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-rw-r--r--io_scene_obj/__init__.py18
1 files changed, 9 insertions, 9 deletions
diff --git a/io_scene_obj/__init__.py b/io_scene_obj/__init__.py
index b7ab6466..cfe66283 100644
--- a/io_scene_obj/__init__.py
+++ b/io_scene_obj/__init__.py
@@ -255,12 +255,12 @@ class OBJ_PT_export_include(bpy.types.Panel):
sfile = context.space_data
operator = sfile.active_operator
- col = layout.column(heading = "Limit to")
+ col = layout.column(heading="Limit to")
col.prop(operator, 'use_selection')
- col = layout.column(heading = "Objects as", align = True)
- col.prop(operator, 'use_blen_objects', text = "OBJ Objects")
- col.prop(operator, 'group_by_object', text = "OBJ Groups")
+ col = layout.column(heading="Objects as", align=True)
+ col.prop(operator, 'use_blen_objects')
+ col.prop(operator, 'group_by_object')
col.prop(operator, 'group_by_material')
layout.separator()
@@ -421,18 +421,18 @@ class ExportOBJ(bpy.types.Operator, ExportHelper):
# grouping group
use_blen_objects: BoolProperty(
- name="Objects as OBJ Objects",
- description="",
+ name="OBJ Objects",
+ description="Export Blender objects as OBJ objects",
default=True,
)
group_by_object: BoolProperty(
- name="Objects as OBJ Groups ",
- description="",
+ name="OBJ Groups",
+ description="Export Blender objects as OBJ groups",
default=False,
)
group_by_material: BoolProperty(
name="Material Groups",
- description="",
+ description="Generate an OBJ group for each part of a geometry using a different material",
default=False,
)
keep_vertex_order: BoolProperty(