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author | mano-wii <germano.costa@ig.com.br> | 2019-05-30 00:19:42 +0300 |
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committer | mano-wii <germano.costa@ig.com.br> | 2019-05-30 00:20:24 +0300 |
commit | 41394f54d44bcc3ca5085af787baaf99a1180acb (patch) | |
tree | 5e41dc9e073a9607a96a1dd08aac09d005d2939d /mesh_snap_utilities_line/drawing_utilities.py | |
parent | f3352059b368d0cb8454318c8772767242cd648f (diff) |
mesh_snap_utilities_line: fix missing detail in last update.
I should've tested first.
Diffstat (limited to 'mesh_snap_utilities_line/drawing_utilities.py')
-rw-r--r-- | mesh_snap_utilities_line/drawing_utilities.py | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/mesh_snap_utilities_line/drawing_utilities.py b/mesh_snap_utilities_line/drawing_utilities.py index c2e7dab2..0488f0f3 100644 --- a/mesh_snap_utilities_line/drawing_utilities.py +++ b/mesh_snap_utilities_line/drawing_utilities.py @@ -70,6 +70,20 @@ class SnapDrawn(): self._batch_point = None + + def _gl_state_push(self): + self._is_point_size_enabled = bgl.glIsEnabled(bgl.GL_PROGRAM_POINT_SIZE) + if self._is_point_size_enabled: + bgl.glDisable(bgl.GL_PROGRAM_POINT_SIZE) + + # draw 3d point OpenGL in the 3D View + bgl.glEnable(bgl.GL_BLEND) + + def _gl_state_restore(self): + bgl.glDisable(bgl.GL_BLEND) + if self._is_point_size_enabled: + bgl.glEnable(bgl.GL_PROGRAM_POINT_SIZE) + def batch_line_strip_create(self, coords): from gpu.types import ( GPUVertBuf, |