diff options
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_sheen.py')
-rw-r--r-- | io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_sheen.py | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_sheen.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_sheen.py new file mode 100644 index 00000000..03625ecb --- /dev/null +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_sheen.py @@ -0,0 +1,68 @@ +# SPDX-License-Identifier: Apache-2.0 +# Copyright 2018-2022 The glTF-Blender-IO authors. + +import bpy +from io_scene_gltf2.io.com.gltf2_io_extensions import Extension +from io_scene_gltf2.blender.exp import gltf2_blender_get +from io_scene_gltf2.blender.exp import gltf2_blender_gather_texture_info + + +def export_sheen(blender_material, export_settings): + sheen_extension = {} + + sheenColor_socket = gltf2_blender_get.get_socket(blender_material, "sheenColor") + sheenRoughness_socket = gltf2_blender_get.get_socket(blender_material, "sheenRoughness") + + if sheenColor_socket is None or sheenRoughness_socket is None: + return None, None + + sheenColor_non_linked = isinstance(sheenColor_socket, bpy.types.NodeSocket) and not sheenColor_socket.is_linked + sheenRoughness_non_linked = isinstance(sheenRoughness_socket, bpy.types.NodeSocket) and not sheenRoughness_socket.is_linked + + + use_actives_uvmaps = [] + + if sheenColor_non_linked is True: + color = sheenColor_socket.default_value[:3] + if color != (0.0, 0.0, 0.0): + sheen_extension['sheenColorFactor'] = color + else: + # Factor + fac = gltf2_blender_get.get_factor_from_socket(sheenColor_socket, kind='RGB') + if fac is not None and fac != [0.0, 0.0, 0.0]: + sheen_extension['sheenColorFactor'] = fac + + # Texture + if gltf2_blender_get.has_image_node_from_socket(sheenColor_socket): + original_sheenColor_texture, original_sheenColor_use_active_uvmap, _ = gltf2_blender_gather_texture_info.gather_texture_info( + sheenColor_socket, + (sheenColor_socket,), + export_settings, + ) + sheen_extension['sheenColorTexture'] = original_sheenColor_texture + if original_sheenColor_use_active_uvmap: + use_actives_uvmaps.append("sheenColorTexture") + + + if sheenRoughness_non_linked is True: + fac = sheenRoughness_socket.default_value + if fac != 0.0: + sheen_extension['sheenRoughnessFactor'] = fac + else: + # Factor + fac = gltf2_blender_get.get_factor_from_socket(sheenRoughness_socket, kind='VALUE') + if fac is not None and fac != 0.0: + sheen_extension['sheenRoughnessFactor'] = fac + + # Texture + if gltf2_blender_get.has_image_node_from_socket(sheenRoughness_socket): + original_sheenRoughness_texture, original_sheenRoughness_use_active_uvmap, _ = gltf2_blender_gather_texture_info.gather_texture_info( + sheenRoughness_socket, + (sheenRoughness_socket,), + export_settings, + ) + sheen_extension['sheenRoughnessTexture'] = original_sheenRoughness_texture + if original_sheenRoughness_use_active_uvmap: + use_actives_uvmaps.append("sheenRoughnessTexture") + + return Extension('KHR_materials_sheen', sheen_extension, False), use_actives_uvmaps |