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Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py')
-rw-r--r--io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py10
1 files changed, 8 insertions, 2 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py
index ba63e049..0377a6b7 100644
--- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py
+++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_tree.py
@@ -163,10 +163,16 @@ class VExportTree:
# So real world matrix is collection world_matrix @ "world_matrix" of object
node.matrix_world = parent_coll_matrix_world @ blender_object.matrix_world.copy()
if node.blender_type == VExportNode.CAMERA and self.export_settings[gltf2_blender_export_keys.CAMERAS]:
- correction = Quaternion((2**0.5/2, -2**0.5/2, 0.0, 0.0))
+ if self.export_settings[gltf2_blender_export_keys.YUP]:
+ correction = Quaternion((2**0.5/2, -2**0.5/2, 0.0, 0.0))
+ else:
+ correction = Matrix.Identity(4).to_quaternion()
node.matrix_world @= correction.to_matrix().to_4x4()
elif node.blender_type == VExportNode.LIGHT and self.export_settings[gltf2_blender_export_keys.LIGHTS]:
- correction = Quaternion((2**0.5/2, -2**0.5/2, 0.0, 0.0))
+ if self.export_settings[gltf2_blender_export_keys.YUP]:
+ correction = Quaternion((2**0.5/2, -2**0.5/2, 0.0, 0.0))
+ else:
+ correction = Matrix.Identity(4).to_quaternion()
node.matrix_world @= correction.to_matrix().to_4x4()
elif node.blender_type == VExportNode.BONE:
if self.export_settings['gltf_current_frame'] is True: