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AgeCommit message (Expand)Author
2013-10-15svn merge ^/trunk/py/scripts/addons -c4789 -c4790 -c4791v2.69Campbell Barton
2013-10-10Fix [#37029] FBX Export does not work if Mesh has no Material.Bastien Montagne
2013-10-09fix [#36995] FBX Importer does not import fbx modelCampbell Barton
2013-10-08Added support for proxy objects, thanks to a patch from michax (with edits fr...Jason van Gumster
2013-10-07Fix [#36985] FBX Exporter does not export UVs.Bastien Montagne
2013-10-07fix for error reading gzip'd x3d/vrml filesCampbell Barton
2013-10-05reduce dict lookups for uv and normal exportCampbell Barton
2013-10-03Fix own stupid error in previous commit (deleting undeclared vars...).Bastien Montagne
2013-10-02FBX import: fix to set mapping node to appropriate vector type after change i...Brecht Van Lommel
2013-10-01Fix [#36854] FBX export error when using two uv mapsBastien Montagne
2013-10-01add support for object materials. fixes bug [#36899]Campbell Barton
2013-09-29Addon: Development Icon was showing labels but shouldn't (icon_only=True seem...Sebastian Nell
2013-09-29Followup to r59434 : py UI scripts edits to have back alignment with controls...Jens Verwiebe
2013-09-29Fix [#36848] .obj exporter messes objects normalsBastien Montagne
2013-09-28Fixed crash with alpha 7 mhx files. Also restored lipsync for alpha 7 files.Thomas Larsson
2013-09-26support for texture UV wrap on cycles materials.Campbell Barton
2013-09-26Fix bug reported on ML (usual API changes ;) ).Bastien Montagne
2013-09-26update texture node values to match changes to blender.Campbell Barton
2013-09-26use a more direct way to check for color (check saturation)Campbell Barton
2013-09-24fbx import cycles roughness wasnt set correctlyCampbell Barton
2013-09-23fix for missing check with cycles materialsCampbell Barton
2013-09-20Enhanced FBX export.Bastien Montagne
2013-09-20remove unsued modifier argument.Campbell Barton
2013-09-18update for changes in blender.Campbell Barton
2013-09-18fbx import cycles materials - set image mapping from diffuse for other channe...Campbell Barton
2013-09-16Fix [#36268] FBX exporter precision min is too bigBastien Montagne
2013-09-16added: exporter takes armature parent in account of animation handling.Alexander N
2013-09-16Fixed crash when importing a rigifiable armature.Thomas Larsson
2013-09-13OBJ export: export split normals when "Include Normals" is checked (help keep...Bastien Montagne
2013-09-13fix [#36714] FBX Importer fails to import binary FBX out of 3DS MAXCampbell Barton
2013-09-13add check for reading ascii fbx files, was common annoyance that users are un...Campbell Barton
2013-09-13workaround for exception adding in editmode, for now setting vertex groups is...Campbell Barton
2013-09-12*Another try at fixing the "multi materials with custom pov" code bugMaurice Raybaud
2013-09-12Add service status check: uploading not possible when service isn't accepting...Nathan Letwory
2013-09-10Usual UI messages fixes...Bastien Montagne
2013-09-06Changed back an exec statement. Safe because only called from this file.Thomas Larsson
2013-09-05patch [#36495] Improved FBX exporterCampbell Barton
2013-09-05patch [#36653] Tiny patch that extends import_ply.py to read edges (and allow...Campbell Barton
2013-09-04fbx/cycles support for mapping node.Campbell Barton
2013-09-04Mhx exporter: reverted to ordinary eval in one place not called from mhx files.Thomas Larsson
2013-09-04rename normal_map -> normalmap, also remove fakeuser on materials.Campbell Barton
2013-09-04store cycles image nodes (needed for mapping support)Campbell Barton
2013-09-04change comparisons with NoneCampbell Barton
2013-09-02Update to OBJ exporter: now you can choose wether to export smooth groups IDs...Bastien Montagne
2013-09-02tweaks to xor use.Campbell Barton
2013-09-02fix for edge importing, it wasn't working at all.Campbell Barton
2013-09-01Replaced eval with a custom eval for improved security.Thomas Larsson
2013-08-31MHX importer. All exec statements removed.Thomas Larsson
2013-08-31*Fixed one bug with multi-materials bearing custom pov codeMaurice Raybaud
2013-08-31Leaves imported rig in object mode and don't issue a popup on success.Thomas Larsson