> bool: + if blender_mesh.users == 0: + return False + return True + + +def __gather_extensions(blender_mesh: bpy.types.Mesh, + vertex_groups: Optional[bpy.types.VertexGroups], + modifiers: Optional[bpy.types.ObjectModifiers], + export_settings + ) -> Any: + return None + + +def __gather_extras(blender_mesh: bpy.types.Mesh, + vertex_groups: Optional[bpy.types.VertexGroups], + modifiers: Optional[bpy.types.ObjectModifiers], + export_settings + ) -> Optional[Dict[Any, Any]]: + return None + + +def __gather_name(blender_mesh: bpy.types.Mesh, + vertex_groups: Optional[bpy.types.VertexGroups], + modifiers: Optional[bpy.types.ObjectModifiers], + export_settings + ) -> str: + return blender_mesh.name + + +def __gather_primitives(blender_mesh: bpy.types.Mesh, + vertex_groups: Optional[bpy.types.VertexGroups], + modifiers: Optional[bpy.types.ObjectModifiers], + export_settings + ) -> List[gltf2_io.MeshPrimitive]: + return gltf2_blender_gather_primitives.gather_primitives(blender_mesh, vertex_groups, modifiers, export_settings) + + +def __gather_weights(blender_mesh: bpy.types.Mesh, + vertex_groups: Optional[bpy.types.VertexGroups], + modifiers: Optional[bpy.types.ObjectModifiers], + export_settings + ) -> Optional[List[float]]: + return None + |