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authorJimmy Hazevoet <jimhazevoet@gmail.com>2017-06-17 17:52:25 +0300
committermeta-androcto <meta.androcto1@gmail.com>2017-06-17 17:52:25 +0300
commite813b903c340fdc1edb2d51c4c5c492a55f367bf (patch)
treefe4df5a6cda6fb63b0ce2f08e2ad73023ca29060 /presets/operator
parent200a9bbbd480251d774424700a424f105022535a (diff)
Ant Landscape: fix requested ui changes
Diffstat (limited to 'presets/operator')
-rw-r--r--presets/operator/mesh.landscape_add/billow.py59
-rw-r--r--presets/operator/mesh.landscape_add/canions.py59
-rw-r--r--presets/operator/mesh.landscape_add/mounds.py (renamed from presets/operator/mesh.landscape_add/smooth_terrain.py)22
-rw-r--r--presets/operator/mesh.landscape_add/ridged.py59
4 files changed, 188 insertions, 11 deletions
diff --git a/presets/operator/mesh.landscape_add/billow.py b/presets/operator/mesh.landscape_add/billow.py
new file mode 100644
index 00000000..66b13977
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/billow.py
@@ -0,0 +1,59 @@
+import bpy
+op = bpy.context.active_operator
+
+op.ant_terrain_name = 'Landscape'
+op.land_material = ''
+op.water_material = ''
+op.texture_block = ''
+op.at_cursor = True
+op.smooth_mesh = True
+op.tri_face = False
+op.sphere_mesh = False
+op.subdivision_x = 128
+op.subdivision_y = 128
+op.mesh_size = 2.0
+op.mesh_size_x = 2.0
+op.mesh_size_y = 2.0
+op.random_seed = 13
+op.noise_offset_x = 0.0
+op.noise_offset_y = 0.0
+op.noise_offset_z = 0.0
+op.noise_size_x = 1.0
+op.noise_size_y = 1.0
+op.noise_size_z = 1.0
+op.noise_size = 1.0
+op.noise_type = 'turbulence_vector'
+op.basis_type = '2'
+op.vl_basis_type = '0'
+op.distortion = 1.0
+op.hard_noise = '1'
+op.noise_depth = 6
+op.amplitude = 0.5
+op.frequency = 1.5
+op.dimension = 1.0
+op.lacunarity = 2.0
+op.offset = 0.8999999761581421
+op.gain = 2.0
+op.marble_bias = '0'
+op.marble_sharp = '0'
+op.marble_shape = '0'
+op.height = 0.25
+op.height_invert = False
+op.height_offset = 0.0
+op.edge_falloff = '0'
+op.falloff_x = 4.0
+op.falloff_y = 4.0
+op.edge_level = 0.0
+op.maximum = 1.0
+op.minimum = -1.0
+op.use_vgroup = False
+op.strata = 5.0
+op.strata_type = '0'
+op.water_plane = False
+op.water_level = 0.009999999776482582
+op.remove_double = False
+op.show_main_settings = True
+op.show_noise_settings = True
+op.show_displace_settings = True
+op.refresh = True
+op.auto_refresh = True
diff --git a/presets/operator/mesh.landscape_add/canions.py b/presets/operator/mesh.landscape_add/canions.py
new file mode 100644
index 00000000..d0635be2
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/canions.py
@@ -0,0 +1,59 @@
+import bpy
+op = bpy.context.active_operator
+
+op.ant_terrain_name = 'Landscape'
+op.land_material = ''
+op.water_material = ''
+op.texture_block = ''
+op.at_cursor = True
+op.smooth_mesh = True
+op.tri_face = False
+op.sphere_mesh = False
+op.subdivision_x = 128
+op.subdivision_y = 128
+op.mesh_size = 2.0
+op.mesh_size_x = 2.0
+op.mesh_size_y = 2.0
+op.random_seed = 533
+op.noise_offset_x = 0.0
+op.noise_offset_y = 0.0
+op.noise_offset_z = 0.0
+op.noise_size_x = 1.0
+op.noise_size_y = 1.0
+op.noise_size_z = 1.0
+op.noise_size = 0.5
+op.noise_type = 'hetero_terrain'
+op.basis_type = '2'
+op.vl_basis_type = '0'
+op.distortion = 1.0
+op.hard_noise = '0'
+op.noise_depth = 8
+op.amplitude = 0.5
+op.frequency = 2.0
+op.dimension = 1.100000023841858
+op.lacunarity = 1.7999999523162842
+op.offset = 0.800000011920929
+op.gain = 2.0
+op.marble_bias = '0'
+op.marble_sharp = '0'
+op.marble_shape = '0'
+op.height = 0.25
