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Diffstat (limited to 'io_scene_map/__init__.py')
-rw-r--r--io_scene_map/__init__.py123
1 files changed, 123 insertions, 0 deletions
diff --git a/io_scene_map/__init__.py b/io_scene_map/__init__.py
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+++ b/io_scene_map/__init__.py
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+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
+
+bl_info = {
+ "name": "Quake MAP format",
+ "author": "Campbell Barton",
+ "blender": (2, 5, 7),
+ "api": 35622,
+ "location": "File > Export",
+ "description": ("Export MAP brushes, nurbs surfaces, "
+ "lamps and empties as map nodes"),
+ "warning": "",
+ "wiki_url": ("http://wiki.blender.org/index.php/Extensions:2.5/Py/"
+ "Scripts/Import-Export/Quake_MAP"),
+ "tracker_url": "",
+ "support": 'OFFICIAL',
+ "category": "Import-Export"}
+
+# To support reload properly, try to access a package var, if it's there, reload everything
+if "bpy" in locals():
+ import imp
+ if "export_map" in locals():
+ imp.reload(export_map)
+
+
+import bpy
+from bpy.props import StringProperty, FloatProperty, BoolProperty
+from bpy_extras.io_utils import ExportHelper
+
+
+class ExportMAP(bpy.types.Operator, ExportHelper):
+ '''Export selection to a quake map'''
+ bl_idname = "export_scene.quake_map"
+ bl_label = "Export MAP"
+ bl_options = {'PRESET'}
+
+ filename_ext = ".map"
+ filter_glob = StringProperty(default="*.map", options={'HIDDEN'})
+
+ face_thickness = FloatProperty(
+ name="Face Thickness",
+ description=("Thickness given to geometry which can't be "
+ "converted into a brush"),
+ min=0.0001, max=10.0,
+ default=0.1,
+ )
+ global_scale = FloatProperty(
+ name="Scale",
+ description="Scale everything by this value",
+ min=0.01, max=1000.0,
+ default=100.0,
+ )
+ grid_snap = BoolProperty(
+ name="Grid Snap",
+ description="Round to whole numbers",
+ default=False,
+ )
+ texture_null = StringProperty(
+ name="Tex Null",
+ description="Texture used when none is assigned",
+ default="NULL",
+ )
+ texture_opts = StringProperty(
+ name="Tex Opts",
+ description="Brush texture options",
+ default='0 0 0 1 1 0 0 0',
+ )
+
+ def execute(self, context):
+ # import math
+ # from mathutils import Matrix
+ if not self.filepath:
+ raise Exception("filepath not set")
+
+ '''
+ global_matrix = Matrix()
+ global_matrix[0][0] = global_matrix[1][1] = global_matrix[2][2] = self.global_scale
+ global_matrix = global_matrix * axis_conversion(to_forward=self.axis_forward, to_up=self.axis_up).to_4x4()
+
+ keywords = self.as_keywords(ignore=("axis_forward", "axis_up", "global_scale", "check_existing", "filter_glob"))
+ keywords["global_matrix"] = global_matrix
+ '''
+
+ keywords = self.as_keywords(ignore=("check_existing", "filter_glob"))
+
+ from . import export_map
+ return export_map.save(self, context, **keywords)
+
+
+def menu_func(self, context):
+ self.layout.operator(ExportMAP.bl_idname, text="Quake MAP (.map)")
+
+
+def register():
+ bpy.utils.register_module(__name__)
+
+ bpy.types.INFO_MT_file_export.append(menu_func)
+
+
+def unregister():
+ bpy.utils.unregister_module(__name__)
+
+ bpy.types.INFO_MT_file_export.remove(menu_func)
+
+if __name__ == "__main__":
+ register()