diff options
author | Jimmy Hazevoet <jimhazevoet@gmail.com> | 2017-07-11 12:27:48 +0300 |
---|---|---|
committer | meta-androcto <meta.androcto1@gmail.com> | 2017-07-11 12:27:48 +0300 |
commit | 5de432942210e4b09d16bc9adbb612d0472183c4 (patch) | |
tree | 5c8a9f0f27b80d35b5535ba55a859b6eef7467ec /presets | |
parent | dbb3c56b2c6816a0df3e9bc7417e21499c57c660 (diff) |
ant landscape: fix noise types
Diffstat (limited to 'presets')
32 files changed, 495 insertions, 47 deletions
diff --git a/presets/operator/mesh.landscape_add/abstract.py b/presets/operator/mesh.landscape_add/abstract.py index 283f603c..82a240ed 100644 --- a/presets/operator/mesh.landscape_add/abstract.py +++ b/presets/operator/mesh.landscape_add/abstract.py @@ -40,13 +40,27 @@ op.marble_shape = '2' op.height = 1.0 op.height_invert = True op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 2.0 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '3' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/another_noise.py b/presets/operator/mesh.landscape_add/another_noise.py index 7e26e942..0438570d 100644 --- a/presets/operator/mesh.landscape_add/another_noise.py +++ b/presets/operator/mesh.landscape_add/another_noise.py @@ -40,13 +40,27 @@ op.marble_shape = '7' op.height = 0.5 op.height_invert = True op.height_offset = -0.10000000149011612 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 2.0 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 3.0 op.falloff_y = 3.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 6.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/billow.py b/presets/operator/mesh.landscape_add/billow.py index e85251a0..bc63a042 100644 --- a/presets/operator/mesh.landscape_add/billow.py +++ b/presets/operator/mesh.landscape_add/billow.py @@ -40,13 +40,27 @@ op.marble_shape = '4' op.height = 0.30000001192092896 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 2.0 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 3.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/canion.py b/presets/operator/mesh.landscape_add/canion.py index b856a0f3..1debf9a9 100644 --- a/presets/operator/mesh.landscape_add/canion.py +++ b/presets/operator/mesh.landscape_add/canion.py @@ -12,8 +12,8 @@ op.sphere_mesh = False op.subdivision_x = 128 op.subdivision_y = 128 op.mesh_size = 2.0 -op.mesh_size_x = 3.0 -op.mesh_size_y = 3.0 +op.mesh_size_x = 2.0 +op.mesh_size_y = 2.0 op.random_seed = 5 op.noise_offset_x = 0.0 op.noise_offset_y = 0.0 @@ -40,13 +40,27 @@ op.marble_shape = '4' op.height = 0.6000000238418579 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 2.0 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '2' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.15000000596046448 op.maximum = 0.5 op.minimum = -0.20000000298023224 -op.use_vgroup = False +op.vert_group = '' op.strata = 4.0 op.strata_type = '2' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/canions.py b/presets/operator/mesh.landscape_add/canions.py index b778acfa..cc0402cb 100644 --- a/presets/operator/mesh.landscape_add/canions.py +++ b/presets/operator/mesh.landscape_add/canions.py @@ -40,6 +40,20 @@ op.marble_shape = '7' op.height = 0.5 op.height_invert = False op.height_offset = -0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 2.0 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 8.0 op.falloff_y = 8.0 diff --git a/presets/operator/mesh.landscape_add/cauliflower_hills.py b/presets/operator/mesh.landscape_add/cauliflower_hills.py index bcefeb80..c8f30692 100644 --- a/presets/operator/mesh.landscape_add/cauliflower_hills.py +++ b/presets/operator/mesh.landscape_add/cauliflower_hills.py @@ -40,6 +40,20 @@ op.marble_shape = '3' op.height = 0.25 op.height_invert = True