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authorAlexander Gavrilov <angavrilov@gmail.com>2019-10-01 09:59:51 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2019-10-01 14:29:30 +0300
commit50c493fb22869e0e08936c4b7a44624887b1de58 (patch)
tree59c571688b6e09f9d41cf6053924f7a3dfdb377d /rigify/rigs/spines/super_head.py
parente57714f3a2805b5ca71d68f967961950e707e191 (diff)
Rigify: add more parent switching and 2.81 inherit scale features.
- Add a parent switch to the main spine control, to allow using the key baking operator to convert between moving and fixed root bone. - Add hips, chest and head as parents for children of the spine. - Use 'Fix Shear' Inherit Scale and 'Make Uniform' Copy Scale in limbs. - Switch code to use the new inherit_scale parameter of set_bone_parent. - Allow local matrices in adjust_widget_transform_mesh.
Diffstat (limited to 'rigify/rigs/spines/super_head.py')
-rw-r--r--rigify/rigs/spines/super_head.py10
1 files changed, 8 insertions, 2 deletions
diff --git a/rigify/rigs/spines/super_head.py b/rigify/rigs/spines/super_head.py
index 422f3ad0..9b85e5b5 100644
--- a/rigify/rigs/spines/super_head.py
+++ b/rigify/rigs/spines/super_head.py
@@ -26,6 +26,7 @@ from ...utils.naming import make_derived_name
from ...utils.bones import align_bone_orientation
from ...utils.widgets_basic import create_circle_widget, create_cube_widget
from ...utils.widgets_special import create_neck_bend_widget, create_neck_tweak_widget
+from ...utils.switch_parent import SwitchParentBuilder
from ...utils.misc import map_list
from ...base_rig import stage
@@ -253,8 +254,7 @@ class Rig(BaseHeadTailRig):
def parent_mch_chain(self):
mch = self.bones.mch
for bone in mch.chain:
- self.set_bone_parent(bone, mch.stretch)
- self.get_bone(bone).inherit_scale = 'NONE'
+ self.set_bone_parent(bone, mch.stretch, inherit_scale='NONE')
@stage.rig_bones
def rig_mch_chain(self):
@@ -318,6 +318,12 @@ class Rig(BaseHeadTailRig):
####################################################
# ORG and DEF bones
+ @stage.generate_bones
+ def register_parent_bones(self):
+ rig = self.rigify_parent or self
+ builder = SwitchParentBuilder(self.generator)
+ builder.register_parent(rig, self.bones.org[-1], name='Head', exclude_self=True)
+
@stage.configure_bones
def configure_bbone_chain(self):
self.get_bone(self.bones.deform[-1]).bone.bbone_segments = 1