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2013-02-20add user preference linksv2.66av2.66Campbell Barton
2013-02-19fix for rigify unregisterCampbell Barton
2013-02-19mod: respecting layout_type {'DEFAULT', 'COMPACT', 'GRID', } in UIList classAlexander N
2013-02-18fixed error export for non/select objects.John Phan
2013-02-18update text list name.John Phan
2013-02-18Systematically adding some custom id to template_list using default UI_UL_lis...Bastien Montagne
2013-02-18Unreal PSK/PSA Exporter addon: Updates for API changes (UIList). Changed doc ...Sebastian Nell
2013-02-17Mark ui_translate as broken for this release, new code is nearly ready, but i...Bastien Montagne
2013-02-17In rigify dev tools added a button to generate widget-creation code.Nathan Vegdahl
2013-02-17minor edits (convention is not to end with '.')Campbell Barton
2013-02-17correct error in rigify, fix from Irie Shinsuke.Campbell Barton
2013-02-17was comparing against wrong enum.Campbell Barton
2013-02-17Rigify: added a developers tools panel.Nathan Vegdahl
2013-02-16Rigify: changed rig type API. Disabled delta rig type.Nathan Vegdahl
2013-02-16Rigify: updated naming schemes for control bones.Nathan Vegdahl
2013-02-16markers may have duplicate labels; thanx to Jens Meisner for the bug reportDaniel M. Basso
2013-02-16Rigify: removed "from rigfy import X" statements where possible.Nathan Vegdahl
2013-02-15Rigify: improved rigify.utils.write_metarig()Nathan Vegdahl
2013-02-15Rigify: pep8 for metarig_menu.pyNathan Vegdahl
2013-02-15Rigify: the pre-built metarigs that appear in the add armature menuNathan Vegdahl
2013-02-15Rigify bugfix: deleted WGT objects now get properly replaced on generation.Nathan Vegdahl
2013-02-15Bunch of bug fixes.Nathan Vegdahl
2013-02-15add check for 'None' texturesCampbell Barton
2013-02-15Fix [#34253] UIList resize, resizes wrong list II/IIBastien Montagne
2013-02-15minor code cleanupCampbell Barton
2013-02-15add button to initialize armature layers, since this isn't allowed on draw an...Campbell Barton
2013-02-15add missing modifier lookupsCampbell Barton
2013-02-13fix for x3d failing to load meshes when some faces were invalid.Campbell Barton
2013-02-11On startup bpy.data.filepath is not accessible, preventing proper addon enabl...Nathan Letwory
2013-02-10fixed missing model comment.Alexander N
2013-02-10fix/workaround for character encoding ('ascii' is used for now, it should be ...Alexander N
2013-02-10skip calculating tessfaces for export. they are not needed.Campbell Barton
2013-02-10fix for UV exportCampbell Barton
2013-02-10add NGon importer supportCampbell Barton
2013-02-10triangulate works againCampbell Barton
2013-02-10OBJ now exports blenders ngons.Campbell Barton
2013-02-10fix: potentially division by zero in case of no weightsAlexander N
2013-02-10fix: now, using 'object.matrix_basis' instead of 'object.matrix_local' during...Alexander N
2013-02-09fixed vertex weight handling of more than 3 bone weights, that milkshape cann...Alexander N
2013-02-08Added Hair Child Support Maurice Raybaud
2013-02-07make option for applying modifiers consistentCampbell Barton
2013-02-06length and rotation units for the add_gears.py by batfingerBrendon Murphy
2013-02-04fix for error exporting a dupli that contained no objects.Campbell Barton
2013-02-02changed the add-on bug tracker link to http://projects.blender.org/tracker/in...Alexander N
2013-02-01Fix for api changes in alphaSergey Sharybin
2013-01-30Moving F2 from contrib to trunk. Add-on has been approved by a code review.Bart Crouch
2013-01-27moved MilkShape3D MS3D add-on from "addons_contrib" to "addons" (i got hopefu...Alexander N
2013-01-26fix for transform.rotate parameter convention changeDaniel M. Basso
2013-01-25add select armature check and ignore that is not select when exported.John Phan
2013-01-23fix [#33553] X3D export ignores up/forward vectorsCampbell Barton