op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 2.0 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 6.0 op.falloff_y = 6.0 diff --git a/presets/operator/mesh.landscape_add/cliff.py b/presets/operator/mesh.landscape_add/cliff.py index d16cd2fa..e16e7624 100644 --- a/presets/operator/mesh.landscape_add/cliff.py +++ b/presets/operator/mesh.landscape_add/cliff.py @@ -40,13 +40,27 @@ op.marble_shape = '6' op.height = 1.7999999523162842 op.height_invert = False op.height_offset = -0.15000000596046448 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 2.0 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 25.0 op.falloff_y = 25.0 op.edge_level = 0.0 op.maximum = 1.25 op.minimum = 0.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 11.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/cristaline.py b/presets/operator/mesh.landscape_add/cristaline.py index 89349846..1155758b 100644 --- a/presets/operator/mesh.landscape_add/cristaline.py +++ b/presets/operator/mesh.landscape_add/cristaline.py @@ -40,13 +40,27 @@ op.marble_shape = '0' op.height = 1.0 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 2.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/default.py b/presets/operator/mesh.landscape_add/default.py index 1996b561..c06fff18 100644 --- a/presets/operator/mesh.landscape_add/default.py +++ b/presets/operator/mesh.landscape_add/default.py @@ -40,13 +40,27 @@ op.marble_shape = '0' op.height = 0.5 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 2.0 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 1.0 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/default_large.py b/presets/operator/mesh.landscape_add/default_large.py index 2295c1e5..ed3e127e 100644 --- a/presets/operator/mesh.landscape_add/default_large.py +++ b/presets/operator/mesh.landscape_add/default_large.py @@ -40,13 +40,27 @@ op.marble_shape = '0' op.height = 5.0 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 2.0 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 1.0 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 10.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/dune.py b/presets/operator/mesh.landscape_add/dunes.py index c63a3680..b86c0b7e 100644 --- a/presets/operator/mesh.landscape_add/dune.py +++ b/presets/operator/mesh.landscape_add/dunes.py @@ -37,16 +37,30 @@ op.gain = 1.0 op.marble_bias = '0' op.marble_sharp = '0' op.marble_shape = '4' -op.height = 0.2199999988079071 +op.height = 0.25 op.height_invert = True -op.height_offset = 0.029999999329447746 +op.height_offset = 0.05000000074505806 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 2.0 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 1.0 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 3.0 op.falloff_y = 3.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 1.5 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/flatstone.py b/presets/operator/mesh.landscape_add/flatstones.py index 451e89c9..2f7a12d2 100644 --- a/presets/operator/mesh.landscape_add/flatstone.py +++ b/presets/operator/mesh.landscape_add/flatstones.py @@ -22,7 +22,7 @@ op.noise_size_x = 1.0 op.noise_size_y = 1.0 op.noise_size_z = 1.0 op.noise_size = 0.5 -op.noise_type = 'multi_fractal' +op.noise_type = 'slick_rock' op.basis_type = '8' op.vl_basis_type = '0' op.distortion = 1.209999918937683 @@ -40,13 +40,27 @@ op.marble_shape = '4' op.height = 0.05000000074505806 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = 0.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/gully.py b/presets/operator/mesh.landscape_add/gully.py index 1ce78ba9..7657ad35 100644 --- a/presets/operator/mesh.landscape_add/gully.py +++ b/presets/operator/mesh.landscape_add/gully.py @@ -40,13 +40,27 @@ op.marble_shape = '7' op.height = 1.0 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '1' op.falloff_x = 20.0 op.falloff_y = 20.0 op.edge_level = 0.0 op.maximum = 0.699999988079071 op.minimum = 0.