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author | Germano Cavalcante <germano.costa@ig.com.br> | 2022-05-23 22:51:00 +0300 |
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committer | Germano Cavalcante <germano.costa@ig.com.br> | 2022-05-24 04:53:06 +0300 |
commit | 83fa6728e5cae857383a7bc0b4420f78f31ae1bc (patch) | |
tree | 1d1aa4a6741042ce1e0bbfc0c49c31a83b3fbeda /io_scene_x3d | |
parent | 79410367854821cdf272a0c9976b323bd0356fbc (diff) |
Snap Utilities Line: update to new 'GPUShaderCreateInfo'
The old way of creating shaders is already out of use in C code.
The same should be expected for Python.
Diffstat (limited to 'io_scene_x3d')
0 files changed, 0 insertions, 0 deletions