diff options
Diffstat (limited to 'io_scene_fbx/import_fbx.py')
-rw-r--r-- | io_scene_fbx/import_fbx.py | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/io_scene_fbx/import_fbx.py b/io_scene_fbx/import_fbx.py index 93b01b9f..751a2b17 100644 --- a/io_scene_fbx/import_fbx.py +++ b/io_scene_fbx/import_fbx.py @@ -1425,8 +1425,7 @@ def blen_read_material(fbx_tmpl, fbx_obj, settings): ma_wrap.metallic = elem_props_get_number(fbx_props, b'ReflectionFactor', 0.0) # We have no metallic (a.k.a. reflection) color... # elem_props_get_color_rgb(fbx_props, b'ReflectionColor', const_color_white) - # (x / 7.142) is only a guess, cycles usable range is (0.0 -> 0.5) - ma_wrap.normalmap_strength = elem_props_get_number(fbx_props, b'BumpFactor', 2.5) / 7.142 + ma_wrap.normalmap_strength = elem_props_get_number(fbx_props, b'BumpFactor', 1.0) # For emission color we can take into account the factor, but only for default values, not in case of texture. emission_factor = elem_props_get_number(fbx_props, b'EmissiveFactor', 1.0) ma_wrap.emission_color = [c * emission_factor |