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authorJimmy Hazevoet <jimhazevoet@gmail.com>2017-07-11 12:27:48 +0300
committermeta-androcto <meta.androcto1@gmail.com>2017-07-11 12:27:48 +0300
commit5de432942210e4b09d16bc9adbb612d0472183c4 (patch)
tree5c8a9f0f27b80d35b5535ba55a859b6eef7467ec /presets
parentdbb3c56b2c6816a0df3e9bc7417e21499c57c660 (diff)
ant landscape: fix noise types
Diffstat (limited to 'presets')
-rw-r--r--presets/operator/mesh.landscape_add/abstract.py16
-rw-r--r--presets/operator/mesh.landscape_add/another_noise.py16
-rw-r--r--presets/operator/mesh.landscape_add/billow.py16
-rw-r--r--presets/operator/mesh.landscape_add/canion.py20
-rw-r--r--presets/operator/mesh.landscape_add/canions.py14
-rw-r--r--presets/operator/mesh.landscape_add/cauliflower_hills.py14
-rw-r--r--presets/operator/mesh.landscape_add/cliff.py16
-rw-r--r--presets/operator/mesh.landscape_add/cristaline.py16
-rw-r--r--presets/operator/mesh.landscape_add/default.py16
-rw-r--r--presets/operator/mesh.landscape_add/default_large.py16
-rw-r--r--presets/operator/mesh.landscape_add/dunes.py (renamed from presets/operator/mesh.landscape_add/dune.py)20
-rw-r--r--presets/operator/mesh.landscape_add/flatstones.py (renamed from presets/operator/mesh.landscape_add/flatstone.py)18
-rw-r--r--presets/operator/mesh.landscape_add/gully.py16
-rw-r--r--presets/operator/mesh.landscape_add/lakes_1.py16
-rw-r--r--presets/operator/mesh.landscape_add/lakes_2.py16
-rw-r--r--presets/operator/mesh.landscape_add/large_terrain.py16
-rw-r--r--presets/operator/mesh.landscape_add/mesa.py16
-rw-r--r--presets/operator/mesh.landscape_add/mounds.py16
-rw-r--r--presets/operator/mesh.landscape_add/mountain_1.py16
-rw-r--r--presets/operator/mesh.landscape_add/mountain_2.py14
-rw-r--r--presets/operator/mesh.landscape_add/planet.py16
-rw-r--r--presets/operator/mesh.landscape_add/planet_noise.py16
-rw-r--r--presets/operator/mesh.landscape_add/ridged.py16
-rw-r--r--presets/operator/mesh.landscape_add/river.py16
-rw-r--r--presets/operator/mesh.landscape_add/rock.py14
-rw-r--r--presets/operator/mesh.landscape_add/slick_rock.py16
-rw-r--r--presets/operator/mesh.landscape_add/tech_effect.py (renamed from presets/operator/mesh.landscape_add/cosine.py)42
-rw-r--r--presets/operator/mesh.landscape_add/techno_cell.py16
-rw-r--r--presets/operator/mesh.landscape_add/vlnoise_turbulence.py16
-rw-r--r--presets/operator/mesh.landscape_add/voronoi_hills.py18
-rw-r--r--presets/operator/mesh.landscape_add/vulcano.py16
-rw-r--r--presets/operator/mesh.landscape_add/yin_yang.py16
32 files changed, 495 insertions, 47 deletions
diff --git a/presets/operator/mesh.landscape_add/abstract.py b/presets/operator/mesh.landscape_add/abstract.py
index 283f603c..82a240ed 100644
--- a/presets/operator/mesh.landscape_add/abstract.py
+++ b/presets/operator/mesh.landscape_add/abstract.py
@@ -40,13 +40,27 @@ op.marble_shape = '2'
op.height = 1.0
op.height_invert = True
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 2.0
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '3'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/another_noise.py b/presets/operator/mesh.landscape_add/another_noise.py
index 7e26e942..0438570d 100644
--- a/presets/operator/mesh.landscape_add/another_noise.py
+++ b/presets/operator/mesh.landscape_add/another_noise.py
@@ -40,13 +40,27 @@ op.marble_shape = '7'
op.height = 0.5
op.height_invert = True
op.height_offset = -0.10000000149011612
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 2.0
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 3.0
op.falloff_y = 3.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 6.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/billow.py b/presets/operator/mesh.landscape_add/billow.py
index e85251a0..bc63a042 100644
--- a/presets/operator/mesh.landscape_add/billow.py
+++ b/presets/operator/mesh.landscape_add/billow.py
@@ -40,13 +40,27 @@ op.marble_shape = '4'
op.height = 0.30000001192092896
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 2.0
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 3.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/canion.py b/presets/operator/mesh.landscape_add/canion.py
