Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2018-09-07 23:13:37 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-09-07 23:13:37 +0300
commitf1c55295b0d95307559c1f8b09d6b8bd6c8bbbf0 (patch)
tree79ca0b7e815bc7e181171b4a5f4cb515ac107b08 /presets
parent1a935298b9a3dddba50955591ace31bb91a56e84 (diff)
Cleanup: trailing space
Diffstat (limited to 'presets')
-rw-r--r--presets/pov/lamp/01_(5400K)_Direct_Sun.py2
-rw-r--r--presets/pov/lamp/02_(5400K)_High_Noon_Sun.py1
-rw-r--r--presets/pov/lamp/04_(6000K)_2500W_HMI_(Halogen_Metal_Iodide).py2
-rw-r--r--presets/pov/lamp/05_(4000K)_100W_Metal_Halide.py2
-rw-r--r--presets/pov/lamp/06_(3200K)_100W_Quartz_Halogen.py2
-rw-r--r--presets/pov/lamp/07_(2850K)_100w_Tungsten.py2
-rw-r--r--presets/pov/lamp/08_(2600K)_40w_Tungsten.py2
-rw-r--r--presets/pov/lamp/09_(5000K)_75W_Full_Spectrum_Fluorescent_T12.py2
-rw-r--r--presets/pov/lamp/10_(4300K)_40W_Vintage_Fluorescent_T12.py2
-rw-r--r--presets/pov/lamp/11_(5000K)_18W_Standard_Fluorescent_T8.py2
-rw-r--r--presets/pov/lamp/12_(4200K)_18W_Cool_White_Fluorescent_T8.py2
-rw-r--r--presets/pov/lamp/15_(3200K)_40W_Induction_ Fluorescent.py2
-rw-r--r--presets/pov/lamp/19_(5200K)_700W_Carbon_Arc.py8
-rw-r--r--presets/pov/lamp/22_(30000K)_40W_Black_Light_Fluorescent.py3
-rw-r--r--presets/pov/lamp/23_(30000K)_40W_Black_Light_Bulb.py2
-rw-r--r--presets/pov/lamp/24_(1850K)_Candle.py2
-rw-r--r--presets/pov/world/1_Clear_Blue_Sky.py4
-rw-r--r--presets/pov/world/2_Partly_Hazy_Sky.py4
-rw-r--r--presets/pov/world/3_Overcast_Sky.py2
19 files changed, 23 insertions, 25 deletions
diff --git a/presets/pov/lamp/01_(5400K)_Direct_Sun.py b/presets/pov/lamp/01_(5400K)_Direct_Sun.py
index 7f53ce06..6d281837 100644
--- a/presets/pov/lamp/01_(5400K)_Direct_Sun.py
+++ b/presets/pov/lamp/01_(5400K)_Direct_Sun.py
@@ -7,4 +7,4 @@ lampdata = bpy.context.object.data
lampdata.color = (1.0, 1.0, 0.9843137264251709)
lampdata.energy = 1.2 #100 000lux
#lampdata.distance = 0.001
-#lampdata.falloff_type = 'INVERSE_SQUARE' \ No newline at end of file
+#lampdata.falloff_type = 'INVERSE_SQUARE'
diff --git a/presets/pov/lamp/02_(5400K)_High_Noon_Sun.py b/presets/pov/lamp/02_(5400K)_High_Noon_Sun.py
index 6d3083a6..47499b52 100644
--- a/presets/pov/lamp/02_(5400K)_High_Noon_Sun.py
+++ b/presets/pov/lamp/02_(5400K)_High_Noon_Sun.py
@@ -14,4 +14,3 @@ lampdata.shadow_ray_samples_x = 2
lampdata.color = (1.0, 1.0, 1.0)
lampdata.energy = 1.094316#91193 #lux
lampdata.distance =695699968
-
diff --git a/presets/pov/lamp/04_(6000K)_2500W_HMI_(Halogen_Metal_Iodide).py b/presets/pov/lamp/04_(6000K)_2500W_HMI_(Halogen_Metal_Iodide).py
index 0bfa95d8..b48b2ec6 100644
--- a/presets/pov/lamp/04_(6000K)_2500W_HMI_(Halogen_Metal_Iodide).py
