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2022-02-14Corrected resource leak when adding in EDIT modeRobert Meerman
Patch D10035 Addon: Bolt Factory: Corrected resource leak when adding in EDIT mode Adding a bolt while in edit mode would *replace* the current object's mesh data block with a new one, and then fail to remove the original mesh data block. Now the original mesh is updated in-place, preserving its name and avoiding orphan data blocks.
2022-02-13Preserve smoothing options when changing a boltRobert Meerman
Patch D10037 Prior to this patch the effect of applying the "Shade Smooth" object operator and the value of "Vertex > Auto Smooth" were lost when changing an existing bolt (via context-menu's "Change Bolt"). This patch preserves both. A simple heuristic is used to detect if "Shade Smooth" has been used: the value of use_smooth of the first polygon in the mesh (prior to activating "Change Bolt"). Experiment has shown that "Shade Smooth" / "Shade Flat" are equivalent to setting use_smooth to True/False (respectively) on every polygon in the mesh. (No heuristic is needed for Auto Smooth, as it is a top-level property of mesh data blocks)
2022-02-11File headers: use SPDX license identifiersCampbell Barton
See T95597
2022-02-07Corrected "Change Bolt" removes linked duplicatesRobert Meerman
Patch D10034 Prior to this patch, attempting to modify an existing bolt would *replace* the object's mesh data block with a new one and remove the original. This removal would essentially delete all linked duplicates. Now the original mesh data block is modified in place, which avoids having to copy anything between new and old object data blocks (materials, names, etc), and causes all linked duplicates to reflect the changes as users would expect.
2022-01-05Cleanup: fix typos in source codeBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D5801
2020-12-03Fixed errors in the console if obj.data is NoneVladimir Spivak(cwolf3d)
Errors appeared when calling the context menu on an object without data
2020-11-06Fix T82405: Check if active object's data is NoneRobert Guetzkow
Check if the active object's data is `None` before attempting to call functions on it. It is `None` if the object is an empty. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D9456
2020-08-05Cleanup: trailing spaceCampbell Barton
2020-04-23Added 12 point headAaron Keith
2020-04-16Added Torx bit typeAaron Keith
2020-04-13Fixed bug with inverted normals for Pan head and Allen BitsAaron Keith
2020-04-13Fixed bug with inverted normals for the lock nutAaron Keith
2020-04-12Fixed bug with inverted normals for the counter sink boltAaron Keith
2020-03-06Addons: Use Manual URL prefixAaron Carlisle
2020-03-05Cleanup: tabs -> spacesCampbell Barton
2020-03-05Update 'bl_info' use 'doc_url' instead of 'wiki_url'Campbell Barton
2020-01-29Cleanup: trailing spaceCampbell Barton
2020-01-14Addon Bolt Factory: Fixed bug location and orientation.Spivak Vladimir (cwolf3d)
2019-12-24Fix T72654: Bolt Factory: Missing Data after Change Bolt.Spivak Vladimir (cwolf3d)
2019-11-13bolt factory: add manual linkmeta-androcto
2019-09-23Addon: Bolt Factory: Corrected T70007 Scaling problem (Unit System)Spivak Vladimir (cwolf3d)
2019-09-22Addon: Bolt Factory: Corrected register and unregister.Spivak Vladimir (cwolf3d)
2019-09-22bolt factory: revert last commit. Breaks Buildsmeta-androcto
2019-09-20Addon: BoltFactory: Added changing parameters after creation object.Spivak Vladimir (cwolf3d)
2019-09-06add_mesh_BoltFactory: add separator for cosmeticsmeta-androcto
2019-07-31Spelling fixes in comments and descriptions, patch by luzpazBrecht Van Lommel
Differential Revision: https://developer.blender.org/D5240
2019-05-15Update for object add align property changesBrecht Van Lommel
2019-01-18Update Add-ons class properties to annotationsNBurn
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed.
2018-12-13BoltFactory (0,4,0)Aaron Keith
Now works with Blender 2.8
2018-10-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-10-19Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D3746
2018-09-07Merge branch 'master' into blender2.8Campbell Barton
2018-09-07Cleanup: trailing spaceCampbell Barton
2018-08-29Python / Cleanup: rename INFO_MT to TOPBAR_MT to reflect actual location.Brecht Van Lommel
2018-06-22Version (0, 3, 4)Aaron Keith
Fixed the default values to match the default preset. This also fixed the default Cap Head size. Added "Align to View", "Location" and "Rotation" properties. Now adds the mesh the same way as the Template example. This fixes some of the problems when using this script with 2.8.
2017-04-29Fix T51338: Add an offset to the internal thread, validatelijenstina
Bumped version to 0.3.3 The crash was in Create_Internal_Thread_End_Verts Possibly creating vert coord with the same values added a small random offset to the x and y in the case j == 0 Added a mesh.validate with a print function in case of failures as I'm not sure that the generator will produce valid results all the time The print function will tell that something is wrong though Removed a reduntant for loop - in range(1) Small cleanup
2017-04-09BoltFactory: Cleanup, Remove star importslijenstina
Bumped version to 0.3.2 Fix star imports Replace the star import of the createMesh with importlib reload in init Pep8 cleanup Fix crash with the Cap head type - props.DIV_COUNT was non existing
2017-03-19Cleanup: identity for None comparisonCampbell Barton
2017-03-19Cleanup: trailing spaceCampbell Barton
2017-01-22bolt factory: T50443 add division count for higher precisionmeta-androcto
2016-02-20Fixed bug in minor diameter and Phillips bit dimensions. They were missing ↵Aaron Keith
from the presets.
2015-05-24remove local presets folder & replace with internal operator presetsBrendon Murphy
2015-01-22Fix: replaced Python module "imp" with "implib"Sybren A. Stvel
Python 3.4.0 deprecated the "imp" module, and replaced it with "importlib". This changes imp.reload() into implib.reload(). Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1016
2014-05-21Maintenance to bl_info, remove redundant tracker URL'sCampbell Barton
2014-02-04Clean-up: Updated bl_info['tracker_url'] to developer.blender.org, some ↵CoDEmanX
minor other edits
2012-12-19fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ?Campbell Barton
make addons blender versions consistent
2012-07-03Style edit (mostly), use """ for docstrings (not ''').Bastien Montagne
2012-06-23update wiki version ro 2.6Brendon Murphy
finished
2012-02-08code cleanup: style and typo - some edits to bypass the comments spell checker.Campbell Barton
2012-01-14remove api field, was never used.Campbell Barton