index b856a0f3..1debf9a9 100644
--- a/presets/operator/mesh.landscape_add/canion.py
+++ b/presets/operator/mesh.landscape_add/canion.py
@@ -12,8 +12,8 @@ op.sphere_mesh = False
op.subdivision_x = 128
op.subdivision_y = 128
op.mesh_size = 2.0
-op.mesh_size_x = 3.0
-op.mesh_size_y = 3.0
+op.mesh_size_x = 2.0
+op.mesh_size_y = 2.0
op.random_seed = 5
op.noise_offset_x = 0.0
op.noise_offset_y = 0.0
@@ -40,13 +40,27 @@ op.marble_shape = '4'
op.height = 0.6000000238418579
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 2.0
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '2'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.15000000596046448
op.maximum = 0.5
op.minimum = -0.20000000298023224
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 4.0
op.strata_type = '2'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/canions.py b/presets/operator/mesh.landscape_add/canions.py
index b778acfa..cc0402cb 100644
--- a/presets/operator/mesh.landscape_add/canions.py
+++ b/presets/operator/mesh.landscape_add/canions.py
@@ -40,6 +40,20 @@ op.marble_shape = '7'
op.height = 0.5
op.height_invert = False
op.height_offset = -0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 2.0
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 8.0
op.falloff_y = 8.0
diff --git a/presets/operator/mesh.landscape_add/cauliflower_hills.py b/presets/operator/mesh.landscape_add/cauliflower_hills.py
index bcefeb80..c8f30692 100644
--- a/presets/operator/mesh.landscape_add/cauliflower_hills.py
+++ b/presets/operator/mesh.landscape_add/cauliflower_hills.py
@@ -40,6 +40,20 @@ op.marble_shape = '3'
op.height = 0.25
op.height_invert = True
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 2.0
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 6.0
op.falloff_y = 6.0
diff --git a/presets/operator/mesh.landscape_add/cliff.py b/presets/operator/mesh.landscape_add/cliff.py
index d16cd2fa..e16e7624 100644
--- a/presets/operator/mesh.landscape_add/cliff.py
+++ b/presets/operator/mesh.landscape_add/cliff.py
@@ -40,13 +40,27 @@ op.marble_shape = '6'
op.height = 1.7999999523162842
op.height_invert = False
op.height_offset = -0.15000000596046448
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 2.0
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 25.0
op.falloff_y = 25.0
op.edge_level = 0.0
op.maximum = 1.25
op.minimum = 0.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 11.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/cristaline.py b/presets/operator/mesh.landscape_add/cristaline.py
index 89349846..1155758b 100644
--- a/presets/operator/mesh.landscape_add/cristaline.py
+++ b/presets/operator/mesh.landscape_add/cristaline.py
@@ -40,13 +40,27 @@ op.marble_shape = '0'
op.height = 1.0
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 2.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/default.py b/presets/operator/mesh.landscape_add/default.py
index 1996b561..c06fff18 100644
--- a/presets/operator/mesh.landscape_add/default.py
+++ b/presets/operator/mesh.landscape_add/default.py
@@ -40,13 +40,27 @@ op.marble_shape = '0'
op.height = 0.5
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 2.0
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 1.0
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/default_large.py b/presets/operator/mesh.landscape_add/default_large.py
index 2295c1e5..ed3e127e 100644
--- a/presets/operator/mesh.landscape_add/default_large.py
+++ b/presets/operator/mesh.landscape_add/default_large.py
@@ -40,13 +40,27 @@ op.marble_shape = '0'
op.height = 5.0
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 2.0
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 1.0
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 10.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/dune.py b/presets/operator/mesh.landscape_add/dunes.py
index c63a3680..b86c0b7e 100644
--- a/presets/operator/mesh.landscape_add/dune.py
+++ b/presets/operator/mesh.landscape_add/dunes.py
@@ -37,16 +37,30 @@ op.gain = 1.0
op.marble_bias = '0'
op.marble_sharp = '0'
op.marble_shape = '4'
-op.height = 0.2199999988079071
