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-rw-r--r--io_import_scene_dxf.py2
-rw-r--r--mocap/__init__.py54
-rw-r--r--system_demo_mode/__init__.py2
3 files changed, 29 insertions, 29 deletions
diff --git a/io_import_scene_dxf.py b/io_import_scene_dxf.py
index bc14073c..f04d5575 100644
--- a/io_import_scene_dxf.py
+++ b/io_import_scene_dxf.py
@@ -2473,7 +2473,7 @@ class IMPORT_OT_autocad_dxf(bpy.types.Operator):
)
circleResolution = IntProperty(
name="Circle resolution",
- description="Circle/Arc are aproximated will this factor",
+ description="Circle/Arc are aproximated with this factor",
default=theCircleRes,
min=4,
soft_min=4,
diff --git a/mocap/__init__.py b/mocap/__init__.py
index 1c534318..616d5527 100644
--- a/mocap/__init__.py
+++ b/mocap/__init__.py
@@ -433,7 +433,7 @@ class OBJECT_OT_RetargetButton(bpy.types.Operator):
# has an action for retargeting
'''Retarget animation from selected armature to active armature '''
bl_idname = "mocap.retarget"
- bl_label = "Retargets active action from Performer to Enduser"
+ bl_label = "Retarget active action from Performer to Enduser"
bl_options = {'REGISTER', 'UNDO'}
def execute(self, context):
@@ -471,7 +471,7 @@ class OBJECT_OT_SaveMappingButton(bpy.types.Operator):
#Operator for saving mapping to enduser armature
'''Save mapping to active armature (for future retargets) '''
bl_idname = "mocap.savemapping"
- bl_label = "Saves user generated mapping from Performer to Enduser"
+ bl_label = "Save user generated mapping from Performer to Enduser"
def execute(self, context):
enduser_obj = bpy.context.active_object
@@ -494,7 +494,7 @@ class OBJECT_OT_LoadMappingButton(bpy.types.Operator):
'''Load saved mapping from active armature'''
#Operator for loading mapping to enduser armature
bl_idname = "mocap.loadmapping"
- bl_label = "Loads user generated mapping from Performer to Enduser"
+ bl_label = "Load user generated mapping from Performer to Enduser"
def execute(self, context):
enduser_obj = bpy.context.active_object
@@ -549,7 +549,7 @@ class OBJECT_OT_ConvertSamplesButton(bpy.types.Operator):
#Operator to convert samples to beziers on the selected object
'''Convert active armature's sampled keyframed to beziers'''
bl_idname = "mocap.samples"
- bl_label = "Converts samples / simplifies keyframes to beziers"
+ bl_label = "Convert samples / simplifies keyframes to beziers"
def execute(self, context):
mocap_tools.fcurves_simplify(context, context.active_object)
@@ -564,7 +564,7 @@ class OBJECT_OT_LooperButton(bpy.types.Operator):
#Operator to trim fcurves which contain a few loops to a single one on the selected object
'''Trim active armature's animation to a single cycle, given a cyclic animation (such as a walk cycle)'''
bl_idname = "mocap.looper"
- bl_label = "loops animation / sampled mocap data"
+ bl_label = "loop animation / sampled mocap data"
def execute(self, context):
mocap_tools.autoloop_anim()
@@ -577,9 +577,9 @@ class OBJECT_OT_LooperButton(bpy.types.Operator):
class OBJECT_OT_DenoiseButton(bpy.types.Operator):
#Operator to denoise impluse noise on the active object's fcurves
- '''Denoise active armature's animation. Good for dealing with 'bad' frames inherent in mocap animation'''
+ '''Denoise active armature's animation (good for dealing with 'bad' frames inherent in mocap animation)'''
bl_idname = "mocap.denoise"
- bl_label = "Denoises sampled mocap data "
+ bl_label = "Denoise sampled mocap data"
def execute(self, context):
mocap_tools.denoise_median()
@@ -594,7 +594,7 @@ class OBJECT_OT_LimitDOFButton(bpy.types.Operator):
#Operator to analyze performer armature and apply rotation constraints on the enduser armature
'''Create limit constraints on the active armature from the selected armature's animation's range of motion'''
bl_idname = "mocap.limitdof"
- bl_label = "Analyzes animations Max/Min DOF and adds hard/soft constraints"
