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Diffstat (limited to 'render_renderfarmfi/panels.py')
-rw-r--r--render_renderfarmfi/panels.py274
1 files changed, 0 insertions, 274 deletions
diff --git a/render_renderfarmfi/panels.py b/render_renderfarmfi/panels.py
deleted file mode 100644
index 117df785..00000000
--- a/render_renderfarmfi/panels.py
+++ /dev/null
@@ -1,274 +0,0 @@
-# ##### BEGIN GPL LICENSE BLOCK #####
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# ##### END GPL LICENSE BLOCK #####
-
-import bpy
-import time
-
-from .utils import _read_credentials, check_status
-from .rpc import rffi
-from .exceptions import LoginFailedException
-
-class RenderButtonsPanel():
- bl_space_type = 'PROPERTIES'
- bl_region_type = 'WINDOW'
- bl_context = "render"
- # COMPAT_ENGINES must be defined in each subclass, external engines can add themselves here
-
-class EngineSelectPanel(RenderButtonsPanel, bpy.types.Panel):
- bl_idname = "OBJECT_PT_engineSelectPanel"
- bl_label = "Choose rendering mode"
- COMPAT_ENGINES = set(['RENDERFARMFI_RENDER'])
-
- def draw(self, context):
- layout = self.layout
- row = layout.row()
- row.operator("ore.switch_to_renderfarm_render", text="Renderfarm.fi", icon='WORLD')
- row.operator("ore.switch_to_local_render", text="Local computer", icon='BLENDER')
-
-class LOGIN_PT_RenderfarmFi(RenderButtonsPanel, bpy.types.Panel):
- bl_label = 'Login to Renderfarm.fi'
- COMPAT_ENGINES = set(['RENDERFARMFI_RENDER'])
-
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- return (rd.use_game_engine==False) and (rd.engine in cls.COMPAT_ENGINES)
-
- def draw(self, context):
-
- # login
- if not bpy.loginInserted:
- if _read_credentials():
- try:
- if rffi.login(None, True, False):
- bpy.passwordCorrect = True
- bpy.loginInserted = True
- except LoginFailedException:
- bpy.passwordCorrect = False
- bpy.loginInserted = False
-
- layout = self.layout
- ore = context.scene.ore_render
- check_status(ore)
-
- if bpy.passwordCorrect == False:
- row = layout.row()
- row.label(text="Email or password missing/incorrect", icon='ERROR')
- col = layout.column()
- col.prop(ore, 'username', icon=bpy.statusMessage['username'])
- col.prop(ore, 'password', icon=bpy.statusMessage['password'])
- layout.operator('ore.login')
- else:
- layout.label(text='Successfully logged in as:', icon='INFO')
- layout.label(text=bpy.rffi_user)
- layout.operator('ore.change_user')
-
- layout.label(text='Message from Renderfarm.fi', icon='INFO')
- layout.label(text=bpy.rffi_motd)
- if bpy.rffi_accepting:
- layout.label(text='Accepting sessions', icon='FILE_TICK')
- else:
- layout.label(text='Not accepting sessions', icon='ERROR')
- layout.operator('ore.check_status')
-
-class SESSIONS_PT_RenderfarmFi(RenderButtonsPanel, bpy.types.Panel):
- bl_label = 'My sessions'
- COMPAT_ENGINES = set(['RENDERFARMFI_RENDER'])
-
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- return (rd.use_game_engine==False) and (rd.engine in cls.COMPAT_ENGINES)
-
- def draw(self, context):
- ore = context.scene.ore_render
- if (bpy.passwordCorrect == True and bpy.loginInserted == True):
- layout = self.layout
-
- layout.template_list("UI_UL_list", "rederfarmfi_render", ore, 'all_sessions', ore, 'selected_session', rows=5)
- layout.operator('ore.cancel_session')
- if (bpy.cancelError == True):
- layout.label("This session cannot be cancelled")
- errorTime = time.time() - bpy.errorStartTime
- if (errorTime > 4):
- bpy.cancelError = False
- bpy.errorStartTime = -1
- layout.operator('ore.refresh_session_list')
- else:
- layout = self.layout
- layout.label(text="You must login first")
-
-class RENDER_PT_RenderfarmFi(RenderButtonsPanel, bpy.types.Panel):
- bl_label = "Settings"
- COMPAT_ENGINES = set(['RENDERFARMFI_RENDER'])
-
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- return (rd.use_game_engine==False) and (rd.engine in cls.COMPAT_ENGINES)
-
- def draw(self, context):
- layout = self.layout
- sce = context.scene
- ore = sce.ore_render
-
- if not bpy.rffi_accepting:
- layout.label(text="Renderfarm.fi is currently not accepting sessions.")
- return
-
- if (bpy.passwordCorrect == False or bpy.loginInserted == False):
- layout.label(text='You must login first')
- else:
- layout.prop(ore, 'title', icon=bpy.statusMessage['title'])
- layout.label(text="Example: Blue Skies project, scene 8")
- layout.row()
- layout.label(text="The description *MUST* mention some project")
- layout.label(text="The project can be a film, commercial work, portfolio or something similar")
- layout.label(text="We render only animation projects. Test renders are rejected.")
- # layout.prop(ore, 'shortdesc', icon=bpy.statusMessage['shortdesc'])
- layout.prop(ore, 'longdesc', icon=bpy.statusMessage['longdesc'])
- layout.label(text="Example: In this shot the main hero is running across a flowery field towards the castle.")
