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authorCampbell Barton <ideasman42@gmail.com>2012-04-22 03:24:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-04-22 03:24:09 +0400
commit4dd5ac39b82cec6302d4fd699ef13ceb5ccceb53 (patch)
tree13fcebf1a61afbdab8882b909b9f801970d1630c /netrender/operators.py
parent600104361be44393d36dadd3040a5326303e0ff1 (diff)
patch: [#30986] 3DS importer/exporter material improvements and bug fixes.
from Alexander Gessler (aramis_acg) This patch extends the 3DS importer and exporter to have better material support and unifies their respective feature sets. This includes: - UV scale,offset - tiling/wrap modes - improved conversion of mapping targets - better warnings Additionally, the exporter now handles specular, opacity and normal maps correctly (the importer did this already). (I think the way how textures were written previously was non 3DS-compliant). I tested this against assimp's 3DS test suite [1] as well as my personal 3DS test sets. Exported 3DS files were successfully read by FBXConv and assimp. [1] http://assimp.svn.sourceforge.net/viewvc/assimp/trunk/test/
Diffstat (limited to 'netrender/operators.py')
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