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author | Julien Duroure <julien.duroure@gmail.com> | 2019-11-14 01:08:40 +0300 |
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committer | Julien Duroure <julien.duroure@gmail.com> | 2019-11-14 01:08:40 +0300 |
commit | 97b11857d320cda94564d3b151f871164b64a3d8 (patch) | |
tree | 34de4a03a547f206b0f00faf585831eb387eda50 /io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py | |
parent | 9189c4595844752b8a534d132eed153a8ea991e4 (diff) |
glTF exporter: avoid exporting rotation twice when both euler and quaternion are animated
Keeping only the current rotation mode of the object or bone
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_nodes.py')
0 files changed, 0 insertions, 0 deletions