Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-04-20 | Cleanup: formatting using autopep8 | Germano Cavalcante | |
2022-04-13 | Snap Utilities Line: consider UI scaling for drawing and snapping | Germano Cavalcante | |
Better match between monitors with different DPI. | |||
2022-04-13 | Fix regression with Clip Planes in Snap Utilities Line | Germano Cavalcante | |
A while ago shaders started to use uniform buffers to set clip planes. The python codes also need to be updated. | |||
2022-02-11 | File headers: use SPDX license identifiers | Campbell Barton | |
See T95597 | |||
2021-08-26 | Snap_Utilities_Line: update clip distance API | Germano Cavalcante | |
2021-02-17 | Snap Utilities Line: Replace the uses of the bgl module with the gpu equivalent | Germano Cavalcante | |
Also a little style update due to automatic updates. Ref T80730, T85675 | |||
2019-05-30 | mesh_snap_utilities_line: fix missing detail in last update. | mano-wii | |
I should've tested first. | |||
2019-05-25 | mesh_snap_utilities_line: Fix point size drawing. | mano-wii | |
2019-03-18 | mesh_snap_utilities_line: Update for changes in Blender | mano-wii | |
2019-02-10 | mesh_snap_utilities_line: Cleanup | mano-wii | |
Rename files, and split the `common_classes.py` file into `drawing_utilities.py`, `navigation_ops.py` and `widgets.py` |