Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJulien Duroure <julien.duroure@gmail.com>2018-11-24 18:28:33 +0300
committerJulien Duroure <julien.duroure@gmail.com>2018-11-24 18:28:33 +0300
commitb1f2133fa2849da272e9d8404f371220226ddaf1 (patch)
tree25db56e0f2211bd1059fe0e04e78430a6156e021 /io_scene_gltf2/blender/imp/gltf2_blender_map_occlusion.py
parent8959f1798cfc86924493347304118c61bd5c7f7a (diff)
Initial commit of glTF 2.0 importer/exporter
Official Khronos Group Blender glTF 2.0 importer and exporter. glTF specification: https://github.com/KhronosGroup/glTF The upstream repository can be found here: https://github.com/KhronosGroup/glTF-Blender-IO Reviewed By: Bastien, Campbell Differential Revision: https://developer.blender.org/D3929
Diffstat (limited to 'io_scene_gltf2/blender/imp/gltf2_blender_map_occlusion.py')
-rwxr-xr-xio_scene_gltf2/blender/imp/gltf2_blender_map_occlusion.py41
1 files changed, 41 insertions, 0 deletions
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_map_occlusion.py b/io_scene_gltf2/blender/imp/gltf2_blender_map_occlusion.py
new file mode 100755
index 00000000..5c41ce9e
--- /dev/null
+++ b/io_scene_gltf2/blender/imp/gltf2_blender_map_occlusion.py
@@ -0,0 +1,41 @@
+# Copyright 2018 The glTF-Blender-IO authors.
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+
+import bpy
+from .gltf2_blender_texture import BlenderTextureInfo
+
+
+class BlenderOcclusionMap():
+ """Blender Occlusion map."""
+ def __new__(cls, *args, **kwargs):
+ raise RuntimeError("%s should not be instantiated" % cls)
+
+ @staticmethod
+ def create(gltf, material_idx):
+ """Occlusion map creation."""
+ engine = bpy.context.scene.render.engine
+ if engine in ['CYCLES', 'BLENDER_EEVEE']:
+ BlenderOcclusionMap.create_nodetree(gltf, material_idx)
+
+ def create_nodetree(gltf, material_idx):
+ """Nodetree creation."""
+ pymaterial = gltf.data.materials[material_idx]
+
+ BlenderTextureInfo.create(gltf, pymaterial.occlusion_texture.index)
+
+ # Pack texture, but doesn't use it for now. Occlusion is calculated from Cycles.
+ bpy.data.images[gltf.data.images[gltf.data.textures[
+ pymaterial.occlusion_texture.index
+ ].source].blender_image_name].use_fake_user = True
+