+op.height = 0.25
op.height_invert = True
-op.height_offset = 0.029999999329447746
+op.height_offset = 0.05000000074505806
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 2.0
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 1.0
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 3.0
op.falloff_y = 3.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 1.5
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/flatstone.py b/presets/operator/mesh.landscape_add/flatstones.py
index 451e89c9..2f7a12d2 100644
--- a/presets/operator/mesh.landscape_add/flatstone.py
+++ b/presets/operator/mesh.landscape_add/flatstones.py
@@ -22,7 +22,7 @@ op.noise_size_x = 1.0
op.noise_size_y = 1.0
op.noise_size_z = 1.0
op.noise_size = 0.5
-op.noise_type = 'multi_fractal'
+op.noise_type = 'slick_rock'
op.basis_type = '8'
op.vl_basis_type = '0'
op.distortion = 1.209999918937683
@@ -40,13 +40,27 @@ op.marble_shape = '4'
op.height = 0.05000000074505806
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = 0.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/gully.py b/presets/operator/mesh.landscape_add/gully.py
index 1ce78ba9..7657ad35 100644
--- a/presets/operator/mesh.landscape_add/gully.py
+++ b/presets/operator/mesh.landscape_add/gully.py
@@ -40,13 +40,27 @@ op.marble_shape = '7'
op.height = 1.0
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '1'
op.falloff_x = 20.0
op.falloff_y = 20.0
op.edge_level = 0.0
op.maximum = 0.699999988079071
op.minimum = 0.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 15.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/lakes_1.py b/presets/operator/mesh.landscape_add/lakes_1.py
index 015f5967..146a7dde 100644
--- a/presets/operator/mesh.landscape_add/lakes_1.py
+++ b/presets/operator/mesh.landscape_add/lakes_1.py
@@ -40,13 +40,27 @@ op.marble_shape = '0'
op.height = 0.25
op.height_invert = False
op.height_offset = 3.725290298461914e-09
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 1.0
op.strata_type = '2'
op.water_plane = True
diff --git a/presets/operator/mesh.landscape_add/lakes_2.py b/presets/operator/mesh.landscape_add/lakes_2.py
index 7f907c92..d8ec2f2b 100644
--- a/presets/operator/mesh.landscape_add/lakes_2.py
+++ b/presets/operator/mesh.landscape_add/lakes_2.py
@@ -40,13 +40,27 @@ op.marble_shape = '0'
op.height = 0.5
op.height_invert = False
op.height_offset = -0.25
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 3.0
op.falloff_y = 3.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -0.10000000149011612
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = True
diff --git a/presets/operator/mesh.landscape_add/large_terrain.py b/presets/operator/mesh.landscape_add/large_terrain.py
index 5a234d45..f403bfcd 100644
--- a/presets/operator/mesh.landscape_add/large_terrain.py
+++ b/presets/operator/mesh.landscape_add/large_terrain.py
@@ -40,13 +40,27 @@ op.marble_shape = '3'
op.height = 1.0
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 5.0
op.minimum = -0.5
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/mesa.py b/presets/operator/mesh.landscape_add/mesa.py
index d6a1c9b2..4d97e97f 100644
--- a/presets/operator/mesh.landscape_add/mesa.py
+++ b/presets/operator/mesh.landscape_add/mesa.py
@@ -40,13 +40,27 @@ op.marble_shape = '0'
op.height = 0.5
op.height_invert = False
op.height_offset = 0.20000000298023224
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 3.0
op.falloff_y = 3.0
op.edge_level = 0.0
op.maximum = 0.25
op.minimum = 0.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 2.25
op.strata_type = '2'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/mounds.py b/presets/operator/mesh.landscape_add/mounds.py
index a3f0a21b..10c4ae32 100644
--- a/presets/operator/mesh.landscape_add/mounds.py
+++ b/presets/operator/mesh.landscape_add/mounds.py
@@ -40,13 +40,27 @@ op.marble_shape = '7'
op.height = 0.23000000417232513
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/mountain_1.py b/presets/operator/mesh.landscape_add/mountain_1.py
index b2ced081..7206a27f 100644
--- a/presets/operator/mesh.landscape_add/mountain_1.py
+++ b/presets/operator/mesh.landscape_add/mountain_1.py
