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AgeCommit message (Expand)Author
2017-03-19Cleanup: identity for None comparisonCampbell Barton
2016-02-22Clean whitespace.Chris Foster
2016-02-22Reduce reallocations by using lists instead of tuples. This yields massive p...Chris Foster
2016-02-22Was writing an extra semicolon in the material indices.Chris Foster
2015-04-16More elegant solution to the rotation aliasing issue. Also fixes Inherit Rot...Chris Foster
2015-04-15DirectX format, use matrix_basis for the original rotationCampbell Barton
2015-04-15Revert "Fix for exporting animation on armature bones that have keys for a ro...Campbell Barton
2015-04-15Fix for exporting animation on armature bones that have keys for a rotation_m...Chris Foster
2014-07-31Removed trailing whitespace.Chris Foster
2014-07-31Reverse the winding order of faces when exporting to a left-handed system.Chris Foster
2014-05-21Maintenance to bl_info, remove redundant tracker URL'sCampbell Barton
2014-02-04Clean-up: Updated bl_info['tracker_url'] to developer.blender.org, some minor...CoDEmanX
2013-12-12Variable name refactor.Chris Foster
2013-12-12Increment exporter version and Blender version.Chris Foster
2013-12-12Add option to export texture references to the active images of each face. T...Chris Foster
2013-12-09Re-added the Coordinate System and Up Axis options. Apparently XNA uses a ri...Chris Foster
2013-05-14Fixed face definition separator in mesh and normal face definitions.Chris Foster
2013-05-06- Fixed UV coordinate export (V coordinates were flipped for some reason)Chris Foster
2013-05-04Added ExportSkinWeights to the condition for using an unrolled mesh enumerato...Chris Foster
2013-04-15Fixed silly smooth normals export bug.Chris Foster
2013-04-11Re-added Flip Normals option by request. Also removed WIP warning.Chris Foster
2013-03-17- A ground-up rewrite of the DirectX .x exporter for better design and extens...Chris Foster