diff options
author | Campbell Barton <ideasman42@gmail.com> | 2022-02-16 07:30:11 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2022-02-16 07:30:11 +0300 |
commit | fbfa11df47d570c293e309759d3423e4079422d7 (patch) | |
tree | 7279ffb446c6b027aca4663e5ceb9c98b5612211 /io_scene_gltf2 | |
parent | 516ca6742428d1548934b9be2ccdb9785fe9866f (diff) |
Cleanup: trailing space
Diffstat (limited to 'io_scene_gltf2')
3 files changed, 3 insertions, 3 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py index aa0b7b7a..3e18dbad 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py @@ -42,7 +42,7 @@ def __gather_base_color_factor(blender_material, export_settings): alpha_socket = gltf2_blender_get.get_socket(blender_material, "Alpha") if isinstance(alpha_socket, bpy.types.NodeSocket): - if export_settings['gltf_image_format'] != "NONE": + if export_settings['gltf_image_format'] != "NONE": alpha = gltf2_blender_get.get_factor_from_socket(alpha_socket, kind='VALUE') else: alpha = gltf2_blender_get.get_const_from_default_value_socket(alpha_socket, kind='VALUE') diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_image.py b/io_scene_gltf2/blender/imp/gltf2_blender_image.py index 4e8c5250..4f9af799 100755 --- a/io_scene_gltf2/blender/imp/gltf2_blender_image.py +++ b/io_scene_gltf2/blender/imp/gltf2_blender_image.py @@ -76,7 +76,7 @@ def create_from_file(gltf, img_idx): blender_image.name = img_name return blender_image - + def create_from_data(gltf, img_idx): # Image stored as data => pack diff --git a/io_scene_gltf2/blender/imp/gltf2_blender_node.py b/io_scene_gltf2/blender/imp/gltf2_blender_node.py index 06a2cb41..917c6cee 100755 --- a/io_scene_gltf2/blender/imp/gltf2_blender_node.py +++ b/io_scene_gltf2/blender/imp/gltf2_blender_node.py @@ -121,7 +121,7 @@ class BlenderNode(): vnode = gltf.vnodes[vid] dist = vnode.trs()[0].length sizes.append(dist * 0.4) - return max(min(sizes, default=1), 0.001) + return max(min(sizes, default=1), 0.001) @staticmethod def create_bones(gltf, arma_id): |