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2022-02-14File headers: use SPDX license identifiersCampbell Barton
Some files needed to be changed manually.
2020-11-06Fix T82405: Check if active object's data is NoneRobert Guetzkow
Check if the active object's data is `None` before attempting to call functions on it. It is `None` if the object is an empty. Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D9456
2020-09-06Fix T80465: [Add Mesh: Extra Objects] Adding mesh in EditMode removes modifiersVladimir Spivak(cwolf3d)
2020-05-03Fix T76049: Errors after adding a Gear or Worm (extra objects)Vladimir Spivak(cwolf3d)
2020-01-29Cleanup: trailing spaceCampbell Barton
2020-01-15Addon Mesh Extra Objects: Fixed add object in Edit modeSpivak Vladimir (cwolf3d)
2020-01-14Addon Mesh Extra Objects: Added Object Helper. Fixed World orientation.Spivak Vladimir (cwolf3d)
2019-01-23addons: add missing text= keyword after labelNBurn
2019-01-18Update Add-ons class properties to annotationsNBurn
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed.
2017-06-10Add Mesh Extra Objects: Update, Fix crash with Wall Factorylijenstina
Bumped version to 0.3.2 Wall Factory: Fix crash with Wall Factory when openings and slots are enabled (unorderable types: opening() < opening()) with the repeat option on as the sort function compared stored classes instead of the numerical values Fix the module not working properly after (F8) reload Cleanup - consistent prop definitions Remove star imports Small UI reorganization to save vertical space The code will probably need some further refactor as the usage of globals is not so clear add_mesh_triangles: cleanup, remove unused vars add missing GPL notice, some UI tweaks, add tooltip add_mesh_pyramid: indentation cleanup add_mesh_beam_builder: add an option to snap to cursor add_mesh_teapot: use defs instead of assigning lambdas (E731)
2017-03-30Cleanup: warnings in descriptions (end with '.')Campbell Barton
2016-12-30Add mesh extra objects: Update to version 0.3.1lijenstina
General Pep8 cleanup Removed unused variables and imports Removed a panel from add_empty_as_parent Standardized the property definitions across all the scripts Moved scene props from third_domes_panel_271 to init for proper removal Added a Enum prop for mesh type in teapot Fixed a small issue with Geodesic domes self.reports (problem with value fields message spam) Fixed props names in Geodesic domes Consistent tooltips Reorganized menus: Mechanical Menu including Pipe joints, Mesh gear Added separators
2015-09-22Quiet RNA warningCampbell Barton
2015-06-22update parent to mesh, update & fix crasher in mesh_round_cube, update init.Brendon Murphy
2015-05-01add_extra_mesh_objects: new versionBrendon Murphy
Tracker: https://developer.blender.org/T44561 New UI, New Addons, Better organization & removal of 'Lesser Object Types' Merged & removed "lesser" & 'larger" add mesh scripts. Menu updates & re-organization & modernize. New: Add Vert, Round Cube, Menger Cube, Brilliant Diamond, Parent to Empty Removed: Add Mesh: Sqorus, Trapezohedron, Wedge, Polysphere. Merged add_mesh_symmetrical_empty from contrib Documentation: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/Add_Mesh_Extra_Objects