+++ b/presets/pov/lamp/04_(6000K)_2500W_HMI_(Halogen_Metal_Iodide).py
@@ -11,4 +11,4 @@ lampdata.spot_blend = 0.9
lampdata.color = (0.99, 0.9882352948188782, 0.998)
lampdata.energy = 223.81796 #240000lm/21.446(=lux)*0.004*2.5(distance) *2 for distance is the point of half strength
lampdata.distance = 0.001
-lampdata.falloff_type = 'INVERSE_SQUARE' \ No newline at end of file
+lampdata.falloff_type = 'INVERSE_SQUARE'
diff --git a/presets/pov/lamp/05_(4000K)_100W_Metal_Halide.py b/presets/pov/lamp/05_(4000K)_100W_Metal_Halide.py
index e91d3f9a..2a0ba8c1 100644
--- a/presets/pov/lamp/05_(4000K)_100W_Metal_Halide.py
+++ b/presets/pov/lamp/05_(4000K)_100W_Metal_Halide.py
@@ -11,4 +11,4 @@ lampdata.spot_blend = 0.9
lampdata.color = (0.9490196108818054, 0.9882352948188782, 1.0)
lampdata.energy = 20.98293#9000lm/21.446(=lux)*0.004*6.25(distance) *2 for distance is the point of half strength
lampdata.distance = 0.025
-lampdata.falloff_type = 'INVERSE_SQUARE' \ No newline at end of file
+lampdata.falloff_type = 'INVERSE_SQUARE'
diff --git a/presets/pov/lamp/06_(3200K)_100W_Quartz_Halogen.py b/presets/pov/lamp/06_(3200K)_100W_Quartz_Halogen.py
index b58edf17..366cbed6 100644
--- a/presets/pov/lamp/06_(3200K)_100W_Quartz_Halogen.py
+++ b/presets/pov/lamp/06_(3200K)_100W_Quartz_Halogen.py
@@ -1,7 +1,7 @@
#since 1960, no longer manufactured since 2016
#8mm projectors
#used in many automobiles headlamps ; outdoor lighting systems ; watercraft ; desktop lamps (smaller power).
-#theatrical and studio (film and television) fixtures, including Ellipsoidal reflector spotlights, Source Four, and Fresnels; PAR Cans
+#theatrical and studio (film and television) fixtures, including Ellipsoidal reflector spotlights, Source Four, and Fresnels; PAR Cans
import bpy
bpy.context.object.data.type = 'SPOT'
diff --git a/presets/pov/lamp/07_(2850K)_100w_Tungsten.py b/presets/pov/lamp/07_(2850K)_100w_Tungsten.py
index 72675de3..a77e3616 100644
--- a/presets/pov/lamp/07_(2850K)_100w_Tungsten.py
+++ b/presets/pov/lamp/07_(2850K)_100w_Tungsten.py
@@ -7,4 +7,4 @@ lampdata = bpy.context.object.data
lampdata.color = (1.0, 0.8392156958580017, 0.6666666865348816)
lampdata.energy = 7.46060#3.7303#1000/21.446/(lampdistance/candledistance) #lumen values/21.446 or lux when available used as a basis
lampdata.distance = 0.05
-lampdata.falloff_type = 'INVERSE_SQUARE' \ No newline at end of file
+lampdata.falloff_type = 'INVERSE_SQUARE'
diff --git a/presets/pov/lamp/08_(2600K)_40w_Tungsten.py b/presets/pov/lamp/08_(2600K)_40w_Tungsten.py
index 88ef46a0..66a4e383 100644
--- a/presets/pov/lamp/08_(2600K)_40w_Tungsten.py
+++ b/presets/pov/lamp/08_(2600K)_40w_Tungsten.py
@@ -7,4 +7,4 @@ lampdata = bpy.context.object.data
lampdata.color = (1.0, 0.8196078431372549, 0.6980392156862745)