+ bl_label = "Analyze animations Max/Min DOF and add hard/soft constraints"
def execute(self, context):
performer_obj = [obj for obj in context.selected_objects if obj != context.active_object][0]
@@ -614,9 +614,9 @@ class OBJECT_OT_LimitDOFButton(bpy.types.Operator):
class OBJECT_OT_RemoveLimitDOFButton(bpy.types.Operator):
#Removes constraints created by above operator
- '''Removes previously created limit constraints on the active armature'''
+ '''Remove previously created limit constraints on the active armature'''
bl_idname = "mocap.removelimitdof"
- bl_label = "Removes previously created limit constraints on the active armature"
+ bl_label = "Remove previously created limit constraints on the active armature"
def execute(self, context):
mocap_tools.limit_dof_toggle_off(context, context.active_object)
@@ -632,9 +632,9 @@ class OBJECT_OT_RemoveLimitDOFButton(bpy.types.Operator):
class OBJECT_OT_RotateFixArmature(bpy.types.Operator):
#Operator to fix common imported Mocap data issue of wrong axis system on active object
- '''Realign the active armature's axis system to match Blender (Commonly needed after bvh import)'''
+ '''Realign the active armature's axis system to match Blender (commonly needed after bvh import)'''
bl_idname = "mocap.rotate_fix"
- bl_label = "Rotates selected armature 90 degrees (fix for bvh import)"
+ bl_label = "Rotate selected armature 90 degrees (fix for bvh import)"
def execute(self, context):
mocap_tools.rotate_fix_armature(context.active_object.data)
@@ -650,7 +650,7 @@ class OBJECT_OT_ScaleFixArmature(bpy.types.Operator):
#Operator to scale down the selected armature to match the active one
'''Rescale selected armature to match the active animation, for convienence'''
bl_idname = "mocap.scale_fix"
- bl_label = "Scales performer armature to match target armature"
+ bl_label = "Scale performer armature to match target armature"
def execute(self, context):
enduser_obj = bpy.context.active_object
@@ -698,7 +698,7 @@ class OBJECT_OT_RemoveMocapConstraint(bpy.types.Operator):
#Operator to remove a post-retarget fix
'''Remove this post-retarget fix'''
bl_idname = "mocap.removeconstraint"
- bl_label = "Removes fixes from target armature"
+ bl_label = "Remove fixes from target armature"
constraint = IntProperty()
def execute(self, context):
@@ -754,9 +754,9 @@ class OBJECT_OT_UnbakeMocapConstraints(bpy.types.Operator):
class OBJECT_OT_UpdateMocapConstraints(bpy.types.Operator):
#Operator to update all post-retarget fixes, similar to update dependencies on drivers
#Needed because python properties lack certain callbacks and some fixes take a while to recalculate.
- '''Updates all post-retarget fixes - needed after changes to armature object or pose'''
+ '''Update all post-retarget fixes (neccesary to take under consideration changes to armature object or pose)'''
bl_idname = "mocap.updateconstraints"
- bl_label = "Updates all fixes to target armature - neccesary to take under consideration changes to armature object or pose"
+ bl_label = "Update all post-retarget fixes"
def execute(self, context):
mocap_constraints.updateConstraints(context.active_object, context)
@@ -770,9 +770,9 @@ class OBJECT_OT_UpdateMocapConstraints(bpy.types.Operator):
class OBJECT_OT_GuessHierachyMapping(bpy.types.Operator):
#Operator which calls heurisitic function to guess mapping between 2 armatures
- '''Attemps to auto figure out hierarchy mapping'''
+ '''Attemp to auto figure out hierarchy mapping'''
bl_idname = "mocap.guessmapping"
- bl_label = "Attemps to auto figure out hierarchy mapping"
+ bl_label = "Attemp to auto figure out hierarchy mapping"
def execute(self, context):
enduser_obj = bpy.context.active_object
@@ -793,9 +793,9 @@ class OBJECT_OT_GuessHierachyMapping(bpy.types.Operator):
class OBJECT_OT_PathEditing(bpy.types.Operator):
#Operator which calls path editing function, making active object follow the selected curve.