@@ -40,13 +40,27 @@ op.marble_shape = '2'
op.height = 0.5
op.height_invert = False
op.height_offset = 0.25
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 2.0
op.falloff_y = 2.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/mountain_2.py b/presets/operator/mesh.landscape_add/mountain_2.py
index d318b22e..97147835 100644
--- a/presets/operator/mesh.landscape_add/mountain_2.py
+++ b/presets/operator/mesh.landscape_add/mountain_2.py
@@ -40,6 +40,20 @@ op.marble_shape = '1'
op.height = 0.4000000059604645
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 2.5
op.falloff_y = 2.5
diff --git a/presets/operator/mesh.landscape_add/planet.py b/presets/operator/mesh.landscape_add/planet.py
index 647d2e81..aaba3a5b 100644
--- a/presets/operator/mesh.landscape_add/planet.py
+++ b/presets/operator/mesh.landscape_add/planet.py
@@ -40,13 +40,27 @@ op.marble_shape = '3'
op.height = 0.10000000149011612
op.height_invert = False
op.height_offset = 0.25
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 2.0
op.falloff_y = 2.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/planet_noise.py b/presets/operator/mesh.landscape_add/planet_noise.py
index ea31d432..f52ba479 100644
--- a/presets/operator/mesh.landscape_add/planet_noise.py
+++ b/presets/operator/mesh.landscape_add/planet_noise.py
@@ -40,13 +40,27 @@ op.marble_shape = '0'
op.height = 0.3499999940395355
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 0.5
op.minimum = -0.5
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 4.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/ridged.py b/presets/operator/mesh.landscape_add/ridged.py
index 7990ccb2..04b1e25e 100644
--- a/presets/operator/mesh.landscape_add/ridged.py
+++ b/presets/operator/mesh.landscape_add/ridged.py
@@ -40,13 +40,27 @@ op.marble_shape = '0'
op.height = 0.30000001192092896
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 8.0
op.falloff_y = 8.0
op.edge_level = 0.0
op.maximum = 0.5
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 11.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/river.py b/presets/operator/mesh.landscape_add/river.py
index b0d1678a..f8bbefde 100644
--- a/presets/operator/mesh.landscape_add/river.py
+++ b/presets/operator/mesh.landscape_add/river.py
@@ -40,13 +40,27 @@ op.marble_shape = '7'
op.height = 0.20000000298023224
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 40.0
op.falloff_y = 40.0
op.edge_level = 0.0
op.maximum = 0.5
op.minimum = 0.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 1.25
op.strata_type = '1'
op.water_plane = True
diff --git a/presets/operator/mesh.landscape_add/rock.py b/presets/operator/mesh.landscape_add/rock.py
index 218110d0..528da7b4 100644
--- a/presets/operator/mesh.landscape_add/rock.py
+++ b/presets/operator/mesh.landscape_add/rock.py
@@ -40,6 +40,20 @@ op.marble_shape = '3'
op.height = 2.5
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 4.0
op.falloff_y = 4.0
diff --git a/presets/operator/mesh.landscape_add/slick_rock.py b/presets/operator/mesh.landscape_add/slick_rock.py
index 69a560a1..3c90c7fd 100644
--- a/presets/operator/mesh.landscape_add/slick_rock.py
+++ b/presets/operator/mesh.landscape_add/slick_rock.py
@@ -40,13 +40,27 @@ op.marble_shape = '0'
op.height = 0.5
op.height_invert = False
op.height_offset = 0.10000000149011612
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 3.0
op.falloff_y = 3.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/cosine.py b/presets/operator/mesh.landscape_add/tech_effect.py
index 71f4a734..96785f5f 100644
--- a/presets/operator/mesh.landscape_add/cosine.py
+++ b/presets/operator/mesh.landscape_add/tech_effect.py
@@ -9,25 +9,25 @@ op.at_cursor = True
op.smooth_mesh = True
op.tri_face = False
op.sphere_mesh = False
-op.subdivision_x = 128
-op.subdivision_y = 128
+op.subdivision_x = 256
+op.subdivision_y = 256
op.mesh_size = 2.0
op.mesh_size_x = 2.0
op.mesh_size_y = 2.0
op.random_seed = 0
-op.noise_offset_x = 0.0
-op.noise_offset_y = 0.0
+op.noise_offset_x = 3.1415927410125732
+op.noise_offset_y = 3.1415927410125732
op.noise_offset_z = 0.0
op.noise_size_x = 1.0
op.noise_size_y = 1.0