+op.height_invert = False
+op.height_offset = -0.0
+op.edge_falloff = '0'
+op.falloff_x = 4.0
+op.falloff_y = 4.0
+op.edge_level = 0.0
+op.maximum = 1.0
+op.minimum = -1.0
+op.use_vgroup = False
+op.strata = 2.0
+op.strata_type = '2'
+op.water_plane = False
+op.water_level = 0.009999999776482582
+op.remove_double = False
+op.show_main_settings = True
+op.show_noise_settings = True
+op.show_displace_settings = True
+op.refresh = True
+op.auto_refresh = True
diff --git a/presets/operator/mesh.landscape_add/smooth_terrain.py b/presets/operator/mesh.landscape_add/mounds.py
index 1e66fba1..e46bbee4 100644
--- a/presets/operator/mesh.landscape_add/smooth_terrain.py
+++ b/presets/operator/mesh.landscape_add/mounds.py
@@ -14,40 +14,40 @@ op.subdivision_y = 128
op.mesh_size = 2.0
op.mesh_size_x = 2.0
op.mesh_size_y = 2.0
-op.random_seed = 11
+op.random_seed = 0
op.noise_offset_x = 0.0
op.noise_offset_y = 0.0
op.noise_offset_z = 0.0
op.noise_size_x = 1.0
op.noise_size_y = 1.0
op.noise_size_z = 1.0
-op.noise_size = 0.8899999856948853
-op.noise_type = 'hybrid_multi_fractal'
-op.basis_type = '1'
+op.noise_size = 0.33329999446868896
+op.noise_type = 'hetero_terrain'
+op.basis_type = '0'
op.vl_basis_type = '0'
op.distortion = 1.0
op.hard_noise = '0'
op.noise_depth = 8
op.amplitude = 0.5
op.frequency = 2.0
-op.dimension = 0.800000011920929
-op.lacunarity = 2.2100000381469727
-op.offset = 0.559999942779541
-op.gain = 3.0
+op.dimension = 1.100000023841858
+op.lacunarity = 2.200000047683716
+op.offset = 0.4399999976158142
+op.gain = 1.0
op.marble_bias = '0'
op.marble_sharp = '0'
op.marble_shape = '0'
-op.height = 0.2199999988079071
+op.height = 0.20000000298023224
op.height_invert = False
op.height_offset = 0.0
-op.edge_falloff = '3'
+op.edge_falloff = '0'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
op.use_vgroup = False
-op.strata = 2.0
+op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
op.water_level = 0.009999999776482582
diff --git a/presets/operator/mesh.landscape_add/ridged.py b/presets/operator/mesh.landscape_add/ridged.py
new file mode 100644
index 00000000..a0fff501
--- /dev/null
+++ b/presets/operator/mesh.landscape_add/ridged.py
@@ -0,0 +1,59 @@
+import bpy
+op = bpy.context.active_operator
+
+op.ant_terrain_name = 'Landscape'
+op.land_material = ''
+op.water_material = ''
+op.texture_block = ''
+op.at_cursor = True
+op.smooth_mesh = True
+op.tri_face = False
+op.sphere_mesh = False
+op.subdivision_x = 128
+op.subdivision_y = 128
+op.mesh_size = 2.0
+op.mesh_size_x = 2.0
+op.mesh_size_y = 2.0
+op.random_seed = 23
+op.noise_offset_x = 0.0
+op.noise_offset_y = 0.0
+op.noise_offset_z = 0.0
+op.noise_size_x = 1.0
+op.noise_size_y = 1.0
+op.noise_size_z = 1.0
+op.noise_size = 1.0
+op.noise_type = 'ridged_multi_fractal'
+op.basis_type = '0'
+op.vl_basis_type = '0'
+op.distortion = 1.0
+op.hard_noise = '0'
+op.noise_depth = 8
+op.amplitude = 0.5
+op.frequency = 2.0
+op.dimension = 1.0
+op.lacunarity = 2.0
+op.offset = 0.8999999761581421
+op.gain = 2.0
+op.marble_bias = '0'
+op.marble_sharp = '0'
+op.marble_shape = '0'
+op.height = 0.25
+op.height_invert = False
+op.height_offset = 0.0
+op.edge_falloff = '0'
+op.falloff_x = 4.0
+op.falloff_y = 4.0
+op.edge_level = 0.0
+op.maximum = 1.0
+op.minimum = -1.0
+op.use_vgroup = False
+op.strata = 5.0
+op.strata_type = '0'
+op.water_plane = False
+op.water_level = 0.009999999776482582
+op.remove_double = False
+op.show_main_settings = True
+op.show_noise_settings = True
+op.show_displace_settings = True
+op.refresh = True
+op.auto_refresh = True