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authorMaurice Raybaud <mauriceraybaud@hotmail.fr>2019-10-23 14:55:31 +0300
committerMaurice Raybaud <mauriceraybaud@hotmail.fr>2019-10-23 14:55:31 +0300
commitc14db94c41943cd1b9eb593945b6bcabbb245043 (patch)
treef80d7a637603636cb862656c67718605bf502114 /render_povray
parentd12c4a40175c2a8a3d409ec1c115dd27b932ff7d (diff)
render_povray: 2.8 material related API changes
three small updates
Diffstat (limited to 'render_povray')
-rw-r--r--render_povray/__init__.py2
-rw-r--r--render_povray/render.py1
-rw-r--r--render_povray/ui.py23
3 files changed, 15 insertions, 11 deletions
diff --git a/render_povray/__init__.py b/render_povray/__init__.py
index 09ac5454..ed6f8569 100644
--- a/render_povray/__init__.py
+++ b/render_povray/__init__.py
@@ -4323,7 +4323,7 @@ for i in range(18): # length of world texture slots
class MATERIAL_TEXTURE_SLOTS_UL_layerlist(bpy.types.UIList):
# texture_slots:
- index = bpy.props.IntProperty(name='index')
+ index: bpy.props.IntProperty(name='index')
#foo = random prop
def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
ob = data
diff --git a/render_povray/render.py b/render_povray/render.py
index 56251988..7fd8fca5 100644
--- a/render_povray/render.py
+++ b/render_povray/render.py
@@ -3784,6 +3784,7 @@ def write_pov_ini(scene, filename_ini, filename_log, filename_pov, filename_imag
class PovrayRender(bpy.types.RenderEngine):
bl_idname = 'POVRAY_RENDER'
bl_label = "Persitence Of Vision"
+ bl_use_shading_nodes_custom = False
DELAY = 0.5
@staticmethod
diff --git a/render_povray/ui.py b/render_povray/ui.py
index 711bc3d4..038c632f 100644
--- a/render_povray/ui.py
+++ b/render_povray/ui.py
@@ -322,7 +322,7 @@ def pov_context_tex_datablock(context):
if idblock:
return active_node_mat(idblock)
- idblock = context.lamp
+ idblock = context.light
if idblock:
return idblock
@@ -1733,7 +1733,7 @@ class MATERIAL_PT_strand(MaterialButtonsPanel, Panel):
def poll(cls, context):
mat = context.material
engine = context.scene.render.engine
- return mat and (mat.type in {'SURFACE', 'WIRE', 'HALO'}) and (engine in cls.COMPAT_ENGINES)
+ return mat and (mat.pov.type in {'SURFACE', 'WIRE', 'HALO'}) and (engine in cls.COMPAT_ENGINES)
def draw(self, context):
layout = self.layout
@@ -2127,7 +2127,7 @@ class TEXTURE_PT_povray_preview(TextureButtonsPanel, Panel):
def draw(self, context):
tex = context.texture
slot = getattr(context, "pov_texture_slot", None)
- idblock = context_tex_datablock(context)
+ idblock = pov_context_tex_datablock(context)
layout = self.layout
# if idblock:
# layout.template_preview(tex, parent=idblock, slot=slot)
@@ -2351,7 +2351,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
@classmethod
def poll(cls, context):
- idblock = context_tex_datablock(context)
+ idblock = pov_context_tex_datablock(context)
if isinstance(idblock, Brush):
return False
@@ -2365,9 +2365,11 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
layout = self.layout
- idblock = context_tex_datablock(context)
+ idblock = pov_context_tex_datablock(context)
- tex = context.texture_slot
+ # tex = context.pov_texture_slot
+ mat = context.material
+ tex = bpy.data.textures[mat.pov_texture_slots[mat.pov.active_texture_index]]
def factor_but(layout, toggle, factor, name):
row = layout.row(align=True)
@@ -2378,7 +2380,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
return sub # XXX, temp. use_map_normal needs to override.
if isinstance(idblock, Material):
- if idblock.type in {'SURFACE', 'WIRE'}:
+ if idblock.pov.type in {'SURFACE', 'WIRE'}:
split = layout.split()
col = split.column()
@@ -2412,7 +2414,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
# ~ sub = col.column()
# ~ sub.active = tex.use_map_translucency or tex.map_emit or tex.map_alpha or tex.map_raymir or tex.map_hardness or tex.map_ambient or tex.map_specularity or tex.map_reflection or tex.map_mirror
#~ sub.prop(tex, "default_value", text="Amount", slider=True)
- elif idblock.type == 'HALO':
+ elif idblock.pov.type == 'HALO':
layout.label(text="Halo:")
split = layout.split()
@@ -2425,7 +2427,7 @@ class TEXTURE_PT_influence(TextureSlotPanel, Panel):
factor_but(col, "use_map_raymir", "raymir_factor", "Size")
factor_but(col, "use_map_hardness", "hardness_factor", "Hardness")
factor_but(col, "use_map_translucency", "translucency_factor", "Add")
- elif idblock.type == 'VOLUME':
+ elif idblock.pov.type == 'VOLUME':
layout.label(text="Volume:")
split = layout.split()
@@ -3327,7 +3329,8 @@ classes = (
#TEXTURE_PT_POV_povray_texture_slots,
TEXTURE_UL_texture_slots,
POV_OT_texture_slot_add,
- POV_OT_texture_slot_remove
+ POV_OT_texture_slot_remove,
+ TEXTURE_PT_influence
)