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authorMikhail Rachinskiy <mikhail.rachinskiy@gmail.com>2019-09-24 12:48:07 +0300
committerMikhail Rachinskiy <mikhail.rachinskiy@gmail.com>2019-09-24 12:48:07 +0300
commitaae47dca778b8f9c8a60b3c0c5c938b0f402915d (patch)
treec65e6cf989fdf62abf7039c21c659b81f4503fcd /object_print3d_utils
parent245d0134cfed3351360d8fe6e36af71140809950 (diff)
Print3D: use subpanels to declutter UI
Print3D has three tool categories: Mesh Check, Cleanup & Modify, Export. The first category being the main point of the add-on, the rest are supplementary and should not take visual space by default. Notes: Ideally Cleanup & Modify should be their own categories, but there are only two Modify tools so I decided to merge into one category. There is a point to make that Cleanup & Modify panel should be open by default, I am not strongly agains that and it could be done upon receiving feedback from users. Also fix multiple Select Non Manifod operators displaying in report.
Diffstat (limited to 'object_print3d_utils')
-rw-r--r--object_print3d_utils/__init__.py5
-rw-r--r--object_print3d_utils/ui.py140
2 files changed, 78 insertions, 67 deletions
diff --git a/object_print3d_utils/__init__.py b/object_print3d_utils/__init__.py
index 09be0501..eab7ffd1 100644
--- a/object_print3d_utils/__init__.py
+++ b/object_print3d_utils/__init__.py
@@ -128,8 +128,9 @@ class SceneProperties(PropertyGroup):
classes = (
SceneProperties,
- ui.VIEW3D_PT_print3d_object,
- ui.VIEW3D_PT_print3d_mesh,
+ ui.VIEW3D_PT_print3d,
+ ui.VIEW3D_PT_print3d_cleanup,
+ ui.VIEW3D_PT_print3d_export,
operators.MESH_OT_print3d_info_volume,
operators.MESH_OT_print3d_info_area,
diff --git a/object_print3d_utils/ui.py b/object_print3d_utils/ui.py
index 4b472a8d..2a7e74f2 100644
--- a/object_print3d_utils/ui.py
+++ b/object_print3d_utils/ui.py
@@ -26,8 +26,9 @@ import bmesh
from . import report
-class Print3DToolBar:
+class VIEW3D_PT_print3d(Panel):
bl_label = "Print3D"
+ bl_category = "3D Printing"
bl_space_type = 'VIEW_3D'
bl_region_type = 'UI'
@@ -40,107 +41,116 @@ class Print3DToolBar:
@classmethod
def poll(cls, context):
obj = context.active_object
- return obj and obj.type == 'MESH'
+ return obj is not None and obj.type == 'MESH' and obj.mode in {'OBJECT', 'EDIT'}
- @staticmethod
- def draw_report(layout, context):
- """Display Reports"""
+ def draw_report(self, context):
+ layout = self.layout
info = report.info()
+
if info:
obj = context.edit_object
+ show_select = False
- layout.label(text="Output:")
+ layout.label(text="Report")
box = layout.box()
- col = box.column(align=False)
+ col = box.column()
for i, (text, data) in enumerate(info):
if obj and data and data[1]:
bm_type, bm_array = data
- col.operator(
- "mesh.print3d_select_report",
- text=text,
- icon=Print3DToolBar._type_to_icon[bm_type],
- ).index = i
- layout.operator("mesh.select_non_manifold", text="Non Manifold Extended")
+ col.operator("mesh.print3d_select_report", text=text, icon=self._type_to_icon[bm_type],).index = i
+ show_select = True
else:
col.label(text=text)
+ if show_select:
+ layout.operator("mesh.select_non_manifold")
+
def draw(self, context):
layout = self.layout
- scene = context.scene
- print_3d = scene.print_3d
+ print_3d = context.scene.print_3d
# TODO, presets
- row = layout.row()
- row.label(text="Statistics:")
- rowsub = layout.row(align=True)
- rowsub.operator("mesh.print3d_info_volume", text="Volume")
- rowsub.operator("mesh.print3d_info_area", text="Area")
+ layout.label(text="Statistics")
+ row = layout.row(align=True)
+ row.operator("mesh.print3d_info_volume", text="Volume")
+ row.operator("mesh.print3d_info_area", text="Area")
- row = layout.row()
- row.label(text="Checks:")
+ layout.label(text="Checks")
col = layout.column(align=True)
col.operator("mesh.print3d_check_solid", text="Solid")
col.operator("mesh.print3d_check_intersect", text="Intersections")
- rowsub = col.row(align=True)
- rowsub.operator("mesh.print3d_check_degenerate", text="Degenerate")
- rowsub.prop(print_3d, "threshold_zero", text="")
- rowsub = col.row(align=True)
