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authorAlexander Gavrilov <angavrilov@gmail.com>2022-02-11 23:27:26 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2022-02-11 23:40:22 +0300
commit7120e9c9e08720c20833a334fee197ed9a11dc64 (patch)
tree1900e8544142f3ac4bcc91059fb94a8fae9eb840 /rigify/rigs/limbs/limb_rigs.py
parent01c94f43a6ddc174c3f90aa9fa9c247ea79b4b76 (diff)
Rigify: allow aligning IK control location channels to world space.
For IK controls that move freely in space without being tied to a parent it makes sense to align the location channels to world (or root), while keeping rotation channels aligned to the limb end orientation. Blender already has a Local Location parenting option for this very use case, but Rigify wasn't using it. This adjusts the switchable parent mechanism so that the option works as intended, and provides a Rigify option that controls its value for IK controls. Note that now it is possible to enable the Local Location option directly on the control bones after generation and it will work correctly - it is not required to enable IK Local Location.
Diffstat (limited to 'rigify/rigs/limbs/limb_rigs.py')
-rw-r--r--rigify/rigs/limbs/limb_rigs.py13
1 files changed, 13 insertions, 0 deletions
diff --git a/rigify/rigs/limbs/limb_rigs.py b/rigify/rigs/limbs/limb_rigs.py
index 2b4723a4..b72e9d40 100644
--- a/rigify/rigs/limbs/limb_rigs.py
+++ b/rigify/rigs/limbs/limb_rigs.py
@@ -432,6 +432,12 @@ class BaseLimbRig(BaseRig):
else:
self.set_bone_parent(self.bones.ctrl.ik_base, self.bones.mch.ik_swing)
+ self.set_ik_local_location(self.bones.ctrl.ik)
+ self.set_ik_local_location(self.bones.ctrl.ik_pole)
+
+ def set_ik_local_location(self, ctrl):
+ self.get_bone(ctrl).use_local_location = self.params.ik_local_location
+
@stage.configure_bones
def configure_ik_controls(self):
base = self.get_bone(self.bones.ctrl.ik_base)
@@ -927,6 +933,12 @@ class BaseLimbRig(BaseRig):
description = "Create a rotation pivot control that can be repositioned arbitrarily"
)
+ params.ik_local_location = bpy.props.BoolProperty(
+ name = "IK Local Location",
+ default = True,
+ description = "Specifies the value of the Local Location option for IK controls, which decides if the location channels are aligned to the local control orientation or world",
+ )
+
# Setting up extra layers for the FK and tweak
ControlLayersOption.FK.add_parameters(params)
ControlLayersOption.TWEAK.add_parameters(params)
@@ -949,6 +961,7 @@ class BaseLimbRig(BaseRig):
r.prop(params, "bbones")
layout.prop(params, 'make_custom_pivot', text="Custom IK Pivot")
+ layout.prop(params, 'ik_local_location')
ControlLayersOption.FK.parameters_ui(layout, params)
ControlLayersOption.TWEAK.parameters_ui(layout, params)