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authormeta-androcto <meta.androcto1@gmail.com>2019-08-11 08:54:11 +0300
committermeta-androcto <meta.androcto1@gmail.com>2019-08-11 08:54:11 +0300
commit802904cf43da3deed2094520e17a79d8020d372a (patch)
treee2d3f20be12d63cd1b7ab7457a04f09979111b60 /materials_utils/enum_values.py
parent1bba102d652cea832ae7da0d1d476739d2e1d8da (diff)
materials_utils: return to release: T67990 T63750 01d80b8f602f
Diffstat (limited to 'materials_utils/enum_values.py')
-rw-r--r--materials_utils/enum_values.py32
1 files changed, 32 insertions, 0 deletions
diff --git a/materials_utils/enum_values.py b/materials_utils/enum_values.py
new file mode 100644
index 00000000..f7f8f65b
--- /dev/null
+++ b/materials_utils/enum_values.py
@@ -0,0 +1,32 @@
+import bpy
+
+
+mu_override_type_enums = [
+ ('OVERRIDE_ALL', "Override all assigned slots",
+ "Remove any current material slots, and assign the current material"),
+ ('OVERRIDE_SLOTS', 'Assign material to each slot',
+ 'Keep the material slots, but assign the selected material in each slot'),
+ ('APPEND_MATERIAL', 'Append Material',
+ 'Add the material in a new slot, and assign it to the whole object')
+]
+
+mu_fake_user_set_enums = (('ON', "On", "Enable fake user"),
+ ('OFF', "Off", "Disable fake user"),
+ ('TOGGLE', "Toggle", "Toggle fake user"))
+mu_fake_user_materials_enums = (('ACTIVE', "Active object", "Materials of active object only"),
+ ('SELECTED', "Selected objects", "Materials of selected objects"),
+ ('SCENE', "Scene objects", "Materials of objects in current scene"),
+ ('USED', "Used", "All materials used by objects"),
+ ('UNUSED', "Unused", "Currently unused materials"),
+ ('ALL', "All", "All materials in this blend file"))
+
+mu_link_to_enums = (('DATA', "Data", "Link the materials to the data"),
+ ('OBJECT', "Object", "Link the materials to the object"),
+ ('TOGGLE', "Toggle", "Toggle what the materials are currently linked to"))
+mu_link_affect_enums = (('ACTIVE', "Active object", "Materials of active object only"),
+ ('SELECTED', "Selected objects", "Materials of selected objects"),
+ ('SCENE', "Scene objects", "Materials of objects in current scene"),
+ ('ALL', "All", "All materials in this blend file"))
+
+mu_material_slot_move_enums = (('TOP', "Top", "Move slot to the top"),
+ ('BOTTOM', "Bottom", "Move slot to the bottom"))