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authorJulien Duroure <julien.duroure@gmail.com>2018-12-16 01:12:01 +0300
committerJulien Duroure <julien.duroure@gmail.com>2018-12-16 01:12:01 +0300
commit618c842c3e486a7b83f81eabaa21ec4c59bafb0c (patch)
treefb13bd16b5c77d308309947ae11458faeeaf172e /io_scene_gltf2/blender
parent35eabf6bc319dd4447bc114a8d5adff4b6027ea2 (diff)
glTF importer: Fix issue for UVMap when multiple materials on same object
Diffstat (limited to 'io_scene_gltf2/blender')
-rwxr-xr-xio_scene_gltf2/blender/imp/gltf2_blender_primitive.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_primitive.py b/io_scene_gltf2/blender/imp/gltf2_blender_primitive.py
index 93bab542..59e13391 100755
--- a/io_scene_gltf2/blender/imp/gltf2_blender_primitive.py
+++ b/io_scene_gltf2/blender/imp/gltf2_blender_primitive.py
@@ -118,7 +118,7 @@ class BlenderPrimitive():
for texcoord in [attr for attr in pyprimitive.attributes.keys() if attr[:9] == "TEXCOORD_"]:
if texcoord not in mesh.uv_layers:
mesh.uv_layers.new(name=texcoord)
- pyprimitive.blender_texcoord[int(texcoord[9:])] = texcoord
+ pyprimitive.blender_texcoord[int(texcoord[9:])] = texcoord
texcoord_data = BinaryData.get_data_from_accessor(gltf, pyprimitive.attributes[texcoord])
for poly in mesh.polygons: