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Diffstat (limited to 'object_fracture/__init__.py')
-rw-r--r--object_fracture/__init__.py86
1 files changed, 86 insertions, 0 deletions
diff --git a/object_fracture/__init__.py b/object_fracture/__init__.py
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+++ b/object_fracture/__init__.py
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+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+bl_addon_info = {
+ 'name': 'Object: Fracture Tools',
+ 'author': 'pildanovak',
+ 'version': '2.0',
+ 'blender': (2, 5, 3),
+ 'location': 'Fracture tools (Search > Fracture Object & ,' \
+ 'Add -> Fracture Helper Objects',
+ 'description': 'Fractured Object, Bomb, Projectile, Recorder',
+ 'warning': '', # used for warning icon and text in addons panel
+ 'wiki_url': 'http://wiki.blender.org/index.php/Extensions:2.5/Py/' \
+ 'Scripts/Object/Fracture',
+ 'tracker_url': 'https://projects.blender.org/tracker/index.php?'\
+ 'func=detail&aid=21793&group_id=153&atid=469',
+ 'category': 'Object'}
+
+
+import bpy
+from object_fracture import fracture_ops, fracture_setup
+
+
+class INFO_MT_add_fracture_objects(bpy.types.Menu):
+ bl_idname = "INFO_MT_add_fracture_objects"
+ bl_label = "Fracture Helper Objects"
+
+ def draw(self, context):
+ layout = self.layout
+ layout.operator_context = 'INVOKE_REGION_WIN'
+
+ layout.operator("object.import_fracture_bomb",
+ text="Bomb")
+ layout.operator("object.import_fracture_projectile",
+ text="Projectile")
+ layout.operator("object.import_fracture_recorder",
+ text="Rigidbody Recorder")
+
+import space_info
+# Define the submenu
+menu_func = (lambda self,
+ context: self.layout.menu("INFO_MT_add_fracture_objects", icon="PLUGIN"))
+
+
+def register():
+ bpy.types.register(fracture_ops.FractureSimple)
+ bpy.types.register(fracture_ops.FractureGroup)
+ bpy.types.register(fracture_ops.ImportFractureRecorder)
+ bpy.types.register(fracture_ops.ImportFractureBomb)
+ bpy.types.register(fracture_ops.ImportFractureProjectile)
+ bpy.types.register(fracture_setup.SetupFractureShards)
+ bpy.types.register(INFO_MT_add_fracture_objects)
+
+ # Add the "add fracture objects" menu to the "Add" menu
+ space_info.INFO_MT_add.append(menu_func)
+
+
+def unregister():
+ bpy.types.unregister(fracture_ops.FractureSimple)
+ bpy.types.unregister(fracture_ops.FractureGroup)
+ bpy.types.unregister(fracture_ops.ImportFractureRecorder)
+ bpy.types.unregister(fracture_ops.ImportFractureBomb)
+ bpy.types.unregister(fracture_ops.ImportFractureProjectile)
+ bpy.types.unregister(fracture_setup.SetupFractureShards)
+ bpy.types.unregister(INFO_MT_add_fracture_objects)
+
+ # Remove "add fracture objects" menu from the "Add" menu.
+ space_info.INFO_MT_add.remove(menu_func)
+
+if __name__ == "__main__":
+ register()