- '''Sets active object (stride object) to follow the selected curve'''
+ '''Set active object (stride object) to follow the selected curve'''
bl_idname = "mocap.pathediting"
- bl_label = "Sets active object (stride object) to follow the selected curve"
+ bl_label = "Set active object (stride object) to follow the selected curve"
def execute(self, context):
path = [obj for obj in context.selected_objects if obj != context.active_object][0]
@@ -813,9 +813,9 @@ class OBJECT_OT_PathEditing(bpy.types.Operator):
class OBJECT_OT_AnimationStitchingButton(bpy.types.Operator):
#Operator which calls stitching function, combining 2 animations onto the NLA.
- '''Stitches two defined animations into a single one via alignment of NLA Tracks'''
+ '''Stitche two defined animations into a single one via alignment of NLA Tracks'''
bl_idname = "mocap.animstitch"
- bl_label = "Stitches two defined animations into a single one via alignment of NLA Tracks"
+ bl_label = "Stitch two defined animations into a single one via alignment of NLA Tracks"
def execute(self, context):
mocap_tools.anim_stitch(context, context.active_object)
@@ -834,9 +834,9 @@ class OBJECT_OT_AnimationStitchingButton(bpy.types.Operator):
class OBJECT_OT_GuessAnimationStitchingButton(bpy.types.Operator):
#Operator which calls stitching function heuristic, setting good values for above operator.
- '''Guesses the stitch frame and second offset for animation stitch'''
+ '''Guess the stitch frame and second offset for animation stitch'''
bl_idname = "mocap.animstitchguess"
- bl_label = "Guesses the stitch frame and second offset for animation stitch"
+ bl_label = "Guess the stitch frame and second offset for animation stitch"
def execute(self, context):
mocap_tools.guess_anim_stitch(context, context.active_object)
@@ -863,7 +863,7 @@ def register():
bpy.types.Bone.reverseMap = CollectionProperty(type=MocapMapping)
#Boolean property for storing foot bone toggle
bpy.types.Bone.foot = BoolProperty(name="Foot",
- description="Marks this bone as a 'foot', which determines retargeted animation's translation",
+ description="Mark this bone as a 'foot', which determines retargeted animation's translation",
default=False)
#Boolean property for storing if this bone is twisted along the y axis,
# which can happen due to various sources of performers
@@ -872,7 +872,7 @@ def register():
default=False)
#Boolean property for toggling ik retargeting for this bone
bpy.types.PoseBone.IKRetarget = BoolProperty(name="IK",
- description="Toggles IK Retargeting method for given bone",
+ description="Toggle IK Retargeting method for given bone",
update=toggleIKBone, default=False)
bpy.utils.register_class(AnimationStitchSettings)
bpy.utils.register_class(MocapNLATracks)
@@ -887,7 +887,7 @@ def register():
#frame step - frequency of frames to retarget. Skipping is useful for previewing, faster work etc.
bpy.types.Armature.frameStep = IntProperty(name="Frame Skip",
default=1,
- description="Amount of frames to skip - for previewing retargets quickly. 1 is fully sampled",
+ description="Amount of frames to skip - for previewing retargets quickly (1 is fully sampled)",
min=1)
bpy.utils.register_module(__name__)
diff --git a/system_demo_mode/__init__.py b/system_demo_mode/__init__.py
index 5602358c..cf10922f 100644
--- a/system_demo_mode/__init__.py
+++ b/system_demo_mode/__init__.py
@@ -44,7 +44,7 @@ from bpy.props import StringProperty, BoolProperty, IntProperty, FloatProperty,
class DemoModeSetup(bpy.types.Operator):
- '''Creates a demo script and optionally executes'''
+ '''Create a demo script and optionally execute it'''
bl_idname = "wm.demo_mode_setup"
bl_label = "Demo Mode (Setup)"
bl_options = {'PRESET'}