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author | meta-androcto <meta.androcto1@gmail.com> | 2016-08-20 00:55:58 +0300 |
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committer | meta-androcto <meta.androcto1@gmail.com> | 2016-08-20 00:55:58 +0300 |
commit | df455802f81c5b851bd6b4dc1afcee1df679a37b (patch) | |
tree | 3eedafc87722c5ba3ea00d8cbcf6b27703e90ee8 /mesh_tiny_cad | |
parent | dc1f0e346840c07e6d2d7b86d8cfc6851b3c5fde (diff) |
tiny cad: remove read me file
Diffstat (limited to 'mesh_tiny_cad')
-rw-r--r-- | mesh_tiny_cad/README.md | 91 |
1 files changed, 0 insertions, 91 deletions
diff --git a/mesh_tiny_cad/README.md b/mesh_tiny_cad/README.md deleted file mode 100644 index ec37658e..00000000 --- a/mesh_tiny_cad/README.md +++ /dev/null @@ -1,91 +0,0 @@ -Blender CAD utils -================= - -A tiny subset of unmissable CAD functions for Blender 3d. -Addon [page on blender.org/wiki](http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/mesh_tinyCAD) (Which has most of the same info] - -### Installation - -Download the [`installable stable release zip` here](https://github.com/zeffii/mesh_tinyCAD/archive/v1_2_4.zip) - - -__________________ - - -### OK, what's this all about? - -Dedicated CAD software speeds up drafting significantly with functions like: `Extend`, `Trim`, `Intersect`, `Fillet /w radius` and `Offset /w distance`. At the moment of this writing many of these functions aren't included by default in regular distributions on Blender.org, so i've coded scripts to perform a few of the main features that I missed most. - -My scripts have shortnames: `VTX, V2X, XALL, BIX, CCEN` and are described separately in sections below. `Fillet` and `Offset` are written by zmj100 and can be found [here](http://blenderartists.org/forum/showthread.php?179375). - - -Since I started this repository: Vertex Fillet / Bevel was added to master. So no more need for a separate addon. (Ctrl+Shift+b) - -### VTX - -The VTX script has lived in contrib distributions of Blender since 2010, with relatively minor changes. The feedback from BlenderArtists has been [overwhelmingly positive](http://blenderartists.org/forum/showthread.php?204836-CAD-Addon-Edge-Tools-(blender-2-6x)). I'm not going to claim it's bug free, but finding any showstopping issues has proven difficult. It now performs V, T or X selection automatically. - -Expect full freedom of orientation, but stuff must really intersect within error margins (`1.5E-6` = tolerance). These kinds of functions are handy for drawing construction lines and fixing up geometry. - - - V : extending two edges towards their _calculated_ intersection point. - ![V](http://i.imgur.com/zBSciFf.png) - - - T : extending the path of one edge towards another edge. - ![T](http://i.imgur.com/CDH5oHm.png) - - - X : two edges intersect, their intersection gets a weld vertex. You now have 4 edges and 5 vertices. - ![X](http://i.imgur.com/kqtX9OE.png) - - -- Select two edges -- hit `Spacebar` and type `vtx` ..select `autoVTX` -- Bam. the rest is taken care of. - - -### X ALL - -Intersect all, it programatically goes through all selected edges and slices them all using any found intersections, then welds them. - - - XALL is fast! - ![Imgur](http://i.imgur.com/1I7totI.gif) - - Select as many edges as you want to intersect. - - hit `spacebar` and type `xa` ..select `XALL intersect all edges` - -### V2X (Vertex to Intersection) - -This might be a niche accessory, but sometimes all you want is a vertex positioned on the intersection of two edges. Nothing fancy. - -### BIX (generate Bisector) - -Creates a single edge which is the bisect of two edges. -![Imgur](http://i.imgur.com/uzyv1Mv.gif) - -### CCEN (Circle Centers) - -Given either - -- two adjacent edges on the circumference of an incomplete circle -- or three vertices (not required to be adjacent) - -this operator will places the 3d cursor at original center of that circle. - -![imgur](https://cloud.githubusercontent.com/assets/619340/5595657/2786f984-9279-11e4-9dff-9db5d5a52a52.gif) - -updated version may become a modal operator to generate a full set of circle vertices, with variable vertex count. - -![imgur demo](https://cloud.githubusercontent.com/assets/619340/5602194/ce613c96-933d-11e4-9879-d2cfc686cb69.gif) - -### E2F (Extend Edge to Selected Face, Edge 2 Face) - -Select a single Edge and a single Polygon (ngon, tri, quad) within the same Object. Execute `W > TinyCAD > E2F` - -![image](https://cloud.githubusercontent.com/assets/619340/12091278/2884820e-b2f6-11e5-9f1b-37ebfdf10cfc.png) - - -### Why on github? - -The issue tracker, use it. - -- Let me know if these things are broken in new releases. Why? I don't update Blender as often as some so am oblivious to the slow evolution. -- If you can make a valid argument for extra functionality and it seems like something I might use or be able to implement for fun, it's going to happen. -- I'm always open to pull requests (just don't expect instant approval of something massive, we can talk..you can use your gift of persuasion and sharp objectivism) |