Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authormeta-androcto <meta.androcto1@gmail.com>2019-12-02 04:43:30 +0300
committermeta-androcto <meta.androcto1@gmail.com>2019-12-02 04:43:30 +0300
commit6d5d8e187d913bbe4a477b063678c36eb50f1ce7 (patch)
tree65300cf25a0cbefadf565a76f57db7d242446956 /mesh_tools
parent7cfd041403732d6913415eeda89769ea7d424cfe (diff)
mesh tools: merge mesh relax: T71560
Diffstat (limited to 'mesh_tools')
-rw-r--r--mesh_tools/__init__.py6
-rw-r--r--mesh_tools/mesh_relax.py131
2 files changed, 137 insertions, 0 deletions
diff --git a/mesh_tools/__init__.py b/mesh_tools/__init__.py
index 13238e50..9a1147b6 100644
--- a/mesh_tools/__init__.py
+++ b/mesh_tools/__init__.py
@@ -49,6 +49,7 @@ if "bpy" in locals():
importlib.reload(mesh_edges_length)
importlib.reload(pkhg_faces)
importlib.reload(mesh_cut_faces)
+ importlib.reload(mesh_relax)
else:
from . import mesh_offset_edges
@@ -63,6 +64,7 @@ else:
from . import mesh_edges_length
from . import pkhg_faces
from . import mesh_cut_faces
+ from . import mesh_relax
import bmesh
@@ -1013,6 +1015,8 @@ class VIEW3D_PT_edit_mesh_tools(Panel):
props.quad_method = props.ngon_method = 'BEAUTY'
row = col_top.row(align=True)
row.operator("mesh.tris_convert_to_quads")
+ row = col_top.row(align=True)
+ row.operator("mesh.relax")
# property group containing all properties for the gui in the panel
class EditToolsProps(PropertyGroup):
@@ -1134,6 +1138,7 @@ def register():
mesh_edges_length.register()
pkhg_faces.register()
mesh_cut_faces.register()
+ mesh_relax.register()
# unregistering and removing menus
@@ -1159,6 +1164,7 @@ def unregister():
mesh_edges_length.unregister()
pkhg_faces.unregister()
mesh_cut_faces.unregister()
+ mesh_relax.unregister()
if __name__ == "__main__":
diff --git a/mesh_tools/mesh_relax.py b/mesh_tools/mesh_relax.py
new file mode 100644
index 00000000..a1dabf3d
--- /dev/null
+++ b/mesh_tools/mesh_relax.py
@@ -0,0 +1,131 @@
+# mesh_relax.py Copyright (C) 2010, Fabian Fricke
+#
+# Relaxes selected vertices while retaining the shape as much as possible
+#
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ***** END GPL LICENCE BLOCK *****
+
+bl_info = {
+ "name": "Relax",
+ "author": "Fabian Fricke",
+ "version": (1, 2, 0),
+ "blender": (2, 80, 0),
+ "location": "View3D > Edit Mode Context Menu > Relax ",
+ "description": "Relax the selected verts while retaining the shape",
+ "warning": "",
+ "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"
+ "Scripts/Modeling/Relax",
+ "category": "Mesh",
+}
+
+"""
+Usage:
+
+Launch from "W-menu" or from "Mesh -> Vertices -> Relax"
+
+
+Additional links:
+ Author Site: http://frigi.designdevil.de
+ e-mail: frigi.f {at} gmail {dot} com
+"""
+
+
+import bpy
+from bpy.props import IntProperty
+
+def relax_mesh(context):
+
+ # deselect everything that's not related
+ for obj in context.selected_objects:
+ obj.select_set(False)
+
+ # get active object
+ obj = context.active_object
+
+ # duplicate the object so it can be used for the shrinkwrap modifier
+ obj.select_set(True) # make sure the object is selected!
+ bpy.ops.object.mode_set(mode='OBJECT')
+ bpy.ops.object.duplicate()
+ target = context.active_object
+
+ # remove all other modifiers from the target
+ for m in range(0, len(target.modifiers)):
+ target.modifiers.remove(target.modifiers[0])
+
+ context.view_layer.objects.active = obj
+
+ sw = obj.modifiers.new(type='SHRINKWRAP', name='relax_target')
+ sw.target = target
+
+ # run smooth operator to relax the mesh
+ bpy.ops.object.mode_set(mode='EDIT')
+ bpy.ops.mesh.vertices_smooth()
+ bpy.ops.object.mode_set(mode='OBJECT')
+
+ # apply the modifier
+ bpy.ops.object.modifier_apply(modifier='relax_target')
+
+ # delete the target object
+ obj.select_set(False)
+ target.select_set(True)
+ bpy.ops.object.delete()
+
+ # go back to initial state
+ obj.select_set(True)
+ bpy.ops.object.mode_set(mode='EDIT')
+
+class Relax(bpy.types.Operator):
+ """Relaxes selected vertices while retaining the shape """ \
+ """as much as possible"""
+ bl_idname = 'mesh.relax'
+ bl_label = 'Relax'
+ bl_options = {'REGISTER', 'UNDO'}
+
+ iterations: IntProperty(name="Relax iterations",
+ default=1, min=0, max=100, soft_min=0, soft_max=10)
+
+ @classmethod
+ def poll(cls, context):
+ obj = context.active_object
+ return (obj and obj.type == 'MESH')
+
+ def execute(self, context):
+ for i in range(0,self.iterations):
+ relax_mesh(context)
+ return {'FINISHED'}
+
+
+def menu_func(self, context):
+ self.layout.operator(Relax.bl_idname, text="Relax")
+
+
+def register():
+ bpy.utils.register_class(Relax)
+
+ bpy.types.VIEW3D_MT_edit_mesh_context_menu.append(menu_func)
+ bpy.types.VIEW3D_MT_edit_mesh_vertices.append(menu_func)
+
+def unregister():
+ bpy.utils.unregister_class(Relax)
+
+ bpy.types.VIEW3D_MT_edit_mesh_context_menu.remove(menu_func)
+ bpy.types.VIEW3D_MT_edit_mesh_vertices.remove(menu_func)
+
+if __name__ == "__main__":
+ register()