lampdata.energy = 2.98424#400/21.446 #lumen values/21.446 or lux when available used as a basis
lampdata.distance = 0.05
-lampdata.falloff_type = 'INVERSE_SQUARE' \ No newline at end of file
+lampdata.falloff_type = 'INVERSE_SQUARE'
diff --git a/presets/pov/lamp/09_(5000K)_75W_Full_Spectrum_Fluorescent_T12.py b/presets/pov/lamp/09_(5000K)_75W_Full_Spectrum_Fluorescent_T12.py
index b0a23eda..78fa29cb 100644
--- a/presets/pov/lamp/09_(5000K)_75W_Full_Spectrum_Fluorescent_T12.py
+++ b/presets/pov/lamp/09_(5000K)_75W_Full_Spectrum_Fluorescent_T12.py
@@ -11,4 +11,4 @@ lampdata.shadow_ray_samples_y = 2
lampdata.color = (1.0, 0.95686274766922, 0.9490200281143188)
lampdata.energy = 4.45304#4775lm/21.446(=lux)*0.004(distance) *2 for distance is the point of half strength 6200lm?
lampdata.distance = 1.0 #dist values multiplied by 10 for area lights for same power as bulb/spot/...
-#lampdata.falloff_type = 'INVERSE_SQUARE' \ No newline at end of file
+#lampdata.falloff_type = 'INVERSE_SQUARE'
diff --git a/presets/pov/lamp/10_(4300K)_40W_Vintage_Fluorescent_T12.py b/presets/pov/lamp/10_(4300K)_40W_Vintage_Fluorescent_T12.py
index d03ce6fd..dc78bc5c 100644
--- a/presets/pov/lamp/10_(4300K)_40W_Vintage_Fluorescent_T12.py
+++ b/presets/pov/lamp/10_(4300K)_40W_Vintage_Fluorescent_T12.py
@@ -11,4 +11,4 @@ lampdata.shadow_ray_samples_y = 2
lampdata.color = (0.901, 1.0, 0.979)
lampdata.energy = 2.14492#2300lm/21.446(=lux)*0.004*2.5(distance) *2 for distance is the point of half strength
lampdata.distance = 1.0 #dist values multiplied by 10 for area lights for same power as bulb/spot/...
-#lampdata.falloff_type = 'INVERSE_SQUARE' \ No newline at end of file
+#lampdata.falloff_type = 'INVERSE_SQUARE'
diff --git a/presets/pov/lamp/11_(5000K)_18W_Standard_Fluorescent_T8.py b/presets/pov/lamp/11_(5000K)_18W_Standard_Fluorescent_T8.py
index 6fef1763..a70cda3f 100644
--- a/presets/pov/lamp/11_(5000K)_18W_Standard_Fluorescent_T8.py
+++ b/presets/pov/lamp/11_(5000K)_18W_Standard_Fluorescent_T8.py
@@ -1,4 +1,4 @@
-#since 1973
+#since 1973
import bpy
bpy.context.object.data.type = 'AREA'
diff --git a/presets/pov/lamp/12_(4200K)_18W_Cool_White_Fluorescent_T8.py b/presets/pov/lamp/12_(4200K)_18W_Cool_White_Fluorescent_T8.py
index 83f8dd4e..c2a0d65d 100644
--- a/presets/pov/lamp/12_(4200K)_18W_Cool_White_Fluorescent_T8.py
+++ b/presets/pov/lamp/12_(4200K)_18W_Cool_White_Fluorescent_T8.py
@@ -12,4 +12,4 @@ lampdata.shadow_ray_samples_y = 2
lampdata.color = (0.8313725590705872, 0.9215686321258545, 1.0)
lampdata.energy = 1.25898#1350lm/21.446(=lux)*0.004*2.5(distance) *2 for distance is the point of half strength
lampdata.distance = 1.0 #dist values multiplied by 10 for area lights for same power as bulb/spot/...
