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AgeCommit message (Expand)Author
2022-08-09Cleanup: fix typos in blender addonsBrecht Van Lommel
2022-07-10Rigify: make uniform limb scaling optional and hide the constraint.Alexander Gavrilov
2022-06-03Cleanup: remove <pep8 compliant> commentCampbell Barton
2022-02-11Rigify: allow aligning IK control location channels to world space.Alexander Gavrilov
2022-02-11File headers: use SPDX license identifiersCampbell Barton
2022-01-14Rigify: minor tweaks.Alexander Gavrilov
2022-01-11Rigify: refactor leg to make modifying the foot roll mechanism easier.Alexander Gavrilov
2022-01-09Rigify: support separate IK and FK controls for the toe.Alexander Gavrilov
2022-01-03Rigify: use Aligned inherit scale in the limb FK chain.Alexander Gavrilov
2022-01-03Rigify: support uniform scaling of limbs via the master control.Alexander Gavrilov
2021-10-27Rigify: fix two cases limb motion in rest pose.Alexander Gavrilov
2021-10-27Rigify: rework limb IK stretch limit and add a manual swing structure.Alexander Gavrilov
2020-12-08Rigify: support choosing widgets out of a list in super_copy and pivot.Alexander Gavrilov
2020-11-24Rigify: Fix T78463: better support unguligrade animals (horse) setup.Demeter Dzadik
2020-11-17Rigify: replace the Damped Track + Stretch To idiom with the Swing mode.Alexander Gavrilov
2020-06-25Rigify: Clean up importsDemeter Dzadik
2019-11-04Rigify: remove twist from the first tweak of a limb.Alexander Gavrilov
2019-11-02Rigify: implement an optional IK palm pivot control in the arm rig.Alexander Gavrilov
2019-11-02Rigify: switch the human metarig from simple_tentacle to super_finger.Alexander Gavrilov
2019-10-23Rigify: support tags in SwitchParentBuilder for default selection.Alexander Gavrilov
2019-10-23Rigify: make the generic FK to IK snap operator even more generic.Alexander Gavrilov
2019-10-22Rigify: clear custom pivots in IK->FK snap and use in widget placement.Alexander Gavrilov
2019-10-16Rigify: support foot IK control bone pivoting around the ankle.Alexander Gavrilov
2019-10-16Rigify: implement optional custom pivot controls.Alexander Gavrilov
2019-10-01Rigify: add more parent switching and 2.81 inherit scale features.Alexander Gavrilov
2019-09-29Rigify: implement a deformed circle widget for main spine controls.Alexander Gavrilov
2019-09-29Rigify: implement priorities to add toes to the FK bone group.Alexander Gavrilov
2019-09-14Rigify: replace rigs with new implementations using the new base rig.Alexander Gavrilov