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author | Julien Duroure <julien.duroure@gmail.com> | 2019-03-12 19:36:02 +0300 |
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committer | Julien Duroure <julien.duroure@gmail.com> | 2019-03-12 19:36:02 +0300 |
commit | 9c76d5b39aa7d3531781637b93bd744849af4e3d (patch) | |
tree | 6354027743a096bf70a31913d7683f9c0c8d23ac /io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py | |
parent | e5afe16b5bdaa7b8627e706335dc68c8d4c21e16 (diff) |
glTF exporter: Deduplicate cameras, animation sampler and accessors
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py')
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py | 22 |
1 files changed, 9 insertions, 13 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py index 1a43b6d4..c3b975c3 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_skins.py @@ -18,6 +18,7 @@ from io_scene_gltf2.blender.exp.gltf2_blender_gather_cache import cached from io_scene_gltf2.io.com import gltf2_io from io_scene_gltf2.io.exp import gltf2_io_binary_data from io_scene_gltf2.io.com import gltf2_io_constants +from io_scene_gltf2.blender.exp import gltf2_blender_gather_accessors from io_scene_gltf2.blender.exp import gltf2_blender_gather_joints from io_scene_gltf2.blender.com import gltf2_blender_math @@ -91,19 +92,14 @@ def __gather_inverse_bind_matrices(blender_object, mesh_object, export_settings) inverse_matrices.append(inverse_bind_matrix[row][column]) binary_data = gltf2_io_binary_data.BinaryData.from_list(inverse_matrices, gltf2_io_constants.ComponentType.Float) - return gltf2_io.Accessor( - buffer_view=binary_data, - byte_offset=None, - component_type=gltf2_io_constants.ComponentType.Float, - count=len(inverse_matrices) // gltf2_io_constants.DataType.num_elements(gltf2_io_constants.DataType.Mat4), - extensions=None, - extras=None, - max=None, - min=None, - name=None, - normalized=None, - sparse=None, - type=gltf2_io_constants.DataType.Mat4 + return gltf2_blender_gather_accessors.gather_accessor( + binary_data, + gltf2_io_constants.ComponentType.Float, + len(inverse_matrices) // gltf2_io_constants.DataType.num_elements(gltf2_io_constants.DataType.Mat4), + None, + None, + gltf2_io_constants.DataType.Mat4, + export_settings ) |