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 15.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/lakes_1.py b/presets/operator/mesh.landscape_add/lakes_1.py index 015f5967..146a7dde 100644 --- a/presets/operator/mesh.landscape_add/lakes_1.py +++ b/presets/operator/mesh.landscape_add/lakes_1.py @@ -40,13 +40,27 @@ op.marble_shape = '0' op.height = 0.25 op.height_invert = False op.height_offset = 3.725290298461914e-09 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 1.0 op.strata_type = '2' op.water_plane = True diff --git a/presets/operator/mesh.landscape_add/lakes_2.py b/presets/operator/mesh.landscape_add/lakes_2.py index 7f907c92..d8ec2f2b 100644 --- a/presets/operator/mesh.landscape_add/lakes_2.py +++ b/presets/operator/mesh.landscape_add/lakes_2.py @@ -40,13 +40,27 @@ op.marble_shape = '0' op.height = 0.5 op.height_invert = False op.height_offset = -0.25 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 3.0 op.falloff_y = 3.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -0.10000000149011612 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = True diff --git a/presets/operator/mesh.landscape_add/large_terrain.py b/presets/operator/mesh.landscape_add/large_terrain.py index 5a234d45..f403bfcd 100644 --- a/presets/operator/mesh.landscape_add/large_terrain.py +++ b/presets/operator/mesh.landscape_add/large_terrain.py @@ -40,13 +40,27 @@ op.marble_shape = '3' op.height = 1.0 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 5.0 op.minimum = -0.5 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/mesa.py b/presets/operator/mesh.landscape_add/mesa.py index d6a1c9b2..4d97e97f 100644 --- a/presets/operator/mesh.landscape_add/mesa.py +++ b/presets/operator/mesh.landscape_add/mesa.py @@ -40,13 +40,27 @@ op.marble_shape = '0' op.height = 0.5 op.height_invert = False op.height_offset = 0.20000000298023224 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 3.0 op.falloff_y = 3.0 op.edge_level = 0.0 op.maximum = 0.25 op.minimum = 0.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 2.25 op.strata_type = '2' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/mounds.py b/presets/operator/mesh.landscape_add/mounds.py index a3f0a21b..10c4ae32 100644 --- a/presets/operator/mesh.landscape_add/mounds.py +++ b/presets/operator/mesh.landscape_add/mounds.py @@ -40,13 +40,27 @@ op.marble_shape = '7' op.height = 0.23000000417232513 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/mountain_1.py b/presets/operator/mesh.landscape_add/mountain_1.py index b2ced081..7206a27f 100644 --- a/presets/operator/mesh.landscape_add/mountain_1.py +++ b/presets/operator/mesh.landscape_add/mountain_1.py @@ -40,13 +40,27 @@ op.marble_shape = '2' op.height = 0.5 op.height_invert = False op.height_offset = 0.25 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 2.0 op.falloff_y = 2.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/mountain_2.py b/presets/operator/mesh.landscape_add/mountain_2.py index d318b22e..97147835 100644 --- a/presets/operator/mesh.landscape_add/mountain_2.py +++ b/presets/operator/mesh.landscape_add/mountain_2.py @@ -40,6 +40,20 @@ op.marble_shape = '1' op.height = 0.4000000059604645 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 2.5 op.falloff_y = 2.5 diff --git a/presets/operator/mesh.landscape_add/planet.py b/presets/operator/mesh.landscape_add/planet.py index 647d2e81..aaba3a5b 100644 --- a/presets/operator/mesh.landscape_add/planet.py +++ b/presets/operator/mesh.landscape_add/planet.py @@ -40,13 +40,27 @@ op.marble_shape = '3' op.height = 0.10000000149011612 op.height_invert = False op.height_offset = 0.25 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 2.0 op.falloff_y = 2.