- layout.prop(ore, 'tags', icon=bpy.statusMessage['tags'])
- layout.label(text="Example: blue skies hero castle flowers grass particles")
- layout.prop(ore, 'url')
- layout.label(text="Example: www.sintel.org")
-
- #layout.label(text="Please verify your settings", icon='MODIFIER')
- row = layout.row()
- row = layout.row()
- #row.operator('ore.copy_settings')
- #row = layout.row()
-
- layout.label(text="Rendering engine")
- row = layout.row()
- if (ore.engine == 'blender'):
- row.operator('ore.use_blender_render', icon='FILE_TICK')
- row.operator('ore.use_cycles_render')
- elif (ore.engine == 'cycles' ):
- row.operator('ore.use_blender_render')
- row.operator('ore.use_cycles_render', icon='FILE_TICK')
- else:
- row.operator('ore.use_blender_render', icon='FILE_TICK')
- row.operator('ore.use_cycles_render')
-
- row = layout.row()
-
- layout.separator()
- row = layout.row()
- row.prop(ore, 'resox')
- row.prop(ore, 'resoy')
- row = layout.row()
- row.prop(ore, 'start')
- row.prop(ore, 'end')
- row = layout.row()
- row.prop(ore, 'fps')
- row = layout.row()
- if (ore.engine == 'cycles'):
- row.prop(ore, 'samples')
- row.prop(ore, 'subsamples')
- row = layout.row()
- row.prop(ore, 'memusage')
- #row.prop(ore, 'parts')
- layout.separator()
- row = layout.row()
-
- layout.label(text="Licenses", icon='FILE_REFRESH')
- row = layout.row()
- row.prop(ore, 'inlicense')
- row = layout.row()
- row.prop(ore, 'outlicense')
-
- check_status(ore)
- if (len(bpy.errors) > 0):
- bpy.ready = False
- else:
- bpy.ready = True
-
-class UPLOAD_PT_RenderfarmFi(RenderButtonsPanel, bpy.types.Panel):
- bl_label = "Upload to www.renderfarm.fi"
- COMPAT_ENGINES = set(['RENDERFARMFI_RENDER'])
-
- @classmethod
- def poll(cls, context):
- rd = context.scene.render
- return (rd.use_game_engine==False) and (rd.engine in cls.COMPAT_ENGINES)
-
- def draw(self, context):
- layout = self.layout
-
- if not bpy.rffi_accepting:
- layout.label(text="Renderfarm.fi is currently not accepting sessions.")
- return
-
- if (bpy.passwordCorrect == False or bpy.loginInserted == False):
- layout.label(text="You must login first")
- else:
- if (bpy.ready):
- layout.label(text="Policies", icon='LAMP')
- layout.label(text="- The animation must be at least 20 frames long")
- layout.label(text="- No still renders")
- layout.label(text="- No Python scripts")
- layout.label(text="- Memory usage max 4GB")
- layout.label(text="- If your render takes more than an hour / frame:")
- layout.label(text=" * No filter type composite nodes (blur, glare etc.)")
- layout.label(text=" * No SSS")
- layout.label(text=" * No Motion Blur")
-
- layout.separator()
-
- row = layout.row()
- if (bpy.uploadInProgress == True):
- layout.label(text="------------------------")
- layout.label(text="- Attempting upload... -")
- layout.label(text="------------------------")
- if (bpy.file_format_warning == True):
- layout.label(text="Your output format is HDR", icon='ERROR')
- layout.label(text="Right now we don't support this file format")
- layout.label(text="File format will be changed to PNG")
- if (bpy.texturePackError):
- layout.label(text="There was an error in packing external textures", icon='ERROR')
- layout.label(text="Make sure that all your textures exist on your computer")
- layout.label(text="The render will still work, but won't have the missing textures")
- layout.label(text="You may want to cancel your render above in \"My sessions\"")
- if (bpy.linkedFileError):
- layout.label(text="There was an error in appending linked .blend files", icon='ERROR')
- layout.label(text="Your render might not have all the external content")
- layout.label(text="You may want to cancel your render above in \"My sessions\"")
- if (bpy.particleBakeWarning):
- layout.label(text="You have a particle simulation", icon='ERROR')
- layout.label(text="All Emitter type particles must be baked")
- if (bpy.childParticleWarning):
- layout.label(text="Child particle mode changed!", icon='ERROR')
- layout.label(text="Renderfarm.fi requires that you use 'Interpolated'")
- if (bpy.simulationWarning):
- layout.label(text="There is a simulation!", icon='ERROR')
- layout.label(text="- Fluid simulations aren't supported")
- layout.label(text="- Collision simulations must be baked")
- row = layout.row()
- row.operator('ore.upload', icon='FILE_TICK')
- if (bpy.infoError == True):
- layout.label("You must fill in the scene info first", icon='ERROR')
- errorTime = time.time() - bpy.errorStartTime
- if (errorTime > 4):
- bpy.infoError = False
- bpy.errorStartTime = -1
- layout.label(text="Warning:", icon='LAMP')
- layout.label(text="Blender may seem frozen during the upload!")
- row.operator('ore.reset', icon='FILE_REFRESH')
- else:
- layout.label(text="Fill the scene information first")