-#lampdata.falloff_type = 'INVERSE_SQUARE' \ No newline at end of file
+#lampdata.falloff_type = 'INVERSE_SQUARE'
diff --git a/presets/pov/lamp/15_(3200K)_40W_Induction_ Fluorescent.py b/presets/pov/lamp/15_(3200K)_40W_Induction_ Fluorescent.py
index 1d0851e5..66477ab7 100644
--- a/presets/pov/lamp/15_(3200K)_40W_Induction_ Fluorescent.py
+++ b/presets/pov/lamp/15_(3200K)_40W_Induction_ Fluorescent.py
@@ -1,4 +1,4 @@
-#since the 1990's,
+#since the 1990's,
#Often circular or rectangular closed loop electrodeless fluorescent lamps
import bpy
diff --git a/presets/pov/lamp/19_(5200K)_700W_Carbon_Arc.py b/presets/pov/lamp/19_(5200K)_700W_Carbon_Arc.py
index 139dc8bb..64a5bcb5 100644
--- a/presets/pov/lamp/19_(5200K)_700W_Carbon_Arc.py
+++ b/presets/pov/lamp/19_(5200K)_700W_Carbon_Arc.py
@@ -1,8 +1,8 @@
#Starting from 1876 (first type of commercial lamps developed with electricity)
-#Carbon arc lamps were being phased out after the 1910s.
-#For general lighting the lamp was replaced by the 1920s and 30s in most cities.
+#Carbon arc lamps were being phased out after the 1910s.
+#For general lighting the lamp was replaced by the 1920s and 30s in most cities.
#The lamp continued to be used for spot lights, film production lighting and film projector lamps.
-#Most of the remaining carbon arc lamps ceased production by the 1980s
+#Most of the remaining carbon arc lamps ceased production by the 1980s
import bpy
bpy.context.object.data.type = 'SPOT'
@@ -15,4 +15,4 @@ lampdata.spot_blend = 0.3
lampdata.color = (1.0, 0.9803921580314636, 0.95686274766922)
lampdata.energy = 51.29162#55000lm/21.446(=lux)*0.004*2.5(distance) *2 for distance is the point of half strength
lampdata.distance = 0.01
-lampdata.falloff_type = 'INVERSE_SQUARE' \ No newline at end of file
+lampdata.falloff_type = 'INVERSE_SQUARE'
diff --git a/presets/pov/lamp/22_(30000K)_40W_Black_Light_Fluorescent.py b/presets/pov/lamp/22_(30000K)_40W_Black_Light_Fluorescent.py
index ef6b4725..d389807c 100644
--- a/presets/pov/lamp/22_(30000K)_40W_Black_Light_Fluorescent.py
+++ b/presets/pov/lamp/22_(30000K)_40W_Black_Light_Fluorescent.py
@@ -1,4 +1,4 @@
-#Starting from 1939 (World War II Byler's tubes)
+#Starting from 1939 (World War II Byler's tubes)
import bpy
bpy.context.object.data.type = 'AREA'
@@ -9,4 +9,3 @@ lampdata.size_y = 1.2192
lampdata.color = (0.6549019813537598, 0.0, 1.0)
lampdata.energy = 1.86515#100/21.446 #lumen values/21.446 or lux when available used as a basis
lampdata.distance = 0.4 #dist values multiplied by 10 for area lights for same power as bulb/spot/...