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/planet_noise.py b/presets/operator/mesh.landscape_add/planet_noise.py index ea31d432..f52ba479 100644 --- a/presets/operator/mesh.landscape_add/planet_noise.py +++ b/presets/operator/mesh.landscape_add/planet_noise.py @@ -40,13 +40,27 @@ op.marble_shape = '0' op.height = 0.3499999940395355 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 0.5 op.minimum = -0.5 -op.use_vgroup = False +op.vert_group = '' op.strata = 4.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/ridged.py b/presets/operator/mesh.landscape_add/ridged.py index 7990ccb2..04b1e25e 100644 --- a/presets/operator/mesh.landscape_add/ridged.py +++ b/presets/operator/mesh.landscape_add/ridged.py @@ -40,13 +40,27 @@ op.marble_shape = '0' op.height = 0.30000001192092896 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 8.0 op.falloff_y = 8.0 op.edge_level = 0.0 op.maximum = 0.5 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 11.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/river.py b/presets/operator/mesh.landscape_add/river.py index b0d1678a..f8bbefde 100644 --- a/presets/operator/mesh.landscape_add/river.py +++ b/presets/operator/mesh.landscape_add/river.py @@ -40,13 +40,27 @@ op.marble_shape = '7' op.height = 0.20000000298023224 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 40.0 op.falloff_y = 40.0 op.edge_level = 0.0 op.maximum = 0.5 op.minimum = 0.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 1.25 op.strata_type = '1' op.water_plane = True diff --git a/presets/operator/mesh.landscape_add/rock.py b/presets/operator/mesh.landscape_add/rock.py index 218110d0..528da7b4 100644 --- a/presets/operator/mesh.landscape_add/rock.py +++ b/presets/operator/mesh.landscape_add/rock.py @@ -40,6 +40,20 @@ op.marble_shape = '3' op.height = 2.5 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 4.0 op.falloff_y = 4.0 diff --git a/presets/operator/mesh.landscape_add/slick_rock.py b/presets/operator/mesh.landscape_add/slick_rock.py index 69a560a1..3c90c7fd 100644 --- a/presets/operator/mesh.landscape_add/slick_rock.py +++ b/presets/operator/mesh.landscape_add/slick_rock.py @@ -40,13 +40,27 @@ op.marble_shape = '0' op.height = 0.5 op.height_invert = False op.height_offset = 0.10000000149011612 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 3.0 op.falloff_y = 3.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/cosine.py b/presets/operator/mesh.landscape_add/tech_effect.py index 71f4a734..96785f5f 100644 --- a/presets/operator/mesh.landscape_add/cosine.py +++ b/presets/operator/mesh.landscape_add/tech_effect.py @@ -9,25 +9,25 @@ op.at_cursor = True op.smooth_mesh = True op.tri_face = False op.sphere_mesh = False -op.subdivision_x = 128 -op.subdivision_y = 128 +op.subdivision_x = 256 +op.subdivision_y = 256 op.mesh_size = 2.0 op.mesh_size_x = 2.0 op.mesh_size_y = 2.0 op.random_seed = 0 -op.noise_offset_x = 0.0 -op.noise_offset_y = 0.0 +op.noise_offset_x = 3.1415927410125732 +op.noise_offset_y = 3.1415927410125732 op.noise_offset_z = 0.0 op.noise_size_x = 1.0 op.noise_size_y = 1.0 op.noise_size_z = 1.0 -op.noise_size = 1.0 +op.noise_size = 0.5 op.noise_type = 'marble_noise' -op.basis_type = '0' +op.basis_type = '9' op.vl_basis_type = '0' -op.distortion = 0.009999999776482582 -op.hard_noise = '0' -op.noise_depth = 6 +op.distortion = 1.0 +op.hard_noise = '1' +op.noise_depth = 4 op.amplitude = 0.5 op.frequency = 2.0 op.dimension = 1.0 @@ -35,20 +35,34 @@ op.lacunarity = 2.0 op.offset = 1.0 op.gain = 1.0 