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authorSergey Sharybin <sergey.vfx@gmail.com>2019-05-16 16:01:17 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2019-05-16 17:43:14 +0300
commit901868a4b2fc6e70d9c74119d97c57de132859a3 (patch)
tree94f96b6fd5f8a1ec509c6551f504cad958c1688f /io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
parent2e5b7a4a044ab982af66def583ae16bb563a1357 (diff)
Update for Depsgraph API changes
Addresses new behavior of object.to_mesh(). This is corresponding part for D4875. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4876
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py')
-rwxr-xr-xio_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py6
1 files changed, 4 insertions, 2 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
index 35785c80..d74a5c1d 100755
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py
@@ -227,7 +227,8 @@ def __gather_mesh(blender_object, export_settings):
modifier.show_viewport = False
depsgraph = bpy.context.evaluated_depsgraph_get()
- blender_mesh = blender_object.evaluated_get(depsgraph).to_mesh()
+ blender_mesh_owner = blender_object.evaluated_get(depsgraph)
+ blender_mesh = blender_mesh_owner.to_mesh()
for prop in blender_object.data.keys():
blender_mesh[prop] = blender_object.data[prop]
skip_filter = True
@@ -247,7 +248,7 @@ def __gather_mesh(blender_object, export_settings):
result = gltf2_blender_gather_mesh.gather_mesh(blender_mesh, vertex_groups, modifiers, skip_filter, export_settings)
if export_settings[gltf2_blender_export_keys.APPLY]:
- bpy.data.meshes.remove(blender_mesh)
+ blender_mesh_owner.to_mesh_clear()
return result
@@ -308,6 +309,7 @@ def __gather_skin(blender_object, export_settings):
# check if any vertices in the mesh are part of a vertex group
depsgraph = bpy.context.evaluated_depsgraph_get()
+ # XXX: ...
blender_mesh = blender_object.evaluated_get(depsgraph).to_mesh()
if not any(vertex.groups is not None and len(vertex.groups) > 0 for vertex in blender_mesh.vertices):
return None