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authorNathan Vegdahl <cessen@cessen.com>2011-05-15 03:37:05 +0400
committerNathan Vegdahl <cessen@cessen.com>2011-05-15 03:37:05 +0400
commit34b236a361394aaa1f21c3043066b995c759f774 (patch)
tree467e849b1e18704b04b1f40d5a8e9fa3f1f6d703 /rigify/rigs/basic/copy_chain.py
parent38f2b4d12c061b4dd8c9f9fd7ace555546e57ea9 (diff)
Rigify: added a 'copy_chain' rig type.
This is useful for bone chains that need their parent-child relationships preserved exactly. For example, bbone chains, and chains that users want to use auto-ik on. Also moved the 'copy' rig type to the basic collection. This will break some existing metarigs, but it is very easy to fix. Just change the 'copy' rig type on bones that use it to 'basic.copy'.
Diffstat (limited to 'rigify/rigs/basic/copy_chain.py')
-rw-r--r--rigify/rigs/basic/copy_chain.py172
1 files changed, 172 insertions, 0 deletions
diff --git a/rigify/rigs/basic/copy_chain.py b/rigify/rigs/basic/copy_chain.py
new file mode 100644
index 00000000..930e025b
--- /dev/null
+++ b/rigify/rigs/basic/copy_chain.py
@@ -0,0 +1,172 @@
+#====================== BEGIN GPL LICENSE BLOCK ======================
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+#======================= END GPL LICENSE BLOCK ========================
+
+import bpy
+from rigify.utils import MetarigError
+from rigify.utils import copy_bone
+from rigify.utils import connected_children_names
+from rigify.utils import strip_org, make_deformer_name
+from rigify.utils import create_bone_widget
+
+
+class Rig:
+ """ A "copy_chain" rig. All it does is duplicate the original bone chain
+ and constrain it.
+ This is a control and deformation rig.
+
+ """
+ def __init__(self, obj, bone_name, params):
+ """ Gather and validate data about the rig.
+ """
+ self.obj = obj
+ self.org_bones = [bone_name] + connected_children_names(obj, bone_name)
+ self.params = params
+
+ if len(self.org_bones) <= 1:
+ raise MetarigError("RIGIFY ERROR: Bone '%s': input to rig type must be a chain of 2 or more bones." % (strip_org(bone)))
+
+ def generate(self):
+ """ Generate the rig.
+ Do NOT modify any of the original bones, except for adding constraints.
+ The main armature should be selected and active before this is called.
+
+ """
+ bpy.ops.object.mode_set(mode='EDIT')
+
+ # Create the deformation and control bone chains.
+ # Just copies of the original chain.
+ def_chain = []
+ ctrl_chain = []
+ for i in range(len(self.org_bones)):
+ name = self.org_bones[i]
+
+ # Create bones
+ def_bone = copy_bone(self.obj, name)
+ ctrl_bone = copy_bone(self.obj, name)
+
+ # Get edit bones
+ eb = self.obj.data.edit_bones
+ def_bone_e = eb[def_bone]
+ ctrl_bone_e = eb[ctrl_bone]
+
+ # Set their names
+ def_bone_e.name = make_deformer_name(strip_org(name))
+ ctrl_bone_e.name = strip_org(name)
+
+ # Add them to their respective lists
+ def_chain += [def_bone_e.name]
+ ctrl_chain += [ctrl_bone_e.name]
+
+ # Parenting
+ if i == 0:
+ # First bone
+ def_bone_e.parent = eb[self.org_bones[i]].parent
+ ctrl_bone_e.parent = eb[self.org_bones[i]].parent
+ else:
+ # The rest
+ def_bone_e.parent = eb[def_chain[i-1]]
+ ctrl_bone_e.parent = eb[ctrl_chain[i-1]]
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+ pb = self.obj.pose.bones
+
+ # Constraint org and def to the control bones
+ for org, ctrl, defrm in zip(self.org_bones, ctrl_chain, def_chain):
+ con = pb[org].constraints.new('COPY_TRANSFORMS')
+ con.name = "copy_transforms"
+ con.target = self.obj
+ con.subtarget = ctrl
+
+ con = pb[defrm].constraints.new('COPY_TRANSFORMS')
+ con.name = "copy_transforms"
+ con.target = self.obj
+ con.subtarget = ctrl
+
+ # Create control widgets
+ for bone in ctrl_chain:
+ create_bone_widget(self.obj, bone)
+
+ @classmethod
+ def create_sample(self, obj):
+ """ Create a sample metarig for this rig type.
+
+ """
+ # generated by rigify.utils.write_metarig
+ bpy.ops.object.mode_set(mode='EDIT')
+ arm = obj.data
+
+ bones = {}
+
+ bone = arm.edit_bones.new('bone.01')
+ bone.head[:] = 0.0000, 0.0000, 0.0000
+ bone.tail[:] = 0.0000, 0.0000, 0.3333
+ bone.roll = 0.0000
+ bone.use_connect = False
+ bones['bone.01'] = bone.name
+ bone = arm.edit_bones.new('bone.02')
+ bone.head[:] = 0.0000, 0.0000, 0.3333
+ bone.tail[:] = 0.0000, 0.0000, 0.6667
+ bone.roll = 3.1416
+ bone.use_connect = True
+ bone.parent = arm.edit_bones[bones['bone.01']]
+ bones['bone.02'] = bone.name
+ bone = arm.edit_bones.new('bone.03')
+ bone.head[:] = 0.0000, 0.0000, 0.6667
+ bone.tail[:] = 0.0000, 0.0000, 1.0000
+ bone.roll = 3.1416
+ bone.use_connect = True
+ bone.parent = arm.edit_bones[bones['bone.02']]
+ bones['bone.03'] = bone.name
+
+ bpy.ops.object.mode_set(mode='OBJECT')
+ pbone = obj.pose.bones[bones['bone.01']]
+ pbone.rigify_type = 'basic.copy_chain'
+ pbone.lock_location = (False, False, False)
+ pbone.lock_rotation = (False, False, False)
+ pbone.lock_rotation_w = False
+ pbone.lock_scale = (False, False, False)
+ pbone.rotation_mode = 'QUATERNION'
+ pbone.rigify_parameters.add()
+ pbone = obj.pose.bones[bones['bone.02']]
+ pbone.rigify_type = ''
+ pbone.lock_location = (False, False, False)
+ pbone.lock_rotation = (False, False, False)
+ pbone.lock_rotation_w = False
+ pbone.lock_scale = (False, False, False)
+ pbone.rotation_mode = 'QUATERNION'
+ pbone = obj.pose.bones[bones['bone.03']]
+ pbone.rigify_type = ''
+ pbone.lock_location = (False, False, False)
+ pbone.lock_rotation = (False, False, False)
+ pbone.lock_rotation_w = False
+ pbone.lock_scale = (False, False, False)
+ pbone.rotation_mode = 'QUATERNION'
+
+ bpy.ops.object.mode_set(mode='EDIT')
+ for bone in arm.edit_bones:
+ bone.select = False
+ bone.select_head = False
+ bone.select_tail = False
+ for b in bones:
+ bone = arm.edit_bones[bones[b]]
+ bone.select = True
+ bone.select_head = True
+ bone.select_tail = True
+ arm.edit_bones.active = bone
+
+