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authorDemeter Dzadik <demeterdzadik@gmail.com>2020-11-04 14:48:27 +0300
committerDemeter Dzadik <demeterdzadik@gmail.com>2020-11-04 15:02:07 +0300
commit8e02b43628efe466a5cbffc724ecab7a0750a44b (patch)
tree8d0ff2aeef918ecedfffaa426e76861321031ab4 /rigify/utils/rig.py
parent5a1e3d5023c0605885d7de52856ad97114dbd35f (diff)
Rigify: Remove pass_index driver hack in favor of Custom Property to attach rig script
In days of old, Custom Properties couldn't store datablock pointers, so a driver variable was used to reference the script datablock, thereby keeping it attached to the rig when the rig is linked or appended. This can now be achieved much more elegantly with one short line of code. Reviewed By: angavrilov Differential Revision: https://developer.blender.org/D9082
Diffstat (limited to 'rigify/utils/rig.py')
-rw-r--r--rigify/utils/rig.py28
1 files changed, 0 insertions, 28 deletions
diff --git a/rigify/utils/rig.py b/rigify/utils/rig.py
index 0c07cfe6..e1957a21 100644
--- a/rigify/utils/rig.py
+++ b/rigify/utils/rig.py
@@ -95,34 +95,6 @@ def get_resource(resource_name):
return module
-def attach_persistent_script(obj, script):
- """Make sure the ui script always follows the rig around"""
- skip = False
- driver = None
-
- if not obj.animation_data:
- obj.animation_data_create()
-
- for fcurve in obj.animation_data.drivers:
- if fcurve.data_path == 'pass_index':
- driver = fcurve.driver
- for variable in driver.variables:
- if variable.name == script.name:
- skip = True
- break
- break
-
- if not skip:
- if not driver:
- fcurve = obj.driver_add("pass_index")
- driver = fcurve.driver
-
- variable = driver.variables.new()
- variable.name = script.name
- variable.targets[0].id_type = 'TEXT'
- variable.targets[0].id = script
-
-
def connected_children_names(obj, bone_name):
""" Returns a list of bone names (in order) of the bones that form a single
connected chain starting with the given bone as a parent.