op.noise_size_z = 1.0
-op.noise_size = 1.0
+op.noise_size = 0.5
op.noise_type = 'marble_noise'
-op.basis_type = '0'
+op.basis_type = '9'
op.vl_basis_type = '0'
-op.distortion = 0.009999999776482582
-op.hard_noise = '0'
-op.noise_depth = 6
+op.distortion = 1.0
+op.hard_noise = '1'
+op.noise_depth = 4
op.amplitude = 0.5
op.frequency = 2.0
op.dimension = 1.0
@@ -35,20 +35,34 @@ op.lacunarity = 2.0
op.offset = 1.0
op.gain = 1.0
op.marble_bias = '1'
-op.marble_sharp = '0'
+op.marble_sharp = '3'
op.marble_shape = '7'
-op.height = 0.5
+op.height = 1.0
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.75
+op.fx_mix_mode = '7'
+op.fx_type = '12'
+op.fx_bias = '1'
+op.fx_turb = 0.0
+op.fx_depth = 1
+op.fx_amplitude = 0.20000000298023224
+op.fx_frequency = 1.25
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = -0.5
+op.fx_invert = False
+op.fx_offset = 0.15000000596046448
op.edge_falloff = '0'
op.falloff_x = 20.0
op.falloff_y = 20.0
op.edge_level = 0.0
op.maximum = 1.0
-op.minimum = 0.0
+op.minimum = -1.0
op.vert_group = ''
-op.strata = 5.0
-op.strata_type = '0'
+op.strata = 9.0
+op.strata_type = '3'
op.water_plane = False
op.water_level = 0.009999999776482582
op.remove_double = False
diff --git a/presets/operator/mesh.landscape_add/techno_cell.py b/presets/operator/mesh.landscape_add/techno_cell.py
index a6d68443..84cd2962 100644
--- a/presets/operator/mesh.landscape_add/techno_cell.py
+++ b/presets/operator/mesh.landscape_add/techno_cell.py
@@ -40,13 +40,27 @@ op.marble_shape = '7'
op.height = 0.25
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '0'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 2.5
op.strata_type = '4'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/vlnoise_turbulence.py b/presets/operator/mesh.landscape_add/vlnoise_turbulence.py
index 832e8318..fb363056 100644
--- a/presets/operator/mesh.landscape_add/vlnoise_turbulence.py
+++ b/presets/operator/mesh.landscape_add/vlnoise_turbulence.py
@@ -40,13 +40,27 @@ op.marble_shape = '0'
op.height = 0.20999999344348907
op.height_invert = False
op.height_offset = 0.11999999731779099
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = 0.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/voronoi_hills.py b/presets/operator/mesh.landscape_add/voronoi_hills.py
index 0450322c..593fa42b 100644
--- a/presets/operator/mesh.landscape_add/voronoi_hills.py
+++ b/presets/operator/mesh.landscape_add/voronoi_hills.py
@@ -40,13 +40,27 @@ op.marble_shape = '3'
op.height = 0.25
op.height_invert = True
op.height_offset = 0.0
-op.edge_falloff = '0'
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
+op.edge_falloff = '3'
op.falloff_x = 4.0
op.falloff_y = 4.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = 0.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/vulcano.py b/presets/operator/mesh.landscape_add/vulcano.py
index f7fdef84..a5929b4f 100644
--- a/presets/operator/mesh.landscape_add/vulcano.py
+++ b/presets/operator/mesh.landscape_add/vulcano.py
@@ -40,13 +40,27 @@ op.marble_shape = '1'
op.height = 0.800000011920929
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 2.0
op.falloff_y = 2.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = -1.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 5.0
op.strata_type = '0'
op.water_plane = False
diff --git a/presets/operator/mesh.landscape_add/yin_yang.py b/presets/operator/mesh.landscape_add/yin_yang.py
index 18da2dee..30873f0a 100644
--- a/presets/operator/mesh.landscape_add/yin_yang.py
+++ b/presets/operator/mesh.landscape_add/yin_yang.py
@@ -40,13 +40,27 @@ op.marble_shape = '2'
op.height = 1.0
op.height_invert = False
op.height_offset = 0.0
+op.fx_mixfactor = 0.0
+op.fx_mix_mode = '0'
+op.fx_type = '0'
+op.fx_bias = '0'
+op.fx_turb = 0.0
+op.fx_depth = 0
+op.fx_amplitude = 0.5
+op.fx_frequency = 1.5
+op.fx_size = 1.0
+op.fx_loc_x = 0.0
+op.fx_loc_y = 0.0
+op.fx_height = 0.5
+op.fx_invert = False
+op.fx_offset = 0.0
op.edge_falloff = '3'
op.falloff_x = 2.0
op.falloff_y = 2.0
op.edge_level = 0.0
op.maximum = 1.0
op.minimum = 0.0
-op.use_vgroup = False
+op.vert_group = ''
op.strata = 4.0
op.strata_type = '1'
op.water_plane = False