op.marble_bias = '1' -op.marble_sharp = '0' +op.marble_sharp = '3' op.marble_shape = '7' -op.height = 0.5 +op.height = 1.0 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.75 +op.fx_mix_mode = '7' +op.fx_type = '12' +op.fx_bias = '1' +op.fx_turb = 0.0 +op.fx_depth = 1 +op.fx_amplitude = 0.20000000298023224 +op.fx_frequency = 1.25 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = -0.5 +op.fx_invert = False +op.fx_offset = 0.15000000596046448 op.edge_falloff = '0' op.falloff_x = 20.0 op.falloff_y = 20.0 op.edge_level = 0.0 op.maximum = 1.0 -op.minimum = 0.0 +op.minimum = -1.0 op.vert_group = '' -op.strata = 5.0 -op.strata_type = '0' +op.strata = 9.0 +op.strata_type = '3' op.water_plane = False op.water_level = 0.009999999776482582 op.remove_double = False diff --git a/presets/operator/mesh.landscape_add/techno_cell.py b/presets/operator/mesh.landscape_add/techno_cell.py index a6d68443..84cd2962 100644 --- a/presets/operator/mesh.landscape_add/techno_cell.py +++ b/presets/operator/mesh.landscape_add/techno_cell.py @@ -40,13 +40,27 @@ op.marble_shape = '7' op.height = 0.25 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '0' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 2.5 op.strata_type = '4' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/vlnoise_turbulence.py b/presets/operator/mesh.landscape_add/vlnoise_turbulence.py index 832e8318..fb363056 100644 --- a/presets/operator/mesh.landscape_add/vlnoise_turbulence.py +++ b/presets/operator/mesh.landscape_add/vlnoise_turbulence.py @@ -40,13 +40,27 @@ op.marble_shape = '0' op.height = 0.20999999344348907 op.height_invert = False op.height_offset = 0.11999999731779099 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = 0.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/voronoi_hills.py b/presets/operator/mesh.landscape_add/voronoi_hills.py index 0450322c..593fa42b 100644 --- a/presets/operator/mesh.landscape_add/voronoi_hills.py +++ b/presets/operator/mesh.landscape_add/voronoi_hills.py @@ -40,13 +40,27 @@ op.marble_shape = '3' op.height = 0.25 op.height_invert = True op.height_offset = 0.0 -op.edge_falloff = '0' +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 +op.edge_falloff = '3' op.falloff_x = 4.0 op.falloff_y = 4.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = 0.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/vulcano.py b/presets/operator/mesh.landscape_add/vulcano.py index f7fdef84..a5929b4f 100644 --- a/presets/operator/mesh.landscape_add/vulcano.py +++ b/presets/operator/mesh.landscape_add/vulcano.py @@ -40,13 +40,27 @@ op.marble_shape = '1' op.height = 0.800000011920929 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 2.0 op.falloff_y = 2.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = -1.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 5.0 op.strata_type = '0' op.water_plane = False diff --git a/presets/operator/mesh.landscape_add/yin_yang.py b/presets/operator/mesh.landscape_add/yin_yang.py index 18da2dee..30873f0a 100644 --- a/presets/operator/mesh.landscape_add/yin_yang.py +++ b/presets/operator/mesh.landscape_add/yin_yang.py @@ -40,13 +40,27 @@ op.marble_shape = '2' op.height = 1.0 op.height_invert = False op.height_offset = 0.0 +op.fx_mixfactor = 0.0 +op.fx_mix_mode = '0' +op.fx_type = '0' +op.fx_bias = '0' +op.fx_turb = 0.0 +op.fx_depth = 0 +op.fx_amplitude = 0.5 +op.fx_frequency = 1.5 +op.fx_size = 1.0 +op.fx_loc_x = 0.0 +op.fx_loc_y = 0.0 +op.fx_height = 0.5 +op.fx_invert = False +op.fx_offset = 0.0 op.edge_falloff = '3' op.falloff_x = 2.0 op.falloff_y = 2.0 op.edge_level = 0.0 op.maximum = 1.0 op.minimum = 0.0 -op.use_vgroup = False +op.vert_group = '' op.strata = 4.0 op.strata_type = '1' op.water_plane = False |