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authorCampbell Barton <ideasman42@gmail.com>2018-09-07 23:18:54 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-09-07 23:19:10 +0300
commit4c132dc503c7c9506e301be5b479c6c579ce9723 (patch)
tree0cdd69eed9169d4b30a8c37dd33e5f80790ce3cc /render_povray/__init__.py
parent772b5e1e245b76f0aab8b962d1e537b75ec0fbfe (diff)
parentf1c55295b0d95307559c1f8b09d6b8bd6c8bbbf0 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'render_povray/__init__.py')
-rw-r--r--render_povray/__init__.py32
1 files changed, 16 insertions, 16 deletions
diff --git a/render_povray/__init__.py b/render_povray/__init__.py
index d55512cb..29c801ca 100644
--- a/render_povray/__init__.py
+++ b/render_povray/__init__.py
@@ -43,7 +43,7 @@ else:
#import addon_utils # To use some other addons
import nodeitems_utils #for Nodes
from nodeitems_utils import NodeCategory, NodeItem #for Nodes
- from bl_operators.presets import AddPresetBase
+ from bl_operators.presets import AddPresetBase
from bpy.types import (
AddonPreferences,
PropertyGroup,
@@ -137,13 +137,13 @@ class RenderPovSettingsScene(PropertyGroup):
name="Enable Media",
description="Enable POV-Rays atmospheric media",
default=False)
-
+
media_samples = IntProperty(
name="Samples",
description="Number of samples taken from camera to first object "
"encountered along ray path for media calculation",
min=1, max=100, default=35)
-
+
media_scattering_type = EnumProperty(
name="Scattering Type",
description="Scattering model",
@@ -181,14 +181,14 @@ class RenderPovSettingsScene(PropertyGroup):
"values of e (or smaller values "
"in the negative case) increase "
"the directional property of the"
- " scattering.")),
+ " scattering.")),
default='1')
-
+
media_diffusion_scale = FloatProperty(
name="Scale", description="Scale factor of Media Diffusion Color",
precision=12, step=0.00000001, min=0.000000001, max=1.0,
default=(1.0))
-
+
media_diffusion_color = FloatVectorProperty(
name="Media Diffusion Color", description="The atmospheric media color",
precision=4, step=0.01, min=0, soft_max=1,
@@ -201,13 +201,13 @@ class RenderPovSettingsScene(PropertyGroup):
"use 1/depth of media volume in meters",
precision=12, step=0.000001, min=0.000000001, max=1.0,
default=(0.00002))
-
+
media_absorption_color = FloatVectorProperty(
name="Media Absorption Color", description="The atmospheric media absorption color",
precision=4, step=0.01, min=0, soft_max=1,
default=(0.0, 0.0, 0.0),
options={'ANIMATABLE'},
- subtype='COLOR')
+ subtype='COLOR')
media_eccentricity = FloatProperty(
name="Media Eccenticity Factor", description="Positive values lead"
@@ -218,7 +218,7 @@ class RenderPovSettingsScene(PropertyGroup):
precision=2, step=0.01, min=-1.0, max=1.0,
default=(0.0),
options={'ANIMATABLE'})
-
+
baking_enable = BoolProperty(
name="Enable Baking",
description="Enable POV-Rays texture baking",
@@ -1699,7 +1699,7 @@ class RenderPovSettingsObject(PropertyGroup):
default=(0.001, 0.001, 0.5),
options={'ANIMATABLE'},
subtype='XYZ')
-
+
# Importance sampling
importance_value = FloatProperty(
name="Radiosity Importance",
@@ -1746,7 +1746,7 @@ class RenderPovSettingsObject(PropertyGroup):
default=(0.0, 0.0, 2.0))
unlock_parameters = BoolProperty(name="Lock",default = False)
-
+
# not in UI yet but used for sor (lathe) / prism... pov primitives
curveshape = EnumProperty(
name="Povray Shape Type",
@@ -2138,7 +2138,7 @@ class RenderPovSettingsObject(PropertyGroup):
description = "",
default = 1.0)
-
+
###############################################################################
# Modifiers POV properties.
###############################################################################
@@ -2150,7 +2150,7 @@ class RenderPovSettingsObject(PropertyGroup):
("CARVE", "Use the Carve Boolean Solver", ""),
("POV", "Use Pov-Ray Constructive Solid Geometry", "")),
default="BMESH")
-
+
#################Avogadro
# filename_ext = ".png"
@@ -2279,7 +2279,7 @@ def register():
bpy.types.TEXT_MT_templates.append(ui.menu_func_templates)
bpy.types.RENDER_PT_povray_radiosity.prepend(ui.rad_panel_func)
bpy.types.LIGHT_PT_POV_light.prepend(ui.light_panel_func)
- bpy.types.WORLD_PT_world.prepend(ui.world_panel_func)
+ bpy.types.WORLD_PT_world.prepend(ui.world_panel_func)
# was used for parametric objects but made the other addon unreachable on
# unregister for other tools to use created a user action call instead
#addon_utils.enable("add_mesh_extra_objects", default_set=False, persistent=True)
@@ -2301,7 +2301,7 @@ def register():
def unregister():
del bpy.types.Scene.pov
del bpy.types.Material.pov
- #del bpy.types.Modifier.pov
+ #del bpy.types.Modifier.pov
del bpy.types.Texture.pov
del bpy.types.Object.pov
del bpy.types.Camera.pov
@@ -2312,7 +2312,7 @@ def unregister():
#bpy.types.TEXTURE_PT_context_texture.remove(TEXTURE_PT_povray_type)
#addon_utils.disable("add_mesh_extra_objects", default_set=False)
bpy.types.WORLD_PT_world.remove(ui.world_panel_func)
- bpy.types.LIGHT_PT_POV_light.remove(ui.light_panel_func)
+ bpy.types.LIGHT_PT_POV_light.remove(ui.light_panel_func)
bpy.types.RENDER_PT_povray_radiosity.remove(ui.rad_panel_func)
bpy.types.TEXT_MT_templates.remove(ui.menu_func_templates)
bpy.types.TOPBAR_MT_file_import.remove(ui.menu_func_import)