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io_scene_fbx
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export_fbx.py
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Author
2018-09-10
FBX: remove ASCII6.1 export support.
Bastien Montagne
2017-09-29
I/O script changes for GSoC 2017 Vertex Paint
Campbell Barton
2017-03-19
Cleanup: trailing space
Campbell Barton
2015-12-08
Use Python3.5's unpacking generalizations
Campbell Barton
2014-12-21
Fix T42975: FBX export: Do not export empty groups.
v2.73-rc1
Bastien Montagne
2014-07-02
Fix T40904: FBX exporter does not store parameter, which is used in FBX SDKs ...
Bastien Montagne
2014-03-12
Initial commit of new FBX 7.4 binary exporter
Bastien Montagne
2013-10-15
Fix a bug reported on IRC by mifth (a print was assuming org obj was a mesh.....
Bastien Montagne
2013-10-14
More FBX fixes regarding UV/textures, found while investigating a potential i...
Bastien Montagne
2013-10-10
Fix [#37029] FBX Export does not work if Mesh has no Material.
Bastien Montagne
2013-10-07
Fix [#36985] FBX Exporter does not export UVs.
Bastien Montagne
2013-10-03
Fix own stupid error in previous commit (deleting undeclared vars...).
Bastien Montagne
2013-10-01
Fix [#36854] FBX export error when using two uv maps
Bastien Montagne
2013-09-20
Enhanced FBX export.
Bastien Montagne
2013-09-16
Fix [#36268] FBX exporter precision min is too big
Bastien Montagne
2013-09-05
patch [#36495] Improved FBX exporter
Campbell Barton
2013-08-21
fbx export edge smoothing was negated
Campbell Barton
2013-08-09
remove XNA hacks
Campbell Barton
2013-08-08
initial FBX importer, work in progress but can load...
Campbell Barton
2013-07-15
remove unneeded check
v2.68
Campbell Barton
2013-01-14
minor style cleanup to povray export and fix for UI, setting booleans now exp...
Campbell Barton
2012-11-14
use alternate syntax to clear lists
Campbell Barton
2012-09-11
fix [#31622] .3ds importer doesn't do anything with the constrain_size
Campbell Barton
2012-07-03
Style edit (mostly), use """ for docstrings (not ''').
Bastien Montagne
2012-05-24
patch from Doug Perkowski
Campbell Barton
2012-05-07
fix [#31291] 2.63.0 export to Autodesk FBX (.fbx) is empty if no camera
Campbell Barton
2012-04-09
fix for bad error exporting vertex locations twice.
Campbell Barton
2012-03-23
update addons enabled by default to use 'faces -> tessfaces' also grease penc...
Campbell Barton
2012-03-13
option to export only deforming bones (defaults to True for Unity3D)
Campbell Barton
2012-03-12
Fix #30523: typo in FBX export of fog settings.
Brecht Van Lommel
2012-03-08
update fbx export for bmesh api changes.
Campbell Barton
2012-01-04
use sets for checking against multiple values.
Campbell Barton
2011-12-24
fix for change to row major matrices
Campbell Barton
2011-11-25
minor pep8 edits
Campbell Barton
2011-11-19
indentation edits and copy pyrimid from contrib (where I had made some edits)...
Campbell Barton
2011-11-14
patch [#25979] fixes for addons/io_scene_fbx, io_scene_x3d
Campbell Barton
2011-11-11
minor formatting edits
Campbell Barton
2011-11-06
write out camera sensor width and height into FBX
Campbell Barton
2011-10-17
fix spelling errors for comments
Campbell Barton
2011-10-13
fix [#28889] FBX only exports action with action groups
Campbell Barton
2011-10-11
use library argument for bpy_extras.io_utils.path_reference(...)
Campbell Barton
2011-10-06
fix for shape key check failing on metaballs
Campbell Barton
2011-10-05
minor change to string formatting.
Campbell Barton
2011-10-05
shape key support for FBX
Campbell Barton
2011-09-26
corrections for addons to update for trunk.
Campbell Barton
2011-09-23
Fixed other “report type” issue as well
Bastien Montagne
2011-09-19
/trunk: Removed final points in UI strings and messages.
Bastien Montagne
2011-09-11
pep8 edits & import cleanup
Campbell Barton
2011-09-08
pedantic pep8 edits
Campbell Barton
2011-08-08
use sets rather then tuples for if checks, python optimizes this case.
Campbell Barton
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