- rowsub.operator("mesh.print3d_check_distort", text="Distorted")
- rowsub.prop(print_3d, "angle_distort", text="")
- rowsub = col.row(align=True)
- rowsub.operator("mesh.print3d_check_thick", text="Thickness")
- rowsub.prop(print_3d, "thickness_min", text="")
- rowsub = col.row(align=True)
- rowsub.operator("mesh.print3d_check_sharp", text="Edge Sharp")
- rowsub.prop(print_3d, "angle_sharp", text="")
- rowsub = col.row(align=True)
- rowsub.operator("mesh.print3d_check_overhang", text="Overhang")
- rowsub.prop(print_3d, "angle_overhang", text="")
+ row = col.row(align=True)
+ row.operator("mesh.print3d_check_degenerate", text="Degenerate")
+ row.prop(print_3d, "threshold_zero", text="")
+ row = col.row(align=True)
+ row.operator("mesh.print3d_check_distort", text="Distorted")
+ row.prop(print_3d, "angle_distort", text="")
+ row = col.row(align=True)
+ row.operator("mesh.print3d_check_thick", text="Thickness")
+ row.prop(print_3d, "thickness_min", text="")
+ row = col.row(align=True)
+ row.operator("mesh.print3d_check_sharp", text="Edge Sharp")
+ row.prop(print_3d, "angle_sharp", text="")
+ row = col.row(align=True)
+ row.operator("mesh.print3d_check_overhang", text="Overhang")
+ row.prop(print_3d, "angle_overhang", text="")
col = layout.column()
col.operator("mesh.print3d_check_all", text="Check All")
- row = layout.row()
- row.label(text="Cleanup:")
+ self.draw_report(context)
+
+
+class VIEW3D_PT_print3d_cleanup(Panel):
+ bl_label = "Cleanup & Modify"
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_options = {"DEFAULT_CLOSED"}
+ bl_parent_id = "VIEW3D_PT_print3d"
+
+ def draw(self, context):
+ layout = self.layout
+
+ print_3d = context.scene.print_3d
+
+ layout.label(text="Cleanup")
col = layout.column(align=True)
col.operator("mesh.print3d_clean_isolated", text="Isolated")
- rowsub = col.row(align=True)
- rowsub.operator("mesh.print3d_clean_distorted", text="Distorted")
- rowsub.prop(print_3d, "angle_distort", text="")
+ row = col.row(align=True)
+ row.operator("mesh.print3d_clean_distorted", text="Distorted")
+ row.prop(print_3d, "angle_distort", text="")
col = layout.column()
col.operator("mesh.print3d_clean_non_manifold", text="Make Manifold")
# XXX TODO
# col.operator("mesh.print3d_clean_thin", text="Wall Thickness")
- row = layout.row()
- row.label(text="Scale To:")
- rowsub = layout.row(align=True)
- rowsub.operator("mesh.print3d_scale_to_volume", text="Volume")
- rowsub.operator("mesh.print3d_scale_to_bounds", text="Bounds")
+ layout.label(text="Scale To")
+ row = layout.row(align=True)
+ row.operator("mesh.print3d_scale_to_volume", text="Volume")
+ row.operator("mesh.print3d_scale_to_bounds", text="Bounds")
- col = layout.column()
- rowsub = col.row(align=True)
- rowsub.label(text="Export Path:")
- rowsub.prop(print_3d, "use_apply_scale", text="", icon='ORIENTATION_GLOBAL')
- rowsub.prop(print_3d, "use_export_texture", text="", icon='FILE_IMAGE')
- rowsub = col.row()
- rowsub.prop(print_3d, "export_path", text="")
- rowsub = col.row(align=True)
- rowsub.prop(print_3d, "export_format", text="")
- rowsub.operator("mesh.print3d_export", text="Export", icon='EXPORT')
+class VIEW3D_PT_print3d_export(Panel):
+ bl_label = "Export"
+ bl_space_type = 'VIEW_3D'
+ bl_region_type = 'UI'
+ bl_options = {"DEFAULT_CLOSED"}
+ bl_parent_id = "VIEW3D_PT_print3d"
- Print3DToolBar.draw_report(layout, context)
+ def draw(self, context):
+ layout = self.layout
+ layout.use_property_split = True
+ layout.use_property_decorate = False
+ print_3d = context.scene.print_3d
-# So we can have a panel in both object mode and editmode
-class VIEW3D_PT_print3d_object(Panel, Print3DToolBar):
- bl_category = "3D Printing"
- bl_context = "objectmode"
+ layout.prop(print_3d, "export_path", text="")
+ col = layout.column()
+ col.prop(print_3d, "use_apply_scale")
+ col.prop(print_3d, "use_export_texture")
-class VIEW3D_PT_print3d_mesh(Panel, Print3DToolBar):
- bl_category = "3D Printing"
- bl_context = "mesh_edit"
+ layout.prop(print_3d, "export_format")
+ layout.operator("mesh.print3d_export", text="Export", icon='EXPORT')