diff options
author | Nathan Vegdahl <cessen@cessen.com> | 2013-02-16 23:35:26 +0400 |
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committer | Nathan Vegdahl <cessen@cessen.com> | 2013-02-16 23:35:26 +0400 |
commit | 47b467eb42d4a8ec7041c98e13653f481cf56597 (patch) | |
tree | 6cae6dbdca8e562aca1d0aae9620b03597c6ce6b /rigify/rigs/basic/copy_chain.py | |
parent | 21e99d0bd6b6a71cbf871cc4aaf6f2b744cd3d14 (diff) |
Rigify: changed rig type API. Disabled delta rig type.
I have updated the rig type API to be a bit clearer based on my
interactions with Kfir from PitchiPoy.
I've also disabled the "delta" rig type, as it is very obscure and
mostly just confuses people.
Diffstat (limited to 'rigify/rigs/basic/copy_chain.py')
-rw-r--r-- | rigify/rigs/basic/copy_chain.py | 157 |
1 files changed, 77 insertions, 80 deletions
diff --git a/rigify/rigs/basic/copy_chain.py b/rigify/rigs/basic/copy_chain.py index a56e65c3..4e426284 100644 --- a/rigify/rigs/basic/copy_chain.py +++ b/rigify/rigs/basic/copy_chain.py @@ -122,88 +122,85 @@ class Rig: for bone in ctrl_chain: create_bone_widget(self.obj, bone) - @classmethod - def add_parameters(self, params): - """ Add the parameters of this rig type to the - RigifyParameters PropertyGroup - """ - params.make_controls = bpy.props.BoolProperty(name="Controls", default=True, description="Create control bones for the copy") - params.make_deforms = bpy.props.BoolProperty(name="Deform", default=True, description="Create deform bones for the copy") - - @classmethod - def parameters_ui(self, layout, obj, bone): - """ Create the ui for the rig parameters. - """ - params = obj.pose.bones[bone].rigify_parameters - r = layout.row() - r.prop(params, "make_controls") - r = layout.row() - r.prop(params, "make_deforms") +def add_parameters(params): + """ Add the parameters of this rig type to the + RigifyParameters PropertyGroup + """ + params.make_controls = bpy.props.BoolProperty(name="Controls", default=True, description="Create control bones for the copy") + params.make_deforms = bpy.props.BoolProperty(name="Deform", default=True, description="Create deform bones for the copy") - @classmethod - def create_sample(self, obj): - """ Create a sample metarig for this rig type. - """ - # generated by rigify.utils.write_metarig - bpy.ops.object.mode_set(mode='EDIT') - arm = obj.data - - bones = {} - - bone = arm.edit_bones.new('bone.01') - bone.head[:] = 0.0000, 0.0000, 0.0000 - bone.tail[:] = 0.0000, 0.0000, 0.3333 - bone.roll = 0.0000 - bone.use_connect = False - bones['bone.01'] = bone.name - bone = arm.edit_bones.new('bone.02') - bone.head[:] = 0.0000, 0.0000, 0.3333 - bone.tail[:] = 0.0000, 0.0000, 0.6667 - bone.roll = 3.1416 - bone.use_connect = True - bone.parent = arm.edit_bones[bones['bone.01']] - bones['bone.02'] = bone.name - bone = arm.edit_bones.new('bone.03') - bone.head[:] = 0.0000, 0.0000, 0.6667 - bone.tail[:] = 0.0000, 0.0000, 1.0000 - bone.roll = 3.1416 - bone.use_connect = True - bone.parent = arm.edit_bones[bones['bone.02']] - bones['bone.03'] = bone.name +def parameters_ui(layout, params): + """ Create the ui for the rig parameters. + """ + r = layout.row() + r.prop(params, "make_controls") + r = layout.row() + r.prop(params, "make_deforms") - bpy.ops.object.mode_set(mode='OBJECT') - pbone = obj.pose.bones[bones['bone.01']] - pbone.rigify_type = 'basic.copy_chain' - pbone.lock_location = (False, False, False) - pbone.lock_rotation = (False, False, False) - pbone.lock_rotation_w = False - pbone.lock_scale = (False, False, False) - pbone.rotation_mode = 'QUATERNION' - pbone = obj.pose.bones[bones['bone.02']] - pbone.rigify_type = '' - pbone.lock_location = (False, False, False) - pbone.lock_rotation = (False, False, False) - pbone.lock_rotation_w = False - pbone.lock_scale = (False, False, False) - pbone.rotation_mode = 'QUATERNION' - pbone = obj.pose.bones[bones['bone.03']] - pbone.rigify_type = '' - pbone.lock_location = (False, False, False) - pbone.lock_rotation = (False, False, False) - pbone.lock_rotation_w = False - pbone.lock_scale = (False, False, False) - pbone.rotation_mode = 'QUATERNION' - bpy.ops.object.mode_set(mode='EDIT') - for bone in arm.edit_bones: - bone.select = False - bone.select_head = False - bone.select_tail = False - for b in bones: - bone = arm.edit_bones[bones[b]] - bone.select = True - bone.select_head = True - bone.select_tail = True - arm.edit_bones.active = bone +def create_sample(obj): + """ Create a sample metarig for this rig type. + """ + # generated by rigify.utils.write_metarig + bpy.ops.object.mode_set(mode='EDIT') + arm = obj.data + + bones = {} + + bone = arm.edit_bones.new('bone.01') + bone.head[:] = 0.0000, 0.0000, 0.0000 + bone.tail[:] = 0.0000, 0.0000, 0.3333 + bone.roll = 0.0000 + bone.use_connect = False + bones['bone.01'] = bone.name + bone = arm.edit_bones.new('bone.02') + bone.head[:] = 0.0000, 0.0000, 0.3333 + bone.tail[:] = 0.0000, 0.0000, 0.6667 + bone.roll = 3.1416 + bone.use_connect = True + bone.parent = arm.edit_bones[bones['bone.01']] + bones['bone.02'] = bone.name + bone = arm.edit_bones.new('bone.03') + bone.head[:] = 0.0000, 0.0000, 0.6667 + bone.tail[:] = 0.0000, 0.0000, 1.0000 + bone.roll = 3.1416 + bone.use_connect = True + bone.parent = arm.edit_bones[bones['bone.02']] + bones['bone.03'] = bone.name + + bpy.ops.object.mode_set(mode='OBJECT') + pbone = obj.pose.bones[bones['bone.01']] + pbone.rigify_type = 'basic.copy_chain' + pbone.lock_location = (False, False, False) + pbone.lock_rotation = (False, False, False) + pbone.lock_rotation_w = False + pbone.lock_scale = (False, False, False) + pbone.rotation_mode = 'QUATERNION' + pbone = obj.pose.bones[bones['bone.02']] + pbone.rigify_type = '' + pbone.lock_location = (False, False, False) + pbone.lock_rotation = (False, False, False) + pbone.lock_rotation_w = False + pbone.lock_scale = (False, False, False) + pbone.rotation_mode = 'QUATERNION' + pbone = obj.pose.bones[bones['bone.03']] + pbone.rigify_type = '' + pbone.lock_location = (False, False, False) + pbone.lock_rotation = (False, False, False) + pbone.lock_rotation_w = False + pbone.lock_scale = (False, False, False) + pbone.rotation_mode = 'QUATERNION' + + bpy.ops.object.mode_set(mode='EDIT') + for bone in arm.edit_bones: + bone.select = False + bone.select_head = False + bone.select_tail = False + for b in bones: + bone = arm.edit_bones[bones[b]] + bone.select = True + bone.select_head = True + bone.select_tail = True + arm.edit_bones.active = bone |