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authorAlexander Gavrilov <angavrilov@gmail.com>2022-10-25 16:12:18 +0300
committerAlexander Gavrilov <angavrilov@gmail.com>2022-11-07 17:16:57 +0300
commitdddf346f1adf49f51351ead084fbb7d5e1a8f9a0 (patch)
tree2595a655dcd9d169ee22f8323c4588fb2ac68b51 /space_view3d_spacebar_menu
parentd477a245c03c2c5227c97825b20e62d1469e24b2 (diff)
Rigify: port the ability to generate Action constraints from CloudRig.
CloudRig has a feature that allows the user to automatically generate Action constraints that move bones of the rig based on the position of other bones. This is done by adding and configuring the actions in a UI panel of the metarig. The feature also supports corrective actions that activate based on the state of two other actions. This ports the feature to base Rigify with the necessary changes in code organization and style, and replacing CloudRig-specific code. There are also some functional changes: - The order of action constraints is reversed. - The way symmetry of LOCATION_X is handed is changed to match how Paste Pose Flipped works. - The action slot UI is shown even without a generated rig. - More alerts in the UI, e.g. for duplicate rows. Differential Revision: https://developer.blender.org/D16336
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