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author | Maurice Raybaud <mauriceraybaud@hotmail.fr> | 2021-06-09 04:13:10 +0300 |
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committer | Maurice Raybaud <mauriceraybaud@hotmail.fr> | 2021-06-09 04:13:10 +0300 |
commit | f86f25e62217264495d05f116ccb09d575fe9841 (patch) | |
tree | ece4a4e5c56e07342352187b751c0dd21fb5ac53 /render_povray/render_properties.py | |
parent | 3a409083e7dbc8e5fef5a68f6ac5be275acc5ca8 (diff) |
POV: Code formatting and bugfixes
* fix: more imports cleanup and formatting
* add: hair shape (from old MaterialStrand for now)
* add: pixel / Non Blender units strand width
* fix: an exception handling of df3_library
* fix: gas flow_type typo
Diffstat (limited to 'render_povray/render_properties.py')
-rwxr-xr-x | render_povray/render_properties.py | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/render_povray/render_properties.py b/render_povray/render_properties.py index 9096c986..0fbb60da 100755 --- a/render_povray/render_properties.py +++ b/render_povray/render_properties.py @@ -32,9 +32,9 @@ from bpy.props import ( PointerProperty, ) -############################################################################### +# ---------------------------------------------------------------- # # Scene POV properties. -############################################################################### +# ---------------------------------------------------------------- # class RenderPovSettingsScene(PropertyGroup): """Declare scene level properties controllable in UI and translated to POV""" @@ -445,7 +445,7 @@ class RenderPovSettingsScene(PropertyGroup): default=2, ) - ########################### PHOTONS ####################################### + # -------- PHOTONS -------- # photon_enable: BoolProperty(name="Photons", description="Enable global photons", default=False) photon_enable_count: BoolProperty( @@ -519,7 +519,7 @@ class RenderPovSettingsScene(PropertyGroup): photon_map_file: StringProperty(name="File", description="", maxlen=1024, subtype="FILE_PATH") - #########RADIOSITY######## + # -------- RADIOSITY -------- # radio_adc_bailout: FloatProperty( name="ADC Bailout", description="The adc_bailout for radiosity rays. Use " @@ -672,7 +672,9 @@ class RenderPovSettingsScene(PropertyGroup): ) -classes = (RenderPovSettingsScene,) +classes = ( + RenderPovSettingsScene, +) def register(): |