-
diff --git a/presets/pov/lamp/23_(30000K)_40W_Black_Light_Bulb.py b/presets/pov/lamp/23_(30000K)_40W_Black_Light_Bulb.py
index baad8234..2cdf83fe 100644
--- a/presets/pov/lamp/23_(30000K)_40W_Black_Light_Bulb.py
+++ b/presets/pov/lamp/23_(30000K)_40W_Black_Light_Bulb.py
@@ -1,4 +1,4 @@
-#Starting from 1918 (World War I Wood's glass)
+#Starting from 1918 (World War I Wood's glass)
import bpy
bpy.context.object.data.type = 'POINT'
diff --git a/presets/pov/lamp/24_(1850K)_Candle.py b/presets/pov/lamp/24_(1850K)_Candle.py
index 5d7ac61d..31e960fc 100644
--- a/presets/pov/lamp/24_(1850K)_Candle.py
+++ b/presets/pov/lamp/24_(1850K)_Candle.py
@@ -1,4 +1,4 @@
-#Starting from 1825 (stearin)
+#Starting from 1825 (stearin)
import bpy
bpy.context.object.data.type = 'POINT'
diff --git a/presets/pov/world/1_Clear_Blue_Sky.py b/presets/pov/world/1_Clear_Blue_Sky.py
index 0dcd5e05..3ec2c33e 100644
--- a/presets/pov/world/1_Clear_Blue_Sky.py
+++ b/presets/pov/world/1_Clear_Blue_Sky.py
@@ -2,14 +2,14 @@ import bpy
scene = bpy.context.scene
scene.world.use_sky_blend = True
-#below multiplied by two for a better proportion Clear vs Overcast sky
+#below multiplied by two for a better proportion Clear vs Overcast sky
#since Clear sky is 19807 lux vs 2000 for overcast (sun is min 32000 max 100000)
#http://www.pssurvival.com/PS/Lighting/Typical_LUX_Intensities_for_Day_and_Night-2017.pdf
#https://en.wikipedia.org/wiki/Daylight
#https://www.engineeringtoolbox.com/light-level-rooms-d_708.html
#https://www.cactus2000.de/fr/unit/masslux.shtml
#https://blendergrid.com/news/cycles-physically-correct-brightness
-#researched result blue is
+#researched result blue is
#Hue: 0.6
#Saturation: 0.533
#Lightness: 0.7
diff --git a/presets/pov/world/2_Partly_Hazy_Sky.py b/presets/pov/world/2_Partly_Hazy_Sky.py
index 2f6b628d..3102d0ab 100644
--- a/presets/pov/world/2_Partly_Hazy_Sky.py
+++ b/presets/pov/world/2_Partly_Hazy_Sky.py
@@ -2,14 +2,14 @@ import bpy
scene = bpy.context.scene
scene.world.use_sky_blend = True
-#below multiplied by two for a better proportion Clear vs Overcast sky
+#below multiplied by two for a better proportion Clear vs Overcast sky
#since Clear sky is 19807 lux vs 2000 for overcast (sun is min 32000 max 100000)
#http://www.pssurvival.com/PS/Lighting/Typical_LUX_Intensities_for_Day_and_Night-2017.pdf
#https://en.wikipedia.org/wiki/Daylight
#https://www.engineeringtoolbox.com/light-level-rooms-d_708.html
#https://www.cactus2000.de/fr/unit/masslux.shtml
#https://blendergrid.com/news/cycles-physically-correct-brightness
-#researched result blue is
+#researched result blue is
#Hue: 0.6
#Saturation: 0.533
#Lightness: 0.7
diff --git a/presets/pov/world/3_Overcast_Sky.py b/presets/pov/world/3_Overcast_Sky.py
index 013a5d40..605f879d 100644
--- a/presets/pov/world/3_Overcast_Sky.py
+++ b/presets/pov/world/3_Overcast_Sky.py
@@ -3,7 +3,7 @@ scene = bpy.context.scene
scene.world.use_sky_blend = True
scene.world.horizon_color = (0.477, 0.536, 0.604)
-#below divided by ten for a better proportion Clear vs Overcast sky
+#below divided by ten for a better proportion Clear vs Overcast sky
#since Clear sky is 20000 lux vs 2000 up to 10000 for overcast
scene.world.zenith_color = (0.034, 0.043, 0.047)
scene.world.ambient_color = (0.0, 0.0, 0.0)