Age | Commit message (Expand) | Author |
2013-02-20 | add user preference linksv2.66av2.66 | Campbell Barton |
2013-02-19 | fix for rigify unregister | Campbell Barton |
2013-02-19 | mod: respecting layout_type {'DEFAULT', 'COMPACT', 'GRID', } in UIList class | Alexander N |
2013-02-18 | fixed error export for non/select objects. | John Phan |
2013-02-18 | update text list name. | John Phan |
2013-02-18 | Systematically adding some custom id to template_list using default UI_UL_lis... | Bastien Montagne |
2013-02-18 | Unreal PSK/PSA Exporter addon: Updates for API changes (UIList). Changed doc ... | Sebastian Nell |
2013-02-17 | Mark ui_translate as broken for this release, new code is nearly ready, but i... | Bastien Montagne |
2013-02-17 | In rigify dev tools added a button to generate widget-creation code. | Nathan Vegdahl |
2013-02-17 | minor edits (convention is not to end with '.') | Campbell Barton |
2013-02-17 | correct error in rigify, fix from Irie Shinsuke. | Campbell Barton |
2013-02-17 | was comparing against wrong enum. | Campbell Barton |
2013-02-17 | Rigify: added a developers tools panel. | Nathan Vegdahl |
2013-02-16 | Rigify: changed rig type API. Disabled delta rig type. | Nathan Vegdahl |
2013-02-16 | Rigify: updated naming schemes for control bones. | Nathan Vegdahl |
2013-02-16 | markers may have duplicate labels; thanx to Jens Meisner for the bug report | Daniel M. Basso |
2013-02-16 | Rigify: removed "from rigfy import X" statements where possible. | Nathan Vegdahl |
2013-02-15 | Rigify: improved rigify.utils.write_metarig() | Nathan Vegdahl |
2013-02-15 | Rigify: pep8 for metarig_menu.py | Nathan Vegdahl |
2013-02-15 | Rigify: the pre-built metarigs that appear in the add armature menu | Nathan Vegdahl |
2013-02-15 | Rigify bugfix: deleted WGT objects now get properly replaced on generation. | Nathan Vegdahl |
2013-02-15 | Bunch of bug fixes. | Nathan Vegdahl |
2013-02-15 | add check for 'None' textures | Campbell Barton |
2013-02-15 | Fix [#34253] UIList resize, resizes wrong list II/II | Bastien Montagne |
2013-02-15 | minor code cleanup | Campbell Barton |
2013-02-15 | add button to initialize armature layers, since this isn't allowed on draw an... | Campbell Barton |
2013-02-15 | add missing modifier lookups | Campbell Barton |
2013-02-13 | fix for x3d failing to load meshes when some faces were invalid. | Campbell Barton |
2013-02-11 | On startup bpy.data.filepath is not accessible, preventing proper addon enabl... | Nathan Letwory |
2013-02-10 | fixed missing model comment. | Alexander N |
2013-02-10 | fix/workaround for character encoding ('ascii' is used for now, it should be ... | Alexander N |
2013-02-10 | skip calculating tessfaces for export. they are not needed. | Campbell Barton |
2013-02-10 | fix for UV export | Campbell Barton |
2013-02-10 | add NGon importer support | Campbell Barton |
2013-02-10 | triangulate works again | Campbell Barton |
2013-02-10 | OBJ now exports blenders ngons. | Campbell Barton |
2013-02-10 | fix: potentially division by zero in case of no weights | Alexander N |
2013-02-10 | fix: now, using 'object.matrix_basis' instead of 'object.matrix_local' during... | Alexander N |
2013-02-09 | fixed vertex weight handling of more than 3 bone weights, that milkshape cann... | Alexander N |
2013-02-08 | Added Hair Child Support | Maurice Raybaud |
2013-02-07 | make option for applying modifiers consistent | Campbell Barton |
2013-02-06 | length and rotation units for the add_gears.py by batfinger | Brendon Murphy |
2013-02-04 | fix for error exporting a dupli that contained no objects. | Campbell Barton |
2013-02-02 | changed the add-on bug tracker link to http://projects.blender.org/tracker/in... | Alexander N |
2013-02-01 | Fix for api changes in alpha | Sergey Sharybin |
2013-01-30 | Moving F2 from contrib to trunk. Add-on has been approved by a code review. | Bart Crouch |
2013-01-27 | moved MilkShape3D MS3D add-on from "addons_contrib" to "addons" (i got hopefu... | Alexander N |
2013-01-26 | fix for transform.rotate parameter convention change | Daniel M. Basso |
2013-01-25 | add select armature check and ignore that is not select when exported. | John Phan |
2013-01-23 | fix [#33553] X3D export ignores up/forward vectors | Campbell Barton |