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2022-04-22glTF exporter: Better armature action detectionJulien Duroure
2022-03-13glTF exporter: Add glTF settings node in shader menuJulien Duroure
This menu (in Add > Output) will be displayed only if activated in addon preferences. The node is sed for AO export. This is a shortcut, avoiding user to create it him/herself
2022-03-02glTF exporter: Big refactoringJulien Duroure
- precompute tree before export - manage collections / instances / linked - use custom cache to avoid name collision - animations are baked from world matrix More info on https://github.com/KhronosGroup/glTF-Blender-IO
2022-02-11File headers: use SPDX license identifiersCampbell Barton
See T95597
2021-08-27Update addons for D9697 "_RNA_UI" removalHans Goudey
This is a followup patch for D9697 which applies the changes to the addon reporistory. Almost all of the changes are in rigify, but there is one change in "curve_tools" and two trivial changes in IO addons. Differential Revision: https://developer.blender.org/D9919
2021-07-04glTF exporter: do not export glTF internal settings as extrasJulien Duroure
2021-04-20glTF importer: better extra error managementJulien Duroure
2021-02-25glTF: update copyright yearJulien Duroure
2020-07-21glTF exporter: refactoring: remove no more needed functions after 2.79Julien Duroure
2020-06-23glTF exporter: add check rotation + delta rotation both animatedJulien Duroure
2020-05-04glTF: code cleanup - remove no more needed importJulien Duroure
2020-03-09glTF importer: prettify bones: manage more readable bone rotationJulien Duroure
Thanks to scurest!
2020-02-22glTF: remove 2.79 on upstream repositoryJulien Duroure
Files are no more computed to remove 2.79 code here, so some little modification on files can be found
2020-01-29glTF importer: rewrite material importJulien Duroure
2020-01-24Merge branch 'blender-v2.82-release'Julien Duroure
2020-01-24glTF importer: fix traceback when trying to create custom property from ↵Julien Duroure
complex extras
2020-01-24glTF importer: fix skinning & hierarchy issuesJulien Duroure
See https://github.com/KhronosGroup/glTF-Blender-IO/pull/857 for details
2019-12-14glTF exporter: Basic SK driver export (driven by armature animation)Julien Duroure
2019-12-03glTF exporte: code cleanup, remove no more used filesJulien Duroure
2019-11-14glTF exporter: avoid exporting rotation twice when both euler and quaternion ↵Julien Duroure
are animated Keeping only the current rotation mode of the object or bone
2019-10-12glTF importer: Import extra data as custom propertiesJulien Duroure
2019-07-31Spelling fixes in comments and descriptions, patch by luzpazBrecht Van Lommel
Differential Revision: https://developer.blender.org/D5240
2019-05-23glTF: update copyright yearJulien Duroure
2019-04-20glTF: better occlusion map managementJulien Duroure
At import, create a node group where you can link an image texture At export, use this node group to create correctly the material TODO: doc update
2019-04-02glTF exporter: fix animation tangentsJulien Duroure
2019-02-22glTF exporter: Fix texture transform conversionJulien Duroure
2019-02-14glTF exporter: correctly convert UV texture transformsJulien Duroure
2019-01-29glTF: remove no more needed filesJulien Duroure
2018-12-19glTF import: add support of KHR_lights_punctual extensionJulien Duroure
2018-12-18glTF exporter: various fixes & enhancementJulien Duroure
* Fix some Yup conversions * reading material from glTF node group material if exists * Fix normal export * Round transforms near 0 and 1 * Fix exporting from Edit mode * Various image format management
2018-11-24Initial commit of glTF 2.0 importer/exporterJulien Duroure
Official Khronos Group Blender glTF 2.0 importer and exporter. glTF specification: https://github.com/KhronosGroup/glTF The upstream repository can be found here: https://github.com/KhronosGroup/glTF-Blender-IO Reviewed By: Bastien, Campbell Differential Revision: https://developer.blender.org/D3929