Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-02-14 | Corrected resource leak when adding in EDIT mode | Robert Meerman | |
Patch D10035 Addon: Bolt Factory: Corrected resource leak when adding in EDIT mode Adding a bolt while in edit mode would *replace* the current object's mesh data block with a new one, and then fail to remove the original mesh data block. Now the original mesh is updated in-place, preserving its name and avoiding orphan data blocks. | |||
2022-02-13 | Preserve smoothing options when changing a bolt | Robert Meerman | |
Patch D10037 Prior to this patch the effect of applying the "Shade Smooth" object operator and the value of "Vertex > Auto Smooth" were lost when changing an existing bolt (via context-menu's "Change Bolt"). This patch preserves both. A simple heuristic is used to detect if "Shade Smooth" has been used: the value of use_smooth of the first polygon in the mesh (prior to activating "Change Bolt"). Experiment has shown that "Shade Smooth" / "Shade Flat" are equivalent to setting use_smooth to True/False (respectively) on every polygon in the mesh. (No heuristic is needed for Auto Smooth, as it is a top-level property of mesh data blocks) | |||
2022-02-11 | File headers: use SPDX license identifiers | Campbell Barton | |
See T95597 | |||
2022-02-07 | Corrected "Change Bolt" removes linked duplicates | Robert Meerman | |
Patch D10034 Prior to this patch, attempting to modify an existing bolt would *replace* the object's mesh data block with a new one and remove the original. This removal would essentially delete all linked duplicates. Now the original mesh data block is modified in place, which avoids having to copy anything between new and old object data blocks (materials, names, etc), and causes all linked duplicates to reflect the changes as users would expect. | |||
2022-01-05 | Cleanup: fix typos in source code | Brecht Van Lommel | |
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D5801 | |||
2020-12-03 | Fixed errors in the console if obj.data is None | Vladimir Spivak(cwolf3d) | |
Errors appeared when calling the context menu on an object without data | |||
2020-11-06 | Fix T82405: Check if active object's data is None | Robert Guetzkow | |
Check if the active object's data is `None` before attempting to call functions on it. It is `None` if the object is an empty. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D9456 | |||
2020-08-05 | Cleanup: trailing space | Campbell Barton | |
2020-04-23 | Added 12 point head | Aaron Keith | |
2020-04-16 | Added Torx bit type | Aaron Keith | |
2020-04-13 | Fixed bug with inverted normals for Pan head and Allen Bits | Aaron Keith | |
2020-04-13 | Fixed bug with inverted normals for the lock nut | Aaron Keith | |
2020-04-12 | Fixed bug with inverted normals for the counter sink bolt | Aaron Keith | |
2020-03-06 | Addons: Use Manual URL prefix | Aaron Carlisle | |
2020-03-05 | Cleanup: tabs -> spaces | Campbell Barton | |
2020-03-05 | Update 'bl_info' use 'doc_url' instead of 'wiki_url' | Campbell Barton | |
2020-01-29 | Cleanup: trailing space | Campbell Barton | |
2020-01-14 | Addon Bolt Factory: Fixed bug location and orientation. | Spivak Vladimir (cwolf3d) | |
2019-12-24 | Fix T72654: Bolt Factory: Missing Data after Change Bolt. | Spivak Vladimir (cwolf3d) | |
2019-11-13 | bolt factory: add manual link | meta-androcto | |
2019-09-23 | Addon: Bolt Factory: Corrected T70007 Scaling problem (Unit System) | Spivak Vladimir (cwolf3d) | |
2019-09-22 | Addon: Bolt Factory: Corrected register and unregister. | Spivak Vladimir (cwolf3d) | |
2019-09-22 | bolt factory: revert last commit. Breaks Builds | meta-androcto | |
2019-09-20 | Addon: BoltFactory: Added changing parameters after creation object. | Spivak Vladimir (cwolf3d) | |
2019-09-06 | add_mesh_BoltFactory: add separator for cosmetics | meta-androcto | |
2019-07-31 | Spelling fixes in comments and descriptions, patch by luzpaz | Brecht Van Lommel | |
Differential Revision: https://developer.blender.org/D5240 | |||
2019-05-15 | Update for object add align property changes | Brecht Van Lommel | |
2019-01-18 | Update Add-ons class properties to annotations | NBurn | |
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed. | |||
2018-12-13 | BoltFactory (0,4,0) | Aaron Keith | |
Now works with Blender 2.8 | |||
2018-10-19 | Merge branch 'master' into blender2.8 | Brecht Van Lommel | |
2018-10-19 | Spelling fixes in comments and descriptions, patch by luzpaz. | Brecht Van Lommel | |
Differential Revision: https://developer.blender.org/D3746 | |||
2018-09-07 | Merge branch 'master' into blender2.8 | Campbell Barton | |
2018-09-07 | Cleanup: trailing space | Campbell Barton | |
2018-08-29 | Python / Cleanup: rename INFO_MT to TOPBAR_MT to reflect actual location. | Brecht Van Lommel | |
2018-06-22 | Version (0, 3, 4) | Aaron Keith | |
Fixed the default values to match the default preset. This also fixed the default Cap Head size. Added "Align to View", "Location" and "Rotation" properties. Now adds the mesh the same way as the Template example. This fixes some of the problems when using this script with 2.8. | |||
2017-04-29 | Fix T51338: Add an offset to the internal thread, validate | lijenstina | |
Bumped version to 0.3.3 The crash was in Create_Internal_Thread_End_Verts Possibly creating vert coord with the same values added a small random offset to the x and y in the case j == 0 Added a mesh.validate with a print function in case of failures as I'm not sure that the generator will produce valid results all the time The print function will tell that something is wrong though Removed a reduntant for loop - in range(1) Small cleanup | |||
2017-04-09 | BoltFactory: Cleanup, Remove star imports | lijenstina | |
Bumped version to 0.3.2 Fix star imports Replace the star import of the createMesh with importlib reload in init Pep8 cleanup Fix crash with the Cap head type - props.DIV_COUNT was non existing | |||
2017-03-19 | Cleanup: identity for None comparison | Campbell Barton | |
2017-03-19 | Cleanup: trailing space | Campbell Barton | |
2017-01-22 | bolt factory: T50443 add division count for higher precision | meta-androcto | |
2016-02-20 | Fixed bug in minor diameter and Phillips bit dimensions. They were missing ↵ | Aaron Keith | |
from the presets. | |||
2015-05-24 | remove local presets folder & replace with internal operator presets | Brendon Murphy | |
2015-01-22 | Fix: replaced Python module "imp" with "implib" | Sybren A. Stvel | |
Python 3.4.0 deprecated the "imp" module, and replaced it with "importlib". This changes imp.reload() into implib.reload(). Reviewers: campbellbarton Differential Revision: https://developer.blender.org/D1016 | |||
2014-05-21 | Maintenance to bl_info, remove redundant tracker URL's | Campbell Barton | |
2014-02-04 | Clean-up: Updated bl_info['tracker_url'] to developer.blender.org, some ↵ | CoDEmanX | |
minor other edits | |||
2012-12-19 | fix [#33615] bl_info (2,6,5,0) vs. (2,65,0) ? | Campbell Barton | |
make addons blender versions consistent | |||
2012-07-03 | Style edit (mostly), use """ for docstrings (not '''). | Bastien Montagne | |
2012-06-23 | update wiki version ro 2.6 | Brendon Murphy | |
finished | |||
2012-02-08 | code cleanup: style and typo - some edits to bypass the comments spell checker. | Campbell Barton | |
2012-01-14 | remove api field, was never used. | Campbell Barton | |